Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Captain Stone25
Nemesis
Level 22
God Stats
6W - 9L
1,327 SR
Queue Stats
56W - 58L
1,325 Elo+
Party 2
Cerberus
Cerberus
LibertyCrime527
Cerberus
Level 16
God Stats
3W - 0L
1,717 SR
Queue Stats
21W - 32L
1,132 Elo+
Party 2
Team Averages
Level 47
1,515 SR
1,319 Elo+

VS

Team Averages
Level 40
1,529 SR
1,127 Elo+
Ra
Ra
MordecaiJones
Ra
Level 8
God Stats
1W - 3L
1,373 SR
Queue Stats
1W - 8L
1,269 Elo+
Party 1
Amaterasu
Amaterasu
ZelphieSama
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Solo
Cthulhu
Cthulhu
xxrabitoo
Cthulhu
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
22 / 2 / 12
14,492
852
30,274
17,045
7,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
11 / 1 / 14
12,099
712
14,351
12,130
6,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
15
4 / 2 / 29
12,344
726
8,887
22,994
28,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
10,807
636
10,552
16,156
6,967
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ZelphieSama
Amaterasu
11
1 / 13 / 3
9,406
553
8,726
23,546
26,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
xxrabitoo
Cthulhu
12
2 / 15 / 1
10,324
607
10,096
26,289
15,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
37
Kills
5
5
Deaths
37
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
22
2
12
14
W
11
1
14
18
W
Cerberus
4
2
29
9.25
L
2
9
2
0.33
L
Amaterasu
ZelphieSama
Amaterasu
1
13
3
0.19
L
Cthulhu
xxrabitoo
Cthulhu
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,512
Damage
29,374
52,169
Taken
65,991
42,970
Mitigated
49,749
25,849
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
30,274
3,892
10,446
11,141
17,045
7,790
1,263
7,917
9,128
70,532
0
W
14,351
6,830
0
1,002
12,130
6,638
539
4,651
7,479
0
24,923
W
Cerberus
8,887
1,526
0
3,260
22,994
28,542
429
8,600
14,394
29,510
0
L
10,552
1,790
935
2,235
16,156
6,967
0
10,701
5,455
31,522
0
L
Amaterasu
ZelphieSama
Amaterasu
8,726
4,219
0
1,916
23,546
26,941
0
11,234
12,312
0
18,388
L
Cthulhu
xxrabitoo
Cthulhu
10,096
755
0
2,148
26,289
15,841
289
17,752
8,537
31,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
30,537
166
Minions Killed
105
8
Camps Cleared
2
954,772
Distance Traveled
766,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,492
852
95
6
6
328,023
1
W
Nemesis
12,099
712
17
1
0
272,337
2
W
Cerberus
12,344
726
54
3
2
354,412
0
L
Ra
10,807
636
45
3
1
247,373
1
L
Amaterasu
9,406
553
27
2
0
264,157
0
L
Cthulhu
10,324
607
33
2
1
254,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role