Player Matchup

Cthulhu
Cthulhu
CardPath6078364
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Chronos
Chronos
CraZyAsMEX512
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,674 Elo+
Solo
Persephone
Persephone
Stoker Trillson
Persephone
Level 29
God Stats
1W - 3L
1,332 SR
Queue Stats
226W - 239L
1,444 Elo+
Solo
Pele
Pele
ifinnri
Pele
Level 2
God Stats
3W - 2L
1,901 SR
Queue Stats
3W - 2L
1,828 Elo+
Solo
Thor
Thor
xXN0TPrOXx
Thor
Level 8
God Stats
12W - 5L
1,282 SR
Queue Stats
112W - 83L
1,634 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,579 Elo+

VS

Team Averages
Level 16
1,574 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
ChromeoGang
Tsukuyomi
Level 15
God Stats
32W - 26L
1,500 SR
Queue Stats
90W - 84L
1,482 Elo+
Solo
Odin
Odin
Gadly121
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,129 Elo+
Solo
Danzaburou
Danzaburou
LacyPorpoise450
Danzaburou
Level 27
God Stats
52W - 35L
1,651 SR
Queue Stats
141W - 143L
1,541 Elo+
Solo
Poseidon
Poseidon
ScorpBoy27
Poseidon
Level 8
God Stats
2W - 2L
1,575 SR
Queue Stats
9W - 9L
1,555 Elo+
Solo
Sylvanus
Sylvanus
Wookzone
Sylvanus
Level 27
God Stats
3W - 1L
1,643 SR
Queue Stats
151W - 87L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,237
374
3,249
9,071
4,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
13
2 / 2 / 0
7,029
502
5,193
9,511
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
Stoker Trillson
Persephone
13
0 / 3 / 0
7,073
505
2,872
7,342
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
ifinnri
Pele
12
5 / 7 / 1
7,739
553
8,608
12,574
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,845
418
760
6,905
3,415
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChromeoGang
Tsukuyomi
13
1 / 3 / 5
7,746
553
4,269
10,032
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
13
2 / 0 / 2
7,773
555
3,661
4,273
3,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LacyPorpoise450
Danzaburou
12
2 / 3 / 2
7,586
542
7,711
8,803
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ScorpBoy27
Poseidon
15
8 / 1 / 3
9,217
658
9,941
6,334
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Wookzone
Sylvanus
13
6 / 0 / 4
7,581
542
6,928
8,590
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
19
19
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
ChromeoGang
Tsukuyomi
1
3
5
1.17
L
Chronos
2
2
0
1
W
Odin
2
0
2
3
W
Danzaburou
LacyPorpoise450
Danzaburou
2
3
2
1
W
Poseidon
ScorpBoy27
Poseidon
8
1
3
9.5
L
Persephone
Stoker Trillson
Persephone
0
3
0
0
W
Sylvanus
Wookzone
Sylvanus
6
0
4
8
L
Pele
ifinnri
Pele
5
7
1
0.79
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
32,510
45,403
Taken
38,032
17,432
Mitigated
19,752
10,449
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
418
0
930
9,071
4,441
0
3,825
5,142
8,571
0
W
Tsukuyomi
ChromeoGang
Tsukuyomi
4,269
1,385
0
5,017
10,032
3,038
0
1,661
8,371
0
47,326
L
Chronos
5,193
1,583
0
3,904
9,511
2,715
304
1,119
8,392
55,848
0
W
Odin
3,661
509
0
244
4,273
3,171
1,336
0
4,273
7,950
28,370
W
Danzaburou
LacyPorpoise450
Danzaburou
7,711
3,724
0
2,230
8,803
2,888
260
5,235
3,568
0
51,865
W
Poseidon
ScorpBoy27
Poseidon
9,941
862
75
1,908
6,334
1,993
177
2,155
4,179
63,520
0
L
Persephone
Stoker Trillson
Persephone
2,872
179
0
2,342
7,342
2,287
62
4,426
2,533
42,582
0
W
Sylvanus
Wookzone
Sylvanus
6,928
1,804
1,010
3,642
8,590
8,662
0
2,263
6,327
28,465
11,087
L
Pele
ifinnri
Pele
8,608
2,555
0
2,763
12,574
4,574
0
5,414
6,973
0
46,023
L
760
153
0
510
6,905
3,415
128
1,754
5,145
0
19,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
39,903
322
Minions Killed
455
0
Camps Cleared
0
1,375,900
Distance Traveled
1,333,695
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,237
374
7
1
0
286,035
0
W
Tsukuyomi
7,746
553
92
7
0
279,072
2
L
Chronos
7,029
502
103
7
0
265,231
1
W
Odin
7,773
555
79
6
0
259,035
0
W
Danzaburou
7,586
542
97
7
0
243,421
0
W
Poseidon
9,217
658
128
9
0
285,580
3
L
Persephone
7,073
505
85
6
0
281,120
2
W
Sylvanus
7,581
542
59
4
0
266,587
2
L
Pele
7,739
553
87
6
0
281,793
0
L
Thor
5,845
418
40
3
0
261,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role