Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
FlyingDutchChan
Ymir
Level 53
God Stats
12W - 10L
1,652 SR
Queue Stats
340W - 342L
1,522 Elo+
Party 3
Hel
Hel
M3rich165
Hel
Level 49
God Stats
1W - 2L
1,293 SR
Queue Stats
70W - 84L
1,438 Elo+
Solo
Pele
Pele
MasterMiester
Pele
Level 27
God Stats
7W - 3L
1,729 SR
Queue Stats
102W - 109L
1,482 Elo+
Party 4
Nu Wa
Nu Wa
VikingAllDay
Nu Wa
Level 26
God Stats
30W - 23L
1,634 SR
Queue Stats
91W - 84L
1,503 Elo+
Party 3
Team Averages
Level 55
1,562 SR
1,489 Elo+

VS

Team Averages
Level 58
1,568 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gazzzy
Izanami
Level 18
God Stats
4W - 4L
1,465 SR
Queue Stats
28W - 48L
1,399 Elo+
Party 2
Loki
Loki
TROPIBLACK
Loki
Level 29
God Stats
11W - 6L
1,748 SR
Queue Stats
21W - 17L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
axkio
Nu Wa
Level 51
God Stats
7W - 6L
1,625 SR
Queue Stats
30W - 46L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
10 / 3 / 12
13,601
1,133
22,732
16,143
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 12
11,423
952
9,190
11,423
13,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 2 / 12
11,539
962
9,315
11,670
6,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
12 / 5 / 9
13,145
1,095
19,159
16,092
7,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
0 / 1 / 14
11,772
981
13,618
5,321
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

192

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 4 / 9
12,452
1,038
15,012
21,354
22,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
 
Scylla
18
4 / 4 / 5
12,055
1,005
11,105
12,204
3,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Gazzzy
Izanami
18
2 / 3 / 6
11,326
944
8,355
14,048
4,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 12 / 4
10,883
907
8,205
17,697
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
axkio
Nu Wa
18
1 / 4 / 8
11,113
926
14,369
11,856
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
27
Kills
11
11
Deaths
27
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
3
12
5.33
L
Cthulhu
 
Cthulhu
2
4
9
1.63
L
Scylla
 
Scylla
4
4
5
1.63
W
3
0
12
9
L
Izanami
Gazzzy
Izanami
2
3
6
1.67
W
2
2
12
4
W
12
5
9
3.3
L
2
12
4
0.33
W
0
1
14
7
L
Nu Wa
axkio
Nu Wa
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,014
Damage
57,046
60,649
Taken
77,159
35,517
Mitigated
41,015
20,920
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,732
14,576
0
3,682
16,143
6,142
0
9,896
5,905
0
50,966
L
Cthulhu
 
Cthulhu
15,012
1,000
794
3,593
21,354
22,577
0
8,948
12,406
48,174
0
L
Scylla
 
Scylla
11,105
360
0
584
12,204
3,966
0
6,281
5,923
38,870
0
W
9,190
812
0
86
11,423
13,261
0
7,072
4,025
23,753
0
L
Izanami
Gazzzy
Izanami
8,355
5,042
0
462
14,048
4,704
0
6,568
7,480
0
32,542
W
9,315
346
8,126
6,946
11,670
6,693
0
8,857
2,665
27,429
0
W
19,159
7,331
0
1,072
16,092
7,098
0
9,655
5,722
0
33,772
L
8,205
1,210
0
330
17,697
5,911
0
6,192
11,505
0
23,321
W
13,618
3,121
609
399
5,321
2,323
0
3,336
1,846
47,057
0
L
Nu Wa
axkio
Nu Wa
14,369
3,025
60
1,392
11,856
3,857
0
4,134
7,722
37,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,480
Gold Earned
57,829
246
Minions Killed
269
9
Camps Cleared
8
1,210,824
Distance Traveled
1,109,386
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,601
1,133
85
7
3
239,557
0
L
Cthulhu
12,452
1,038
87
7
0
236,322
3
L
Scylla
12,055
1,005
46
4
1
239,123
0
W
Ymir
11,423
952
23
2
0
257,134
1
L
Izanami
11,326
944
61
5
1
212,300
0
W
Hel
11,539
962
34
3
0
251,352
0
W
Pele
13,145
1,095
22
2
2
229,207
0
L
Loki
10,883
907
38
3
4
225,299
2
W
Nu Wa
11,772
981
82
7
4
233,574
0
L
Nu Wa
11,113
926
37
3
2
196,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role