Player Matchup

Heimdallr
Heimdallr
KingFurbulor
Heimdallr
Level 109
God Stats
1W - 1L
1,184 SR
Queue Stats
56W - 53L
1,408 Elo+
Party 1
Ra
Ra
RetroPeek
Ra
Level 26
God Stats
4W - 1L
1,638 SR
Queue Stats
51W - 44L
1,399 Elo+
Party 1
Osiris
Osiris
g--blanch
Osiris
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,230 Elo+
Party 1
Team Averages
Level 51
1,441 SR
1,346 Elo+

VS

Team Averages
Level 95
1,461 SR
1,330 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mebgamer
Baron Samedi
Level 134
God Stats
2W - 5L
1,323 SR
Queue Stats
238W - 358L
1,276 Elo+
Party 2
Artemis
Artemis
SGFat4
Artemis
Level 27
God Stats
4W - 14L
1,560 SR
Queue Stats
175W - 303L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingFurbulor
Heimdallr
14
9 / 5 / 10
9,983
832
16,185
12,336
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
10 / 1 / 10
10,379
865
14,421
10,947
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
g--blanch
Osiris
13
3 / 3 / 17
9,302
775
6,457
13,043
12,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 10 / 7
8,147
679
3,589
17,690
16,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Mebgamer
Baron Samedi
12
5 / 4 / 2
8,745
729
12,305
13,131
4,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SGFat4
Artemis
11
2 / 8 / 5
8,366
697
7,086
11,466
4,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
8
9
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
10
7
0.45
W
Heimdallr
KingFurbulor
Heimdallr
9
5
10
2.8
L
Baron Samedi
Mebgamer
Baron Samedi
5
4
2
1.5
W
10
1
10
15
L
Artemis
SGFat4
Artemis
2
8
5
0.56
W
Osiris
g--blanch
Osiris
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
22,980
36,326
Taken
42,287
22,734
Mitigated
25,904
11,428
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,589
307
356
933
17,690
16,932
0
6,715
10,379
9,120
0
W
Heimdallr
KingFurbulor
Heimdallr
16,185
8,961
131
3,513
12,336
5,935
1,497
5,632
6,704
0
45,437
L
Baron Samedi
Mebgamer
Baron Samedi
12,305
1,085
1,857
4,036
13,131
4,915
0
3,850
8,956
29,746
0
W
14,421
3,008
2,580
2,937
10,947
4,242
594
5,587
5,360
37,825
0
L
Artemis
SGFat4
Artemis
7,086
2,584
0
271
11,466
4,057
0
4,145
7,192
0
19,645
W
Osiris
g--blanch
Osiris
6,457
1,607
353
1,914
13,043
12,557
282
4,947
8,096
0
12,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,258
128
Minions Killed
78
5
Camps Cleared
4
620,827
Distance Traveled
604,683
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,147
679
12
1
0
184,656
0
W
Heimdallr
9,983
832
52
4
3
182,991
1
L
Baron Samedi
8,745
729
35
3
4
238,801
2
W
Ra
10,379
865
59
5
2
203,947
1
L
Artemis
8,366
697
31
3
0
181,226
0
W
Osiris
9,302
775
17
1
0
233,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role