Player Matchup

Bakasura
Bakasura
GwwynDK
Bakasura
Level 56
God Stats
2W - 2L
1,536 SR
Queue Stats
44W - 79L
1,279 Elo+
Party 1
Eset
Eset
Tu_Mama914
Eset
Level 29
God Stats
2W - 6L
1,249 SR
Queue Stats
280W - 267L
1,545 Elo+
Party 2
Izanami
Izanami
X_BOMS_X
Izanami
Level 27
God Stats
16W - 18L
1,366 SR
Queue Stats
40W - 73L
1,355 Elo+
Party 1
Geb
Geb
Xx_lucas19_xXD1
Geb
Level 28
God Stats
19W - 12L
1,466 SR
Queue Stats
57W - 81L
1,312 Elo+
Party 1
Erlang Shen
Erlang Shen
zkl_valensotin45
Erlang Shen
Level 108
God Stats
2W - 2L
1,172 SR
Queue Stats
95W - 90L
1,549 Elo+
Party 2
Team Averages
Level 50
1,358 SR
1,408 Elo+

VS

Team Averages
Level 35
1,448 SR
1,408 Elo+
Mercury
Mercury
Fabri_2005Py
Mercury
Level 60
God Stats
2W - 8L
1,217 SR
Queue Stats
177W - 224L
1,372 Elo+
Party 3
Janus
Janus
Itswolfpy
Janus
Level 43
God Stats
3W - 7L
1,305 SR
Queue Stats
68W - 102L
1,351 Elo+
Party 3
Neith
Neith
LsdxHernan
Neith
Level 6
God Stats
2W - 3L
1,599 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 3
Bellona
Bellona
Met4lic4
Bellona
Level 33
God Stats
8W - 9L
1,540 SR
Queue Stats
141W - 149L
1,548 Elo+
Solo
Bacchus
Bacchus
Rcota4
Bacchus
Level 33
God Stats
6W - 6L
1,580 SR
Queue Stats
84W - 100L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GwwynDK
Bakasura
17
4 / 6 / 8
10,952
476
9,150
17,506
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 4 / 5
12,305
535
17,113
14,076
6,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
X_BOMS_X
Izanami
17
2 / 2 / 6
11,744
511
11,448
12,208
5,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 12
10,136
441
7,268
16,991
22,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
zkl_valensotin45
Erlang Shen
19
6 / 2 / 3
12,192
530
9,532
21,466
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fabri_2005Py
Mercury
16
2 / 4 / 6
10,003
435
8,023
15,456
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Itswolfpy
Janus
15
1 / 8 / 7
9,996
435
10,382
14,144
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
14
1 / 3 / 4
8,769
381
7,661
11,894
3,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Met4lic4
Bellona
18
9 / 1 / 4
11,954
520
19,845
21,133
20,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Rcota4
Bacchus
16
3 / 3 / 4
9,224
401
8,609
18,118
11,908
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
19
Kills
16
16
Deaths
19
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Fabri_2005Py
Mercury
2
4
6
1.25
W
Bakasura
GwwynDK
Bakasura
4
6
8
1.33
L
Janus
Itswolfpy
Janus
1
8
7
0.56
L
Neith
1
3
4
1
L
Bellona
Met4lic4
Bellona
9
1
4
11
L
Bacchus
Rcota4
Bacchus
3
3
4
1.67
W
7
4
5
2.38
W
Izanami
X_BOMS_X
Izanami
2
2
6
2.5
W
0
2
12
3
W
Erlang Shen
zkl_valensotin45
Erlang Shen
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,511
Damage
54,520
82,247
Taken
80,745
63,494
Mitigated
46,320
17,274
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Fabri_2005Py
Mercury
8,023
4,166
0
320
15,456
5,866
0
6,057
8,705
0
68,070
W
Bakasura
GwwynDK
Bakasura
9,150
6,488
0
2,092
17,506
7,893
740
3,817
13,571
157
51,428
L
Janus
Itswolfpy
Janus
10,382
983
19
1,698
14,144
4,589
396
3,741
9,726
72,497
0
L
Neith
7,661
2,903
0
2,830
11,894
3,825
147
3,956
7,674
0
62,758
L
Bellona
Met4lic4
Bellona
19,845
6,523
0
6,799
21,133
20,132
1,180
7,178
12,223
0
75,647
L
Bacchus
Rcota4
Bacchus
8,609
1,407
0
2,207
18,118
11,908
64
5,122
12,286
27,348
0
W
17,113
465
1,005
3,275
14,076
6,590
266
2,487
11,457
78,239
0
W
Izanami
X_BOMS_X
Izanami
11,448
5,856
400
2,574
12,208
5,215
4,959
4,139
8,043
0
98,017
W
7,268
716
0
0
16,991
22,065
370
4,300
12,541
25,233
0
W
Erlang Shen
zkl_valensotin45
Erlang Shen
9,532
3,886
0
7,928
21,466
21,731
1,134
3,931
17,381
1,492
70,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
49,946
547
Minions Killed
496
0
Camps Cleared
0
2,298,563
Distance Traveled
2,147,096
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,003
435
99
4
0
511,679
6
W
Bakasura
10,952
476
97
4
0
493,718
2
L
Janus
9,996
435
135
6
0
403,862
1
L
Neith
8,769
381
100
4
0
349,115
2
L
Bellona
11,954
520
131
6
0
463,789
1
L
Bacchus
9,224
401
31
1
0
418,651
0
W
Eset
12,305
535
130
6
0
399,229
3
W
Izanami
11,744
511
174
8
0
454,446
3
W
Geb
10,136
441
21
1
0
485,414
3
W
Erlang Shen
12,192
530
125
5
0
465,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role