Player Matchup

Aphrodite
Aphrodite
Dawn_Kengo
Aphrodite
Level 67
God Stats
3W - 7L
1,313 SR
Queue Stats
272W - 360L
1,435 Elo+
Party 1
Janus
Janus
MainLoki
Janus
Level 29
God Stats
6W - 9L
1,447 SR
Queue Stats
285W - 249L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
SKarinF
Tsukuyomi
Level 20
God Stats
1W - 1L
1,713 SR
Queue Stats
57W - 34L
1,520 Elo+
Party 1
Pele
Pele
WalkingKDT12
Pele
Level 7
God Stats
5W - 2L
1,910 SR
Queue Stats
44W - 22L
1,800 Elo+
Party 1
Ra
Ra
lucas_gringa
Ra
Level 24
God Stats
2W - 1L
1,703 SR
Queue Stats
52W - 23L
1,744 Elo+
Party 1
Team Averages
Level 29
1,617 SR
1,610 Elo+

VS

Team Averages
Level 28
1,632 SR
1,548 Elo+
Agni
Agni
Andamir
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 115L
1,516 Elo+
Solo
Odin
Odin
BiladaKawaii
Odin
Level 28
God Stats
4W - 0L
1,875 SR
Queue Stats
68W - 39L
1,642 Elo+
Solo
Artemis
Artemis
HeavenDown
Artemis
Level 28
God Stats
3W - 0L
1,748 SR
Queue Stats
442W - 331L
1,616 Elo+
Solo
Osiris
Osiris
Hometown__
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 101L
1,491 Elo+
Solo
Fenrir
Fenrir
TURMA-DO-GUETO
Fenrir
Level 28
God Stats
14W - 18L
1,539 SR
Queue Stats
262W - 297L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dawn_Kengo
Aphrodite
14
1 / 6 / 1
8,352
440
7,750
12,331
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
MainLoki
Janus
14
2 / 5 / 1
8,827
465
9,051
10,786
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SKarinF
Tsukuyomi
15
6 / 8 / 2
9,598
505
10,003
16,979
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 4
6,959
366
6,408
15,434
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 4
9,579
504
5,365
12,425
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Andamir
Agni
18
2 / 3 / 8
11,432
602
15,060
11,172
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 0 / 10
11,598
610
8,286
10,320
8,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
HeavenDown
Artemis
19
9 / 3 / 4
12,569
662
14,621
17,402
7,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Hometown__
Osiris
17
2 / 3 / 1
10,626
559
7,301
14,907
13,318
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 3 / 1
11,022
580
9,288
16,520
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
28
28
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
Andamir
Agni
2
3
8
2
W
7
0
10
12
L
Aphrodite
Dawn_Kengo
Aphrodite
1
6
1
0.25
W
Artemis
HeavenDown
Artemis
9
3
4
3.67
W
Osiris
Hometown__
Osiris
2
3
1
0.83
L
Janus
MainLoki
Janus
2
5
1
0.5
L
Tsukuyomi
SKarinF
Tsukuyomi
6
8
2
0.88
W
8
3
1
2.83
L
0
7
4
0.29
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
54,556
67,955
Taken
70,321
27,615
Mitigated
43,034
18,976
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Andamir
Agni
15,060
1,544
0
4,675
11,172
5,098
78
2,422
8,399
74,859
0
W
8,286
1,911
150
1,180
10,320
8,800
102
2,299
7,666
0
48,383
L
Aphrodite
Dawn_Kengo
Aphrodite
7,750
708
1,952
5,724
12,331
4,878
86
2,096
10,235
48,417
4,347
W
Artemis
HeavenDown
Artemis
14,621
7,148
0
5,863
17,402
7,463
2,374
3,326
13,837
0
124,985
W
Osiris
Hometown__
Osiris
7,301
1,884
0
2,167
14,907
13,318
614
7,562
7,257
0
62,520
L
Janus
MainLoki
Janus
9,051
627
0
1,072
10,786
3,432
0
0
10,786
52,036
0
L
Tsukuyomi
SKarinF
Tsukuyomi
10,003
2,349
0
699
16,979
5,765
0
7,733
9,246
0
48,754
W
9,288
1,924
0
6,726
16,520
8,355
0
6,549
9,835
0
71,081
L
6,408
723
0
1,567
15,434
8,711
0
3,823
11,611
0
26,549
L
5,365
975
327
7,635
12,425
4,829
0
1,408
11,017
74,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
57,247
463
Minions Killed
627
0
Camps Cleared
0
1,791,915
Distance Traveled
1,890,506
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,432
602
145
8
0
366,777
2
W
Odin
11,598
610
81
4
0
455,061
7
L
Aphrodite
8,352
440
87
5
0
353,615
4
W
Artemis
12,569
662
181
10
0
314,064
0
W
Osiris
10,626
559
122
6
0
359,857
3
L
Janus
8,827
465
113
6
0
341,920
4
L
Tsukuyomi
9,598
505
78
4
0
356,849
2
W
Fenrir
11,022
580
98
5
0
394,747
0
L
Pele
6,959
366
36
2
0
380,739
3
L
Ra
9,579
504
149
8
0
358,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role