Player Matchup

The Morrigan
The Morrigan
Cousin Beaux
The Morrigan
Level 36
God Stats
2W - 2L
1,255 SR
Queue Stats
280W - 310L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreatSirNilla
Tsukuyomi
Level 86
God Stats
6W - 1L
1,603 SR
Queue Stats
69W - 74L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Rugrat17
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 2
Skadi
Skadi
ScaleneWolf
Skadi
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 130L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
istleath
Aphrodite
Level 86
God Stats
1W - 1L
1,322 SR
Queue Stats
64W - 55L
1,438 Elo+
Party 2
Team Averages
Level 71
1,436 SR
1,440 Elo+

VS

Team Averages
Level 71
1,442 SR
1,375 Elo+
Scylla
Scylla
BigDaddyBrad514
Scylla
Level 84
God Stats
1W - 2L
1,523 SR
Queue Stats
248W - 254L
1,441 Elo+
Solo
Da Ji
Da Ji
Fleur96
Da Ji
Level 158
God Stats
1W - 9L
1,184 SR
Queue Stats
827W - 884L
1,369 Elo+
Solo
Vulcan
Vulcan
GatorDiq
Vulcan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 111L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
gakins95
Cthulhu
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
117W - 134L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
ssherrill85
Guan Yu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 304L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cousin Beaux
The Morrigan
20
4 / 3 / 25
12,689
705
14,698
15,067
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GreatSirNilla
Tsukuyomi
20
14 / 9 / 15
14,421
801
28,988
27,063
13,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Rugrat17
Cthulhu
18
0 / 4 / 23
12,172
676
7,197
25,073
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 4 / 15
13,816
768
25,756
17,961
7,518
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
istleath
Aphrodite
20
5 / 4 / 25
12,781
710
15,266
19,471
13,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
13,685
760
20,246
16,707
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Fleur96
Da Ji
15
6 / 7 / 7
11,773
654
15,382
16,632
7,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
GatorDiq
Vulcan
20
6 / 6 / 13
12,751
708
22,099
14,814
6,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
gakins95
Cthulhu
20
2 / 9 / 16
12,531
696
14,523
27,371
37,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ssherrill85
Guan Yu
17
5 / 8 / 7
11,043
614
14,530
27,696
29,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
79
34
Kills
24
24
Deaths
34
103
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
4
12
2.75
W
The Morrigan
Cousin Beaux
The Morrigan
4
3
25
5.5
L
Da Ji
Fleur96
Da Ji
6
7
7
1.36
L
Vulcan
GatorDiq
Vulcan
6
6
13
2.08
W
Tsukuyomi
GreatSirNilla
Tsukuyomi
14
9
15
2.39
W
Cthulhu
Rugrat17
Cthulhu
0
4
23
2.88
W
11
4
15
4.63
L
Cthulhu
gakins95
Cthulhu
2
9
16
1.11
W
Aphrodite
istleath
Aphrodite
5
4
25
4.38
L
Guan Yu
ssherrill85
Guan Yu
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,905
Damage
86,780
104,635
Taken
103,220
69,355
Mitigated
90,903
47,314
Healing
31,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,246
2,145
1,792
3,674
16,707
8,415
0
5,772
10,935
58,808
0
W
The Morrigan
Cousin Beaux
The Morrigan
14,698
2,681
2,809
4,286
15,067
6,141
1,128
6,909
8,050
39,861
0
L
Da Ji
Fleur96
Da Ji
15,382
3,136
1,499
1,451
16,632
7,930
499
6,124
10,508
0
23,065
L
Vulcan
GatorDiq
Vulcan
22,099
8,413
779
1,890
14,814
6,863
41
6,200
8,614
38,417
0
W
Tsukuyomi
GreatSirNilla
Tsukuyomi
28,988
7,366
964
3,334
27,063
13,661
779
10,997
15,921
0
50,328
W
Cthulhu
Rugrat17
Cthulhu
7,197
1,012
0
1,657
25,073
28,610
573
16,273
8,448
13,251
0
W
25,756
15,896
2,544
4,199
17,961
7,518
1,801
9,715
8,046
0
51,618
L
Cthulhu
gakins95
Cthulhu
14,523
1,386
2,456
4,598
27,371
37,767
651
8,658
18,713
36,973
0
W
Aphrodite
istleath
Aphrodite
15,266
2,096
17,512
10,009
19,471
13,425
1,139
12,141
7,177
37,467
0
L
Guan Yu
ssherrill85
Guan Yu
14,530
2,469
5,872
7,359
27,696
29,928
1,335
10,407
17,289
125
27,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,879
Gold Earned
61,783
195
Minions Killed
171
0
Camps Cleared
0
1,677,041
Distance Traveled
1,374,903
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,685
760
80
4
0
300,516
0
W
The Morrigan
12,689
705
59
3
0
340,242
2
L
Da Ji
11,773
654
9
1
0
158,388
0
L
Vulcan
12,751
708
34
2
0
316,879
2
W
Tsukuyomi
14,421
801
26
1
0
322,151
0
W
Cthulhu
12,172
676
12
1
0
333,096
0
W
Skadi
13,816
768
59
3
0
348,589
0
L
Cthulhu
12,531
696
36
2
0
301,077
1
W
Aphrodite
12,781
710
39
2
0
332,963
0
L
Guan Yu
11,043
614
12
1
0
298,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role