Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BeardedTokesman
Susano
Level 129
God Stats
1W - 2L
1,293 SR
Queue Stats
519W - 511L
1,423 Elo+
Party 2
Anubis
Anubis
Rjaffer512
Anubis
Level 102
God Stats
49W - 47L
1,488 SR
Queue Stats
517W - 473L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Sic Rhetoric
Zhong Kui
Level 108
God Stats
18W - 11L
1,616 SR
Queue Stats
154W - 140L
1,454 Elo+
Party 2
Bacchus
Bacchus
ThatBolDeezy
Bacchus
Level 86
God Stats
23W - 21L
1,540 SR
Queue Stats
324W - 314L
1,464 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,460 Elo+

VS

Team Averages
Level 110
1,528 SR
1,435 Elo+
Ymir
Ymir
Cuy_Atomico_
Ymir
Level 143
God Stats
8W - 9L
1,496 SR
Queue Stats
331W - 370L
1,425 Elo+
Party 1
Olorun
Olorun
DxNxD
Olorun
Level 139
God Stats
27W - 21L
1,561 SR
Queue Stats
314W - 345L
1,476 Elo+
Party 1
Athena
Athena
Markeysi0
Athena
Level 98
God Stats
7W - 4L
1,831 SR
Queue Stats
73W - 64L
1,459 Elo+
Solo
Cernunnos
Cernunnos
karlagabriela97
Cernunnos
Level 68
God Stats
6W - 19L
1,300 SR
Queue Stats
143W - 187L
1,378 Elo+
Party 1
Fenrir
Fenrir
madchris97
Fenrir
Level 103
God Stats
21W - 26L
1,452 SR
Queue Stats
387W - 435L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 2 / 4
8,035
574
10,616
8,397
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
7,586
542
3,411
10,335
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rjaffer512
Anubis
14
3 / 2 / 2
8,168
583
7,724
9,046
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Sic Rhetoric
Zhong Kui
14
2 / 0 / 2
8,518
608
7,628
7,434
5,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ThatBolDeezy
Bacchus
10
4 / 0 / 6
7,108
508
6,505
11,401
10,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,981
570
4,323
9,556
7,422
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
DxNxD
Olorun
11
0 / 4 / 2
6,874
491
6,045
9,499
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Markeysi0
Athena
11
1 / 4 / 1
6,895
493
4,409
10,642
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
karlagabriela97
Cernunnos
8
1 / 6 / 0
5,785
413
3,778
8,019
2,483
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
madchris97
Fenrir
12
2 / 4 / 3
7,301
522
5,780
12,430
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
6
6
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
4
4
W
4
2
2
2.5
L
2
1
1
2.5
L
Olorun
DxNxD
Olorun
0
4
2
0.25
L
Athena
Markeysi0
Athena
1
4
1
0.38
W
Anubis
Rjaffer512
Anubis
3
2
2
2
W
Zhong Kui
Sic Rhetoric
Zhong Kui
2
0
2
3
W
Bacchus
ThatBolDeezy
Bacchus
4
0
6
7
L
Cernunnos
karlagabriela97
Cernunnos
1
6
0
0.17
L
Fenrir
madchris97
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
24,335
46,613
Taken
50,146
27,154
Mitigated
23,754
15,051
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,616
7,239
0
2,238
8,397
2,848
427
3,377
5,020
0
47,509
W
3,411
932
0
380
10,335
3,403
0
1,696
8,639
0
40,922
L
4,323
875
0
1,936
9,556
7,422
0
6,729
2,827
42,166
0
L
Olorun
DxNxD
Olorun
6,045
2,282
42
2,853
9,499
3,211
483
5,202
4,297
38,745
5,223
L
Athena
Markeysi0
Athena
4,409
901
145
1,910
10,642
6,495
109
2,558
8,084
16,789
0
W
Anubis
Rjaffer512
Anubis
7,724
175
0
4,969
9,046
5,008
462
4,122
4,924
57,338
0
W
Zhong Kui
Sic Rhetoric
Zhong Kui
7,628
1,653
0
4,874
7,434
5,886
666
2,772
4,662
53,993
0
W
Bacchus
ThatBolDeezy
Bacchus
6,505
1,411
437
2,153
11,401
10,009
332
2,237
9,164
16,407
0
L
Cernunnos
karlagabriela97
Cernunnos
3,778
2,543
0
863
8,019
2,483
81
2,626
5,393
0
15,628
L
Fenrir
madchris97
Fenrir
5,780
1,644
0
2,713
12,430
4,143
0
4,742
7,688
0
45,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
34,836
410
Minions Killed
325
0
Camps Cleared
0
1,340,908
Distance Traveled
1,239,985
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,035
574
84
6
0
240,787
1
W
Susano
7,586
542
73
5
0
289,083
0
L
Ymir
7,981
570
100
7
0
237,764
1
L
Olorun
6,874
491
94
7
0
225,617
4
L
Athena
6,895
493
25
2
0
252,571
2
W
Anubis
8,168
583
108
8
0
239,197
6
W
Zhong Kui
8,518
608
124
9
0
276,202
3
W
Bacchus
7,108
508
21
2
0
295,639
6
L
Cernunnos
5,785
413
26
2
0
227,044
4
L
Fenrir
7,301
522
80
6
0
296,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role