Player Matchup

Cupid
Cupid
DeathAMS
Cupid
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
13W - 10L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
FlyingMelons
Erlang Shen
Level 82
God Stats
1W - 1L
1,222 SR
Queue Stats
49W - 51L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
FlyingTongue
Nu Wa
Level 60
God Stats
2W - 1L
1,607 SR
Queue Stats
94W - 106L
1,527 Elo+
Party 1
Team Averages
Level 57
1,449 SR
1,534 Elo+

VS

Team Averages
Level 47
1,517 SR
1,515 Elo+
Zeus
Zeus
BruceChrysler
Zeus
Level 29
God Stats
207W - 145L
1,704 SR
Queue Stats
302W - 290L
1,583 Elo+
Solo
Odin
Odin
NagashTheUndying
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,464 Elo+
Party 2
Bellona
Bellona
ThePrincessOfPee
Bellona
Level 96
God Stats
4W - 4L
1,349 SR
Queue Stats
109W - 95L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DeathAMS
Cupid
15
4 / 6 / 7
11,694
731
11,468
17,012
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
FlyingMelons
Erlang Shen
16
7 / 5 / 9
12,918
807
11,412
17,523
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 6 / 4
12,383
774
16,159
11,830
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 5
11,667
729
18,053
15,264
4,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 11
10,782
674
6,377
15,236
10,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 4 / 5
11,741
734
12,300
18,402
15,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
16
17
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
W
Cupid
DeathAMS
Cupid
4
6
7
1.25
W
Erlang Shen
FlyingMelons
Erlang Shen
7
5
9
2.3
W
7
6
4
1.5
L
1
5
11
1.3
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
36,730
46,365
Taken
48,902
26,484
Mitigated
31,620
10,295
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,053
1,464
72
2,700
15,264
4,857
354
4,212
10,456
60,173
0
W
Cupid
DeathAMS
Cupid
11,468
6,012
285
4,132
17,012
6,635
1,427
7,514
8,829
0
49,002
W
Erlang Shen
FlyingMelons
Erlang Shen
11,412
5,606
0
4,232
17,523
16,637
822
5,823
10,790
0
23,125
W
16,159
3,242
288
1,358
11,830
3,212
168
4,124
6,978
47,826
0
L
6,377
3,355
0
0
15,236
10,787
61
5,848
8,725
0
20,370
L
12,300
4,301
0
2,396
18,402
15,976
1,430
6,530
10,964
0
45,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,995
Gold Earned
34,190
152
Minions Killed
187
7
Camps Cleared
6
802,612
Distance Traveled
841,936
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,667
729
102
6
4
225,780
4
W
Cupid
11,694
731
61
4
4
261,725
0
W
Erlang Shen
12,918
807
25
2
1
271,043
2
W
Nu Wa
12,383
774
66
4
2
269,844
2
L
Odin
10,782
674
27
2
0
309,654
3
L
Bellona
11,741
734
58
4
2
306,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role