Player Matchup

Neith
Neith
BiladaKawaii
Neith
Level 28
God Stats
2W - 0L
1,798 SR
Queue Stats
68W - 39L
1,632 Elo+
Solo
Thanatos
Thanatos
ChrisVB15
Thanatos
Level 2
God Stats
31W - 14L
1,715 SR
Queue Stats
33W - 14L
1,665 Elo+
Party 3
Scylla
Scylla
Hometown__
Scylla
Level 29
God Stats
5W - 5L
1,727 SR
Queue Stats
92W - 101L
1,477 Elo+
Solo
Hercules
Hercules
SidedOrpheus406
Hercules
Level 28
God Stats
3W - 1L
1,829 SR
Queue Stats
143W - 159L
1,449 Elo+
Solo
Ra
Ra
fran800cisco
Ra
Level 124
God Stats
27W - 21L
1,428 SR
Queue Stats
298W - 264L
1,461 Elo+
Party 3
Team Averages
Level 42
1,700 SR
1,537 Elo+

VS

Team Averages
Level 11
1,500 SR
1,565 Elo+
Nemesis
Nemesis
Agus29
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 1
Mercury
Mercury
LyreHateX
Mercury
Level 18
God Stats
4W - 4L
1,330 SR
Queue Stats
6W - 5L
1,579 Elo+
Party 2
Discordia
Discordia
NotPablinki
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,514 Elo+
Party 1
Freya
Freya
WhiteClouS
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 2
Artemis
Artemis
lIzanaKurokawal
Artemis
Level 7
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,328
761
1,957
2,749
762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ChrisVB15
Thanatos
9
7 / 2 / 4
5,694
813
6,868
4,729
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Hometown__
Scylla
9
4 / 1 / 4
5,816
831
2,226
3,286
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
9
2 / 1 / 1
5,139
734
2,491
4,561
1,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 1 / 4
4,470
639
1,422
1,992
544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agus29
Nemesis
7
3 / 2 / 1
5,066
724
3,134
4,780
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LyreHateX
Mercury
6
1 / 2 / 1
4,053
579
749
3,607
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
NotPablinki
Discordia
6
0 / 2 / 1
3,946
564
2,390
4,704
1,644
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
5
1 / 7 / 0
3,660
523
1,143
5,017
1,334
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

6
0 / 5 / 1
3,932
562
1,883
4,192
885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Agus29
Nemesis
3
2
1
1.75
W
4
0
4
6
W
Thanatos
ChrisVB15
Thanatos
7
2
4
4.5
W
Scylla
Hometown__
Scylla
4
1
4
6
L
Mercury
LyreHateX
Mercury
1
2
1
0.75
L
Discordia
NotPablinki
Discordia
0
2
1
0.25
W
Hercules
2
1
1
2.5
L
Freya
1
7
0
0.14
W
1
1
4
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
9,299
17,317
Taken
22,300
5,775
Mitigated
5,849
8,957
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Agus29
Nemesis
3,134
1,782
0
710
4,780
1,438
0
553
4,227
0
17,169
W
1,957
484
0
1,288
2,749
762
436
0
2,749
0
19,889
W
Thanatos
ChrisVB15
Thanatos
6,868
2,599
0
4,484
4,729
1,838
0
367
4,362
0
25,866
W
Scylla
Hometown__
Scylla
2,226
107
0
1,252
3,286
818
503
538
2,748
24,624
0
L
Mercury
LyreHateX
Mercury
749
422
0
984
3,607
548
0
0
3,607
0
7,586
L
Discordia
NotPablinki
Discordia
2,390
406
0
1,654
4,704
1,644
0
0
4,704
12,204
0
W
Hercules
2,491
398
0
1,381
4,561
1,813
236
2,390
2,171
0
19,996
L
Freya
1,143
660
0
296
5,017
1,334
0
2,112
2,675
7,306
0
W
1,422
50
239
313
1,992
544
408
238
1,754
14,689
0
L
1,883
763
0
150
4,192
885
0
732
3,439
0
12,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
20,657
238
Minions Killed
130
0
Camps Cleared
0
718,757
Distance Traveled
648,569
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,066
724
38
5
0
156,981
0
W
Neith
5,328
761
46
7
0
146,193
3
W
Thanatos
5,694
813
45
6
0
169,623
4
W
Scylla
5,816
831
69
10
0
129,473
2
L
Mercury
4,053
579
20
3
0
103,148
0
L
Discordia
3,946
564
28
4
0
108,647
1
W
Hercules
5,139
734
47
7
0
148,031
0
L
Freya
3,660
523
16
2
0
144,314
1
W
Ra
4,470
639
31
4
0
125,437
2
L
Artemis
3,932
562
28
4
0
135,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role