Player Matchup

Hun Batz
Hun Batz
JGrealish
Hun Batz
Level 122
God Stats
3W - 3L
1,436 SR
Queue Stats
165W - 171L
1,465 Elo+
Solo
Charybdis
Charybdis
Lelanthoss
Charybdis
Level 65
God Stats
1W - 0L
1,810 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Rancorre
Xing Tian
Level 102
God Stats
3W - 0L
1,504 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Zdera21
Kukulkan
Level 94
God Stats
1W - 1L
1,234 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 2
Scylla
Scylla
rdales
Scylla
Level 68
God Stats
1W - 0L
1,472 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,487 Elo+

VS

Team Averages
Level 115
1,588 SR
1,491 Elo+
Janus
Janus
BennerzBoi
Janus
Level 148
God Stats
27W - 40L
1,480 SR
Queue Stats
1,099W - 1,178L
1,545 Elo+
Party 1
Freya
Freya
Nice Garbage
Freya
Level 99
God Stats
5W - 6L
1,610 SR
Queue Stats
33W - 42L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Spadez3rd
Xbalanque
Level 154
God Stats
4W - 4L
1,539 SR
Queue Stats
377W - 385L
1,528 Elo+
Party 1
Ganesha
Ganesha
llBlueBirdll
Ganesha
Level 148
God Stats
50W - 51L
1,602 SR
Queue Stats
251W - 269L
1,528 Elo+
Party 1
Chaac
Chaac
nVr Void
Chaac
Level 27
God Stats
6W - 4L
1,711 SR
Queue Stats
18W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JGrealish
Hun Batz
19
7 / 0 / 18
12,858
857
9,977
11,179
4,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Lelanthoss
Charybdis
18
8 / 4 / 16
12,891
859
19,133
17,851
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Rancorre
Xing Tian
18
3 / 0 / 25
12,637
842
13,297
23,093
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Zdera21
Kukulkan
20
9 / 0 / 12
13,187
879
20,962
8,249
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
rdales
Scylla
20
13 / 2 / 10
14,080
939
15,740
8,718
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
5 / 4 / 1
11,545
770
14,610
14,943
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 10 / 2
8,865
591
4,672
18,535
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Spadez3rd
Xbalanque
15
1 / 9 / 3
9,669
645
14,646
16,735
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
llBlueBirdll
Ganesha
15
0 / 8 / 6
9,585
639
6,947
20,901
25,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
nVr Void
Chaac
14
0 / 9 / 2
8,157
544
9,707
18,001
11,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
40
Kills
6
6
Deaths
40
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
5
4
1
1.38
W
Hun Batz
JGrealish
Hun Batz
7
0
18
16
W
Charybdis
Lelanthoss
Charybdis
8
4
16
4
L
0
10
2
0.1
W
Xing Tian
Rancorre
Xing Tian
3
0
25
15.5
L
Xbalanque
Spadez3rd
Xbalanque
1
9
3
0.28
W
Kukulkan
Zdera21
Kukulkan
9
0
12
15
L
Ganesha
llBlueBirdll
Ganesha
0
8
6
0.38
L
Chaac
nVr Void
Chaac
0
9
2
0.11
W
Scylla
rdales
Scylla
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,109
Damage
50,582
69,090
Taken
89,115
33,201
Mitigated
56,756
22,718
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,610
1,193
94
3,512
14,943
6,157
0
10,327
4,280
49,393
0
W
Hun Batz
JGrealish
Hun Batz
9,977
1,041
0
1,884
11,179
4,913
855
5,156
6,023
0
43,193
W
Charybdis
Lelanthoss
Charybdis
19,133
15,137
0
7,745
17,851
6,468
1,722
7,245
10,606
0
50,304
L
4,672
1,388
0
2,129
18,535
7,166
0
11,864
6,202
28,496
0
W
Xing Tian
Rancorre
Xing Tian
13,297
2,008
0
10,428
23,093
14,705
528
7,633
15,460
38,810
0
L
Xbalanque
Spadez3rd
Xbalanque
14,646
7,638
0
0
16,735
6,688
92
5,490
11,077
0
37,269
W
Kukulkan
Zdera21
Kukulkan
20,962
4,819
0
650
8,249
3,846
2,275
2,984
5,265
58,491
0
L
Ganesha
llBlueBirdll
Ganesha
6,947
781
0
1,095
20,901
25,629
0
9,582
10,905
19,785
0
L
Chaac
nVr Void
Chaac
9,707
2,595
0
2,870
18,001
11,116
1
10,984
6,652
0
21,460
W
Scylla
rdales
Scylla
15,740
1,494
519
1,492
8,718
3,269
1,593
3,878
4,840
43,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,653
Gold Earned
47,821
387
Minions Killed
278
13
Camps Cleared
2
1,515,774
Distance Traveled
1,177,237
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,545
770
99
7
2
273,773
5
W
Hun Batz
12,858
857
74
5
6
329,381
3
W
Charybdis
12,891
859
72
5
0
256,276
1
L
Freya
8,865
591
73
5
0
217,908
0
W
Xing Tian
12,637
842
52
3
4
321,726
0
L
Xbalanque
9,669
645
76
5
0
223,198
4
W
Kukulkan
13,187
879
109
7
1
305,658
2
L
Ganesha
9,585
639
5
0
0
213,725
0
L
Chaac
8,157
544
25
2
0
248,633
0
W
Scylla
14,080
939
80
5
2
302,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role