Player Matchup

Agni
Agni
Anttowarg
Agni
Level 154
God Stats
1W - 2L
1,345 SR
Queue Stats
248W - 268L
1,587 Elo+
Solo
Ganesha
Ganesha
Ice Cold NoS
Ganesha
Level 151
God Stats
7W - 4L
1,651 SR
Queue Stats
444W - 450L
1,500 Elo+
Solo
Rama
Rama
KoniBrad
Rama
Level 159
God Stats
7W - 4L
1,724 SR
Queue Stats
182W - 184L
1,565 Elo+
Party 2
Bakasura
Bakasura
SmenxRapt
Bakasura
Level 160
God Stats
3W - 5L
1,441 SR
Queue Stats
353W - 385L
1,551 Elo+
Solo
Hera
Hera
tednugentrocks
Hera
Level 61
God Stats
5W - 7L
1,624 SR
Queue Stats
156W - 158L
1,573 Elo+
Party 2
Team Averages
Level 137
1,557 SR
1,555 Elo+

VS

Team Averages
Level 130
1,611 SR
1,548 Elo+
Cupid
Cupid
David1234483
Cupid
Level 136
God Stats
3W - 5L
1,477 SR
Queue Stats
213W - 218L
1,522 Elo+
Solo
Janus
Janus
Gn0mE49
Janus
Level 155
God Stats
3W - 5L
1,578 SR
Queue Stats
363W - 391L
1,500 Elo+
Solo
Sobek
Sobek
HotPocketsRReady
Sobek
Level 136
God Stats
1W - 0L
1,441 SR
Queue Stats
56W - 40L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
NoobasaursDante
Danzaburou
Level 155
God Stats
2W - 1L
1,697 SR
Queue Stats
65W - 71L
1,497 Elo+
Solo
Bakasura
Bakasura
TheCodeMage
Bakasura
Level 67
God Stats
1W - 1L
1,864 SR
Queue Stats
27W - 19L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 6 / 4
8,426
843
11,417
12,322
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Ice Cold NoS
Ganesha
13
0 / 7 / 6
7,895
790
3,931
17,831
21,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
14
3 / 4 / 3
8,098
810
8,993
8,647
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SmenxRapt
Bakasura
14
2 / 5 / 3
7,740
774
3,737
10,584
6,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 6
7,146
715
9,916
6,569
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 16
9,307
931
7,036
5,200
2,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Gn0mE49
Janus
14
2 / 2 / 14
8,346
835
10,649
7,791
3,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 2 / 21
9,665
967
6,394
14,793
18,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NoobasaursDante
Danzaburou
18
10 / 1 / 13
10,730
1,073
16,422
10,445
5,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
TheCodeMage
Bakasura
15
7 / 2 / 13
9,368
937
6,682
10,842
8,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
7
Kills
25
25
Deaths
7
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Agni
2
6
4
0.67
W
3
0
16
11
W
Janus
Gn0mE49
Janus
2
2
14
4.5
W
3
2
21
6.75
L
Ganesha
Ice Cold NoS
Ganesha
0
7
6
0.43
L
Rama
3
4
3
1.13
W
Danzaburou
NoobasaursDante
Danzaburou
10
1
13
16.5
L
Bakasura
SmenxRapt
Bakasura
2
5
3
0.7
W
Bakasura
TheCodeMage
Bakasura
7
2
13
6.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
47,183
55,953
Taken
49,071
40,376
Mitigated
38,155
12,302
Healing
23,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,417
629
311
2,590
12,322
5,079
352
3,749
7,252
22,596
0
W
7,036
2,923
2,470
3,270
5,200
2,441
1,945
2,576
2,478
0
22,469
W
Janus
Gn0mE49
Janus
10,649
321
1,149
1,282
7,791
3,335
1,004
3,265
4,336
25,775
0
W
6,394
752
364
4,720
14,793
18,447
465
5,396
9,053
12,701
0
L
Ganesha
Ice Cold NoS
Ganesha
3,931
325
738
1,480
17,831
21,906
0
4,610
12,361
10,031
0
L
Rama
8,993
7,238
771
1,419
8,647
3,730
388
2,753
5,579
0
17,537
W
Danzaburou
NoobasaursDante
Danzaburou
16,422
5,577
1,712
4,510
10,445
5,445
1,378
6,155
3,922
0
39,044
L
Bakasura
SmenxRapt
Bakasura
3,737
2,363
983
1,874
10,584
6,829
1,016
3,456
7,058
0
7,544
W
Bakasura
TheCodeMage
Bakasura
6,682
3,915
1,546
2,473
10,842
8,487
316
7,172
3,492
0
5,621
L
9,916
2,314
823
1,313
6,569
2,832
174
2,475
4,094
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
47,416
103
Minions Killed
133
0
Camps Cleared
0
801,659
Distance Traveled
952,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,426
843
27
3
0
150,307
0
W
Cupid
9,307
931
41
4
0
191,406
1
W
Janus
8,346
835
34
3
0
185,034
1
W
Sobek
9,665
967
14
1
0
153,222
1
L
Ganesha
7,895
790
3
0
0
144,004
2
L
Rama
8,098
810
21
2
0
133,845
0
W
Danzaburou
10,730
1,073
37
4
0
190,139
3
L
Bakasura
7,740
774
32
3
0
190,796
1
W
Bakasura
9,368
937
7
1
0
232,294
0
L
Hera
7,146
715
20
2
0
182,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role