Player Matchup

Medusa
Medusa
CypherrX
Medusa
Level 22
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 1
Bellona
Bellona
Damian2324
Bellona
Level 29
God Stats
3W - 3L
1,546 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Ymir
Ymir
SaltyFoxWGun
Ymir
Level 18
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Anubis
Anubis
Skidmarkdan
Anubis
Level 28
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,359 Elo+

VS

Team Averages
Level 109
1,550 SR
1,377 Elo+
Fenrir
Fenrir
CHI3FNWAHOOS
Fenrir
Level 120
God Stats
2W - 0L
1,760 SR
Queue Stats
47W - 71L
1,362 Elo+
Party 2
Horus
Horus
DUKEBLUE04
Horus
Level 88
God Stats
10W - 10L
1,517 SR
Queue Stats
55W - 83L
1,369 Elo+
Party 2
Chiron
Chiron
KingCamel13
Chiron
Level 114
God Stats
2W - 1L
1,425 SR
Queue Stats
47W - 79L
1,363 Elo+
Party 2
Olorun
Olorun
flylikealemming
Olorun
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 80L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CypherrX
Medusa
18
2 / 4 / 5
11,637
685
10,058
12,482
5,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Damian2324
Bellona
20
9 / 3 / 5
12,851
756
13,455
15,331
15,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 7
11,609
683
4,965
21,258
16,874
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
18
4 / 7 / 6
11,906
700
16,707
17,756
9,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 8 / 3
12,560
739
12,662
16,503
6,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
18
2 / 5 / 9
12,157
715
7,590
18,846
20,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
20
4 / 3 / 5
13,613
801
11,811
12,777
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 8
14,492
852
18,684
10,195
4,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
18
Kills
21
21
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
8
3
1.06
L
Medusa
CypherrX
Medusa
2
4
5
1.13
W
Horus
2
5
9
1.3
L
Bellona
Damian2324
Bellona
9
3
5
3.83
W
Chiron
4
3
5
2.17
L
3
7
7
0.93
L
Anubis
4
7
6
1
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,185
Damage
50,747
66,827
Taken
58,321
46,989
Mitigated
36,031
10,356
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,662
1,376
0
1,296
16,503
6,346
1,122
8,464
6,600
160
25,738
L
Medusa
CypherrX
Medusa
10,058
5,036
0
0
12,482
5,067
557
4,226
8,256
0
49,615
W
Horus
7,590
3,224
789
3,205
18,846
20,073
722
8,314
10,532
0
24,492
L
Bellona
Damian2324
Bellona
13,455
6,214
0
2,463
15,331
15,484
819
3,815
11,516
0
41,494
W
Chiron
11,811
5,854
120
5,866
12,777
5,295
3,621
2,248
10,529
0
66,853
L
4,965
1,168
0
1,600
21,258
16,874
755
7,131
14,127
18,588
0
L
Anubis
16,707
463
0
6,293
17,756
9,564
1,567
3,949
13,807
56,518
0
W
18,684
10,979
239
4,968
10,195
4,317
3,900
3,767
6,428
87,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
52,822
262
Minions Killed
308
3
Camps Cleared
18
1,097,531
Distance Traveled
1,142,668
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,560
739
23
1
4
270,137
2
L
Medusa
11,637
685
83
5
2
292,627
3
W
Horus
12,157
715
36
2
4
297,957
3
L
Bellona
12,851
756
50
3
0
321,910
1
W
Chiron
13,613
801
120
7
3
294,864
0
L
Ymir
11,609
683
33
2
1
268,057
2
L
Anubis
11,906
700
96
6
0
214,937
5
W
Olorun
14,492
852
129
8
7
279,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role