Player Matchup

Olorun
Olorun
 
Olorun
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Codefall606
Mercury
Level 87
God Stats
116W - 92L
1,592 SR
Queue Stats
298W - 298L
1,503 Elo+
Party 1
Ymir
Ymir
Dummy5157
Ymir
Level 29
God Stats
2W - 4L
1,338 SR
Queue Stats
68W - 76L
1,467 Elo+
Party 1
Neith
Neith
Gabrielllj
Neith
Level 122
God Stats
3W - 4L
1,250 SR
Queue Stats
164W - 172L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
iRompeprop
Jormungandr
Level 114
God Stats
22W - 20L
1,501 SR
Queue Stats
652W - 733L
1,374 Elo+
Solo
Team Averages
Level 87
1,436 SR
1,476 Elo+

VS

Team Averages
Level 85
1,516 SR
1,495 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alam99
Loki
Level 118
God Stats
12W - 7L
1,594 SR
Queue Stats
223W - 211L
1,479 Elo+
Party 2
Hera
Hera
BrooklynNineNine
Hera
Level 76
God Stats
1W - 7L
1,332 SR
Queue Stats
338W - 346L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
Jbc999
Heimdallr
Level 62
God Stats
5W - 11L
1,466 SR
Queue Stats
269W - 276L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
JuanPepers
Kukulkan
Level 28
God Stats
3W - 1L
1,688 SR
Queue Stats
100W - 103L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
7 / 1 / 4
10,253
603
7,973
9,657
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Codefall606
Mercury
16
5 / 1 / 7
9,798
576
7,937
11,207
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
3 / 1 / 9
8,643
508
5,506
11,783
7,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
15
3 / 2 / 8
9,257
545
9,182
8,474
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iRompeprop
Jormungandr
14
2 / 1 / 5
8,617
507
6,614
7,789
6,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 5 / 0
6,882
405
3,384
13,394
12,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Alam99
Loki
13
3 / 4 / 0
8,225
484
5,773
11,446
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
8,648
509
7,115
11,011
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jbc999
Heimdallr
12
1 / 4 / 1
7,535
443
8,192
10,612
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JuanPepers
Kukulkan
11
0 / 3 / 2
7,288
429
6,220
7,353
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
6
6
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
1
4
9
L
Guan Yu
 
Guan Yu
0
5
0
0
L
Loki
Alam99
Loki
3
4
0
0.75
L
2
4
1
0.63
W
Mercury
Codefall606
Mercury
5
1
7
8.5
W
Ymir
3
1
9
7.5
W
Neith
3
2
8
3.5
L
Heimdallr
Jbc999
Heimdallr
1
4
1
0.38
L
Kukulkan
JuanPepers
Kukulkan
0
3
2
0.33
W
Jormungandr
iRompeprop
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
30,684
48,910
Taken
53,816
25,575
Mitigated
26,532
12,778
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,973
3,641
195
6,677
9,657
3,423
526
696
8,897
83,639
0
L
Guan Yu
 
Guan Yu
3,384
706
430
2,071
13,394
12,074
0
6,415
6,979
0
36,370
L
Loki
Alam99
Loki
5,773
1,046
0
3,704
11,446
3,983
0
2,305
9,141
0
53,452
L
7,115
1,616
0
2,615
11,011
4,371
347
2,718
8,293
55,623
0
W
Mercury
Codefall606
Mercury
7,937
5,127
0
750
11,207
4,068
0
3,126
7,914
0
65,299
W
Ymir
5,506
1,505
178
1,798
11,783
7,722
0
2,609
8,819
21,472
0
W
Neith
9,182
2,678
0
2,368
8,474
3,487
1,629
3,598
4,685
0
54,706
L
Heimdallr
Jbc999
Heimdallr
8,192
3,820
0
1,649
10,612
3,321
449
6,809
3,803
0
44,084
L
Kukulkan
JuanPepers
Kukulkan
6,220
762
0
802
7,353
2,783
0
1,846
5,507
37,155
0
W
Jormungandr
iRompeprop
Jormungandr
6,614
899
0
812
7,789
6,875
0
2,586
5,022
53,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
38,578
471
Minions Killed
448
0
Camps Cleared
0
1,805,069
Distance Traveled
1,576,888
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,253
603
140
8
0
325,055
4
L
Guan Yu
6,882
405
68
4
0
339,865
2
L
Loki
8,225
484
89
5
0
329,657
10
L
Hera
8,648
509
121
7
0
302,256
4
W
Mercury
9,798
576
101
6
0
413,911
3
W
Ymir
8,643
508
19
1
0
385,523
7
W
Neith
9,257
545
114
7
0
323,609
11
L
Heimdallr
7,535
443
85
5
0
314,175
4
L
Kukulkan
7,288
429
85
5
0
290,935
3
W
Jormungandr
8,617
507
97
6
0
356,971
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role