Player Matchup

Serqet
Serqet
 
Serqet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BicBoi97
Kukulkan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 56L
1,758 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trickey1232
Tsukuyomi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 91L
1,715 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,618 Elo+

VS

Team Averages
Level 126
1,407 SR
1,625 Elo+
Ra
Ra
DeLaClutch
Ra
Level 106
God Stats
0W - 1L
1,221 SR
Queue Stats
15W - 20L
1,391 Elo+
Solo
Anhur
Anhur
Suiseì
Anhur
Level 128
God Stats
8W - 5L
1,403 SR
Queue Stats
117W - 43L
1,847 Elo+
Party 2
Thanatos
Thanatos
scinnyfrog
Thanatos
Level 144
God Stats
11W - 24L
1,524 SR
Queue Stats
74W - 100L
1,579 Elo+
Solo
Sobek
Sobek
stingray0399
Sobek
Level 127
God Stats
22W - 12L
1,479 SR
Queue Stats
280W - 164L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 0 / 5
8,501
850
5,816
6,867
5,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
 
Cerberus
14
2 / 2 / 7
8,207
821
5,109
8,750
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
BicBoi97
Kukulkan
15
3 / 1 / 5
8,639
864
5,111
1,511
428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Trickey1232
Tsukuyomi
15
6 / 2 / 4
9,092
909
10,453
7,333
4,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,421
742
2,809
6,715
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Suiseì
Anhur
14
3 / 4 / 1
7,939
794
5,470
6,704
2,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
scinnyfrog
Thanatos
11
0 / 3 / 3
6,805
681
3,567
6,636
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
7,202
720
2,261
11,537
11,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
5
6.5
W
Cerberus
 
Cerberus
2
2
7
2.75
W
Kukulkan
BicBoi97
Kukulkan
3
1
5
5.5
L
1
5
3
0.5
L
Anhur
Suiseì
Anhur
3
4
1
0.88
W
Tsukuyomi
Trickey1232
Tsukuyomi
6
2
4
4
L
Thanatos
scinnyfrog
Thanatos
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
14,107
24,461
Taken
31,592
16,310
Mitigated
19,637
3,124
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,816
931
0
733
6,867
5,075
53
1,735
5,132
0
15,903
W
Cerberus
 
Cerberus
5,109
550
0
1,872
8,750
6,738
237
1,940
6,810
19,449
0
W
Kukulkan
BicBoi97
Kukulkan
5,111
330
0
0
1,511
428
1,407
616
895
36,811
0
L
2,809
176
695
624
6,715
2,124
0
3,001
3,667
28,874
0
L
Anhur
Suiseì
Anhur
5,470
2,403
0
719
6,704
2,240
0
954
4,958
0
32,167
W
Tsukuyomi
Trickey1232
Tsukuyomi
10,453
2,043
0
519
7,333
4,069
202
1,374
5,959
0
34,750
L
Thanatos
scinnyfrog
Thanatos
3,567
1,285
0
1,893
6,636
3,278
0
3,457
3,032
0
13,516
L
2,261
590
0
1,235
11,537
11,995
0
3,130
7,656
10,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
29,367
204
Minions Killed
172
9
Camps Cleared
8
817,088
Distance Traveled
675,822
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,501
850
27
3
2
242,961
3
W
Cerberus
8,207
821
39
4
1
176,467
2
W
Kukulkan
8,639
864
83
8
3
194,840
4
L
Ra
7,421
742
63
6
1
146,615
0
L
Anhur
7,939
794
62
6
2
165,854
2
W
Tsukuyomi
9,092
909
55
6
3
202,820
1
L
Thanatos
6,805
681
28
3
4
175,929
4
L
Sobek
7,202
720
19
2
1
187,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role