Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Arklesss
Artemis
Level 84
God Stats
1W - 4L
1,266 SR
Queue Stats
145W - 160L
1,414 Elo+
Solo
Da Ji
Da Ji
Birobito
Da Ji
Level 103
God Stats
2W - 4L
1,109 SR
Queue Stats
228W - 216L
1,458 Elo+
Solo
Bastet
Bastet
ManaPool3
Bastet
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
17W - 16L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
MuscleSage
Cthulhu
Level 18
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 2
Team Averages
Level 66
1,272 SR
1,425 Elo+

VS

Team Averages
Level 80
1,632 SR
1,469 Elo+
Hachiman
Hachiman
Blood250
Hachiman
Level 129
God Stats
10W - 3L
1,586 SR
Queue Stats
185W - 143L
1,519 Elo+
Party 1
Skadi
Skadi
DISTORTER9708
Skadi
Level 122
God Stats
4W - 2L
1,650 SR
Queue Stats
137W - 103L
1,532 Elo+
Party 1
Apollo
Apollo
Gilosh
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 38L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
Pink Matterx
Xbalanque
Level 65
God Stats
2W - 0L
1,708 SR
Queue Stats
173W - 188L
1,413 Elo+
Solo
Raijin
Raijin
Vilemarrow
Raijin
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
57W - 55L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 7 / 4
8,121
812
5,007
9,135
3,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Arklesss
Artemis
17
4 / 6 / 7
9,322
932
8,686
10,551
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Birobito
Da Ji
14
4 / 6 / 5
8,239
824
5,455
9,224
5,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
ManaPool3
Bastet
15
2 / 7 / 8
8,436
844
9,142
9,217
3,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MuscleSage
Cthulhu
13
1 / 7 / 7
7,580
758
6,337
13,797
11,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blood250
Hachiman
14
5 / 4 / 19
9,296
930
12,482
9,558
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 3 / 14
11,132
1,113
10,974
8,477
3,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Gilosh
Apollo
16
4 / 4 / 16
9,781
978
6,098
7,803
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Pink Matterx
Xbalanque
15
6 / 4 / 19
9,216
922
8,278
7,805
6,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Vilemarrow
Raijin
15
4 / 3 / 17
9,285
929
5,280
6,684
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
14
Kills
33
33
Deaths
18
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
4
0.71
L
Artemis
Arklesss
Artemis
4
6
7
1.25
L
Da Ji
Birobito
Da Ji
4
6
5
1.08
W
Hachiman
Blood250
Hachiman
5
4
19
3.63
W
14
3
14
7
W
Apollo
Gilosh
Apollo
4
4
16
3
L
Bastet
ManaPool3
Bastet
2
7
8
0.86
L
Cthulhu
MuscleSage
Cthulhu
1
7
7
0.64
W
Xbalanque
Pink Matterx
Xbalanque
6
4
19
3.88
W
Raijin
Vilemarrow
Raijin
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
43,112
51,924
Taken
40,327
27,906
Mitigated
18,021
5,892
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,007
421
159
412
9,135
3,609
0
657
8,478
0
5,903
L
Artemis
Arklesss
Artemis
8,686
3,296
50
1,538
10,551
4,376
228
1,280
9,271
0
27,815
L
Da Ji
Birobito
Da Ji
5,455
625
1,396
1,217
9,224
5,046
0
1,628
7,596
0
8,640
W
Hachiman
Blood250
Hachiman
12,482
5,993
1,413
2,654
9,558
2,944
1,035
1,941
7,039
0
21,117
W
10,974
5,809
907
2,047
8,477
3,390
1,762
1,329
7,117
0
25,225
W
Apollo
Gilosh
Apollo
6,098
4,681
573
1,288
7,803
3,030
1,251
740
7,063
0
19,157
L
Bastet
ManaPool3
Bastet
9,142
1,437
0
0
9,217
3,265
259
143
9,074
0
17,038
L
Cthulhu
MuscleSage
Cthulhu
6,337
291
277
843
13,797
11,610
112
1,572
12,225
14,965
0
W
Xbalanque
Pink Matterx
Xbalanque
8,278
2,638
1,526
823
7,805
6,028
680
1,454
6,165
0
19,570
W
Raijin
Vilemarrow
Raijin
5,280
605
837
344
6,684
2,629
560
873
5,811
16,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
48,710
92
Minions Killed
126
0
Camps Cleared
0
825,328
Distance Traveled
945,905
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,121
812
5
1
0
168,077
4
L
Artemis
9,322
932
47
5
0
153,257
0
L
Da Ji
8,239
824
8
1
0
147,227
1
W
Hachiman
9,296
930
24
2
0
178,951
5
W
Skadi
11,132
1,113
36
4
0
208,831
0
W
Apollo
9,781
978
30
3
0
190,191
0
L
Bastet
8,436
844
16
2
0
178,648
0
L
Cthulhu
7,580
758
16
2
0
178,119
0
W
Xbalanque
9,216
922
16
2
0
182,272
2
W
Raijin
9,285
929
20
2
0
185,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role