Player Matchup

Cerberus
Cerberus
BeetleElf420
Cerberus
Level 7
God Stats
3W - 3L
1,547 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 2
Zeus
Zeus
FatColugo56
Zeus
Level 65
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 2
Mercury
Mercury
FatLemur24
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,179 Elo+
Party 2
Izanami
Izanami
ThyGiggity
Izanami
Level 8
God Stats
1W - 3L
1,308 SR
Queue Stats
2W - 7L
1,179 Elo+
Party 2
Bellona
Bellona
icypanda7822
Bellona
Level 45
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 10L
1,179 Elo+
Party 2
Team Averages
Level 36
1,359 SR
1,247 Elo+

VS

Team Averages
Level 58
1,345 SR
1,420 Elo+
Achilles
Achilles
ChiefFatSHARK
Achilles
Level 69
God Stats
1W - 2L
1,136 SR
Queue Stats
116W - 105L
1,494 Elo+
Party 3
Bakasura
Bakasura
DaKILLsOnU
Bakasura
Level 123
God Stats
5W - 3L
1,547 SR
Queue Stats
384W - 372L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
Mr_Death_117
Jing Wei
Level 32
God Stats
13W - 21L
1,345 SR
Queue Stats
120W - 159L
1,312 Elo+
Solo
Raijin
Raijin
PocketDestiny
Raijin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,461 Elo+
Party 3
Cerberus
Cerberus
TeachMeHow2Raid
Cerberus
Level 27
God Stats
1W - 2L
1,197 SR
Queue Stats
88W - 86L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeetleElf420
Cerberus
17
1 / 14 / 5
11,972
428
9,699
26,313
22,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 14 / 3
14,015
501
23,598
23,088
7,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
FatLemur24
Mercury
17
1 / 20 / 5
11,653
416
12,815
26,577
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ThyGiggity
Izanami
20
3 / 10 / 2
13,978
499
7,050
21,586
6,361
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
icypanda7822
Bellona
19
3 / 10 / 4
13,314
476
10,067
27,334
24,743
Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChiefFatSHARK
Achilles
20
18 / 1 / 14
17,070
610
28,575
25,966
17,581
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
DaKILLsOnU
Bakasura
20
24 / 5 / 16
16,504
589
28,254
24,919
19,195
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Mr_Death_117
Jing Wei
20
9 / 1 / 11
15,256
545
16,388
17,615
7,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 6 / 16
15,123
540
14,301
19,203
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
20
9 / 2 / 34
15,737
562
17,732
34,284
57,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
159
14
Kills
68
68
Deaths
15
19
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeetleElf420
Cerberus
1
14
5
0.25
W
Achilles
ChiefFatSHARK
Achilles
18
1
14
25
W
Bakasura
DaKILLsOnU
Bakasura
24
5
16
6.4
L
6
14
3
0.54
L
Mercury
FatLemur24
Mercury
1
20
5
0.18
W
Jing Wei
Mr_Death_117
Jing Wei
9
1
11
14.5
W
8
6
16
2.67
W
Cerberus
9
2
34
13
L
Izanami
ThyGiggity
Izanami
3
10
2
0.4
L
Bellona
icypanda7822
Bellona
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,229
Damage
105,250
124,898
Taken
121,987
67,846
Mitigated
110,090
14,487
Healing
46,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeetleElf420
Cerberus
9,699
639
0
1,913
26,313
22,401
1,168
5,767
18,855
48,175
0
W
Achilles
ChiefFatSHARK
Achilles
28,575
7,782
0
13,791
25,966
17,581
2,480
3,549
21,442
0
136,013
W
Bakasura
DaKILLsOnU
Bakasura
28,254
20,087
0
10,359
24,919
19,195
4,111
7,084
17,835
0
131,963
L
23,598
3,631
176
5,177
23,088
7,021
238
7,666
15,159
71,467
0
L
Mercury
FatLemur24
Mercury
12,815
7,306
382
463
26,577
7,320
0
7,831
18,211
0
44,357
W
Jing Wei
Mr_Death_117
Jing Wei
16,388
13,261
0
9,326
17,615
7,158
4,165
7,948
9,667
0
106,507
W
14,301
2,006
136
4,661
19,203
8,658
1,441
5,691
13,512
84,336
0
W
Cerberus
17,732
1,487
0
8,238
34,284
57,498
971
12,097
22,187
55,085
0
L
Izanami
ThyGiggity
Izanami
7,050
5,247
246
2,799
21,586
6,361
6,055
4,580
16,258
0
83,097
L
Bellona
icypanda7822
Bellona
10,067
1,838
698
2,633
27,334
24,743
581
5,155
21,340
0
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,932
Gold Earned
79,690
442
Minions Killed
671
0
Camps Cleared
0
2,333,670
Distance Traveled
2,801,187
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,972
428
70
3
0
438,232
0
W
Achilles
17,070
610
176
6
0
595,751
5
W
Bakasura
16,504
589
176
6
0
596,301
0
L
Zeus
14,015
501
96
3
0
421,552
4
L
Mercury
11,653
416
54
2
0
486,860
0
W
Jing Wei
15,256
545
134
5
0
562,851
0
W
Raijin
15,123
540
103
4
0
480,360
2
W
Cerberus
15,737
562
82
3
0
565,924
3
L
Izanami
13,978
499
149
5
0
495,509
2
L
Bellona
13,314
476
73
3
0
491,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role