Player Matchup

Tyr
Tyr
IRoxt
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,428 Elo+
Party 3
Da Ji
Da Ji
KyuCham
Da Ji
Level 80
God Stats
0W - 1L
1,324 SR
Queue Stats
28W - 34L
1,347 Elo+
Party 3
Neith
Neith
RagnarLodbrok_-D
Neith
Level 94
God Stats
1W - 1L
1,254 SR
Queue Stats
20W - 31L
1,417 Elo+
Party 2
Agni
Agni
jakeSenpai00
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
wazon10-98
Sun Wukong
Level 24
God Stats
6W - 12L
1,339 SR
Queue Stats
17W - 29L
1,347 Elo+
Party 2
Team Averages
Level 49
1,383 SR
1,387 Elo+

VS

Team Averages
Level 65
1,449 SR
1,507 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
BrunoMosquito
The Morrigan
Level 118
God Stats
5W - 2L
1,570 SR
Queue Stats
274W - 264L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
ItsWariWow
Amaterasu
Level 41
God Stats
1W - 1L
1,173 SR
Queue Stats
48W - 35L
1,558 Elo+
Party 1
Serqet
Serqet
Martiligui
Serqet
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 68L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
IRoxt
Tyr
6
1 / 4 / 4
4,937
449
3,327
8,596
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
KyuCham
Da Ji
9
2 / 4 / 4
5,683
517
2,351
6,832
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 3 / 4
5,748
523
5,706
6,345
1,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 2
5,273
479
2,684
6,462
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
wazon10-98
Sun Wukong
9
0 / 4 / 0
5,244
477
1,072
7,310
2,356
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 3
5,981
544
3,554
7,162
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
8
1 / 3 / 6
5,650
514
2,709
7,916
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
BrunoMosquito
The Morrigan
12
11 / 1 / 4
7,780
707
10,766
3,420
1,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ItsWariWow
Amaterasu
13
6 / 1 / 1
7,275
661
6,027
6,163
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Martiligui
Serqet
10
1 / 0 / 3
6,081
553
1,816
4,329
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
6
Kills
20
20
Deaths
6
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
3
2.5
W
Ymir
 
Ymir
1
3
6
1.33
W
The Morrigan
BrunoMosquito
The Morrigan
11
1
4
13
L
Tyr
IRoxt
Tyr
1
4
4
0.75
W
Amaterasu
ItsWariWow
Amaterasu
6
1
1
6.5
L
Da Ji
KyuCham
Da Ji
2
4
4
1
W
Serqet
Martiligui
Serqet
1
0
3
2.5
L
2
3
4
1.33
L
1
5
2
0.4
L
Sun Wukong
wazon10-98
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
24,872
35,545
Taken
28,990
12,929
Mitigated
14,639
5,175
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,554
2,022
0
2,500
7,162
1,984
598
589
6,573
0
27,268
W
Ymir
 
Ymir
2,709
654
0
1,735
7,916
4,595
264
1,157
6,759
9,682
0
W
The Morrigan
BrunoMosquito
The Morrigan
10,766
2,087
0
1,297
3,420
1,793
1,098
188
3,232
42,911
2,656
L
Tyr
IRoxt
Tyr
3,327
971
0
1,121
8,596
4,531
0
4,171
4,425
0
7,571
W
Amaterasu
ItsWariWow
Amaterasu
6,027
2,687
0
2,057
6,163
5,002
253
348
5,815
0
38,437
L
Da Ji
KyuCham
Da Ji
2,351
551
0
1,662
6,832
2,368
0
3,021
3,811
0
17,868
W
Serqet
Martiligui
Serqet
1,816
146
0
0
4,329
1,265
0
402
3,927
0
33,748
L
5,706
2,487
0
1,523
6,345
1,943
0
1,606
4,460
0
26,392
L
2,684
497
33
567
6,462
1,731
0
2,021
4,313
23,213
0
L
Sun Wukong
wazon10-98
Sun Wukong
1,072
545
0
269
7,310
2,356
181
0
7,135
0
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
32,767
176
Minions Killed
300
0
Camps Cleared
0
985,375
Distance Traveled
1,032,413
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,981
544
51
5
0
192,824
0
W
Ymir
5,650
514
20
2
0
226,988
2
W
The Morrigan
7,780
707
80
7
0
202,619
2
L
Tyr
4,937
449
9
1
0
222,145
2
W
Amaterasu
7,275
661
81
7
0
175,508
1
L
Da Ji
5,683
517
37
3
0
210,758
0
W
Serqet
6,081
553
68
6
0
234,474
2
L
Neith
5,748
523
45
4
0
190,661
4
L
Agni
5,273
479
41
4
0
179,836
1
L
Sun Wukong
5,244
477
44
4
0
181,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role