Player Matchup

Baron Samedi
Baron Samedi
Natzcho
Baron Samedi
Level 10
God Stats
13W - 2L
1,688 SR
Queue Stats
56W - 22L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
Spy_1015
Aphrodite
Level 29
God Stats
6W - 10L
1,542 SR
Queue Stats
263W - 269L
1,577 Elo+
Solo
Ra
Ra
TK Izanagi
Ra
Level 22
God Stats
3W - 1L
1,681 SR
Queue Stats
120W - 93L
1,617 Elo+
Party 1
Anhur
Anhur
lospollos006
Anhur
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 17L
1,663 Elo+
Solo
Yemoja
Yemoja
xShadesOfCool
Yemoja
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 13L
1,533 Elo+
Party 1
Team Averages
Level 14
1,582 SR
1,610 Elo+

VS

Team Averages
Level 12
1,464 SR
1,635 Elo+
Nike
Nike
Aynlfeesting414
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,445 Elo+
Solo
Set
Set
GambitPlays
Set
Level 21
God Stats
16W - 15L
1,459 SR
Queue Stats
147W - 163L
1,564 Elo+
Solo
Neith
Neith
Guaripolo59
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,665 Elo+
Solo
Kukulkan
Kukulkan
LineyLaunch20
Kukulkan
Level 27
God Stats
0W - 1L
1,549 SR
Queue Stats
4W - 2L
1,867 Elo+
Solo
Jormungandr
Jormungandr
SHADOWKNIGHT0487
Jormungandr
Level 5
God Stats
4W - 7L
1,309 SR
Queue Stats
7W - 8L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Natzcho
Baron Samedi
11
0 / 0 / 2
6,232
567
5,287
5,154
1,751
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Spy_1015
Aphrodite
12
4 / 1 / 2
7,027
639
5,059
7,458
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
5 / 0 / 4
7,328
666
5,772
5,295
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 3
6,141
558
5,397
7,412
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 7
6,030
548
3,909
4,110
1,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,456
405
2,158
8,888
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,206
473
3,933
10,494
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 5 / 0
4,491
408
2,694
5,465
1,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
LineyLaunch20
Kukulkan
8
1 / 3 / 0
5,003
455
3,792
4,640
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SHADOWKNIGHT0487
Jormungandr
9
0 / 1 / 0
4,767
433
1,776
7,074
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
0
5
0
0
L
Kukulkan
LineyLaunch20
Kukulkan
1
3
0
0.33
W
Baron Samedi
Natzcho
Baron Samedi
0
0
2
1
L
Jormungandr
SHADOWKNIGHT0487
Jormungandr
0
1
0
0
W
Aphrodite
Spy_1015
Aphrodite
4
1
2
5
W
5
0
4
7
W
4
0
3
5.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
14,353
29,429
Taken
36,561
10,149
Mitigated
14,184
17,479
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
165
0
2,831
8,888
3,361
0
3,441
5,447
0
12,770
L
3,933
2,163
0
1,480
10,494
3,414
0
5,920
4,574
0
29,669
L
2,694
1,629
0
1,098
5,465
1,165
0
2,042
3,423
0
14,602
L
Kukulkan
LineyLaunch20
Kukulkan
3,792
397
0
500
4,640
1,550
222
3,564
1,076
21,318
0
W
Baron Samedi
Natzcho
Baron Samedi
5,287
224
0
2,075
5,154
1,751
1,078
1,180
3,482
29,913
0
L
Jormungandr
SHADOWKNIGHT0487
Jormungandr
1,776
185
0
1,742
7,074
4,694
0
5,060
2,014
15,384
0
W
Aphrodite
Spy_1015
Aphrodite
5,059
762
1,022
5,061
7,458
2,691
807
1,962
5,496
41,267
0
W
5,772
995
859
2,901
5,295
1,734
0
958
4,337
39,689
0
W
5,397
3,506
0
3,303
7,412
2,013
1,158
210
7,202
0
33,406
W
3,909
767
1,095
1,163
4,110
1,960
400
766
3,344
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
23,923
307
Minions Killed
178
0
Camps Cleared
0
1,013,400
Distance Traveled
893,316
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,456
405
25
2
0
168,042
1
L
Set
5,206
473
56
5
0
197,156
0
L
Neith
4,491
408
27
2
0
153,984
0
L
Kukulkan
5,003
455
43
4
0
201,206
2
W
Baron Samedi
6,232
567
64
6
0
183,430
3
L
Jormungandr
4,767
433
27
2
0
172,928
0
W
Aphrodite
7,027
639
76
7
0
203,268
2
W
Ra
7,328
666
80
7
0
252,833
0
W
Anhur
6,141
558
64
6
0
178,179
1
W
Yemoja
6,030
548
23
2
0
195,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role