Player Matchup

Tiamat
Tiamat
DariusSenior
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,247 Elo+
Solo
Thor
Thor
Rwonder
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SonOvBelial
Neith
Level 20
God Stats
12W - 6L
1,751 SR
Queue Stats
39W - 38L
1,561 Elo+
Solo
Ymir
Ymir
Zars0198
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
nazgoolcmept
Bellona
Level 18
God Stats
16W - 13L
1,471 SR
Queue Stats
127W - 147L
1,260 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,414 Elo+

VS

Team Averages
Level 29
1,450 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Melndyvia
Tsukuyomi
Level 24
God Stats
7W - 17L
1,373 SR
Queue Stats
19W - 34L
1,378 Elo+
Party 1
Scylla
Scylla
ZHF14
Scylla
Level 28
God Stats
15W - 20L
1,364 SR
Queue Stats
103W - 92L
1,432 Elo+
Solo
Charybdis
Charybdis
aboulwfa12
Charybdis
Level 61
God Stats
1W - 0L
1,187 SR
Queue Stats
59W - 76L
1,501 Elo+
Party 1
Odin
Odin
adhdmdomy
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Artio
Artio
entejusticiero
Artio
Level 28
God Stats
1W - 1L
1,827 SR
Queue Stats
126W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 1
4,515
410
2,181
4,215
1,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Rwonder
Thor
5
1 / 4 / 0
4,490
408
769
4,427
966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 2
5,207
473
1,812
2,778
683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
1
0 / 0 / 0
3,561
324
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
nazgoolcmept
Bellona
9
6 / 4 / 0
6,015
547
5,429
10,063
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Melndyvia
Tsukuyomi
9
2 / 2 / 2
5,498
500
3,211
4,958
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ZHF14
Scylla
10
0 / 1 / 0
5,842
531
2,008
4,316
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
aboulwfa12
Charybdis
10
3 / 1 / 2
6,078
553
2,508
4,215
1,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
6
1 / 3 / 1
4,645
422
1,485
4,177
1,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 4
5,922
538
1,974
8,288
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
8
Kills
8
10
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
1
0.5
W
Tsukuyomi
Melndyvia
Tsukuyomi
2
2
2
1.5
L
Thor
Rwonder
Thor
1
4
0
0.25
L
1
1
2
2
W
Scylla
ZHF14
Scylla
0
1
0
0
L
Ymir
0
0
0
0
W
Charybdis
aboulwfa12
Charybdis
3
1
2
4
W
Odin
1
3
1
0.5
W
2
1
4
4
L
Bellona
nazgoolcmept
Bellona
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,191
Damage
11,186
21,483
Taken
25,954
10,170
Mitigated
11,193
6,548
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,181
284
0
1,462
4,215
1,843
0
1,219
2,921
9,251
0
W
Tsukuyomi
Melndyvia
Tsukuyomi
3,211
817
0
904
4,958
1,555
0
677
4,281
0
22,436
L
Thor
Rwonder
Thor
769
275
0
224
4,427
966
0
463
3,964
0
8,464
L
1,812
783
0
542
2,778
683
0
498
2,250
0
15,947
W
Scylla
ZHF14
Scylla
2,008
0
0
950
4,316
1,226
516
163
4,153
35,199
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
aboulwfa12
Charybdis
2,508
1,356
0
1,787
4,215
1,325
566
267
3,948
0
32,919
W
Odin
1,485
940
0
0
4,177
1,899
0
216
3,961
0
3,660
W
1,974
436
165
2,186
8,288
5,188
69
858
7,430
16,665
0
L
Bellona
nazgoolcmept
Bellona
5,429
2,558
0
4,320
10,063
6,678
744
1,649
8,366
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
27,985
98
Minions Killed
202
0
Camps Cleared
0
575,853
Distance Traveled
982,854
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,515
410
19
2
0
149,270
2
W
Tsukuyomi
5,498
500
48
4
0
223,654
0
L
Thor
4,490
408
17
2
0
149,215
0
L
Neith
5,207
473
29
3
0
133,013
1
W
Scylla
5,842
531
62
6
0
193,687
6
L
Ymir
3,561
324
0
0
0
0
0
W
Charybdis
6,078
553
72
7
0
198,414
1
W
Odin
4,645
422
3
0
0
163,225
0
W
Artio
5,922
538
17
2
0
203,874
1
L
Bellona
6,015
547
33
3
0
144,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role