Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Diezombies222
Sun Wukong
Level 47
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Freya
Freya
LuciRX_
Freya
Level 115
God Stats
6W - 7L
1,628 SR
Queue Stats
58W - 47L
1,501 Elo+
Party 1
Cerberus
Cerberus
MIKEOOCHIE_
Cerberus
Level 67
God Stats
2W - 1L
1,556 SR
Queue Stats
19W - 20L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
mllecharnelle
Nu Wa
Level 88
God Stats
22W - 24L
1,526 SR
Queue Stats
90W - 115L
1,405 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,449 Elo+

VS

Team Averages
Level 95
1,587 SR
1,407 Elo+
Geb
Geb
Garked
Geb
Level 62
God Stats
10W - 5L
1,731 SR
Queue Stats
124W - 132L
1,446 Elo+
Solo
Ymir
Ymir
OutcastPainter8
Ymir
Level 116
God Stats
79W - 76L
1,521 SR
Queue Stats
693W - 757L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Queenchei
Nu Wa
Level 146
God Stats
13W - 9L
1,571 SR
Queue Stats
106W - 105L
1,398 Elo+
Solo
Ravana
Ravana
Ryunosuke_PR-
Ravana
Level 101
God Stats
6W - 3L
1,650 SR
Queue Stats
141W - 142L
1,421 Elo+
Solo
Hel
Hel
ds2matt
Hel
Level 50
God Stats
11W - 15L
1,462 SR
Queue Stats
46W - 56L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 7
8,728
873
6,921
8,645
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Diezombies222
Sun Wukong
14
2 / 0 / 7
8,143
814
6,660
9,595
6,017
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
LuciRX_
Freya
14
4 / 1 / 7
8,540
854
4,339
7,454
3,152
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
MIKEOOCHIE_
Cerberus
14
2 / 1 / 7
8,375
838
4,654
8,566
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 8
8,724
872
10,725
3,438
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Garked
Geb
14
2 / 2 / 1
7,428
743
3,926
13,025
6,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 0
5,585
559
502
1,873
843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Queenchei
Nu Wa
12
0 / 3 / 1
6,197
620
8,978
7,706
3,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,045
605
2,789
7,725
2,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
13
1 / 7 / 2
7,207
721
3,897
8,851
2,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
15
Kills
3
3
Deaths
15
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
7
6.5
W
Sun Wukong
Diezombies222
Sun Wukong
2
0
7
5.5
L
Geb
Garked
Geb
2
2
1
1.25
W
Freya
LuciRX_
Freya
4
1
7
7.5
W
Cerberus
MIKEOOCHIE_
Cerberus
2
1
7
5.5
L
0
0
0
0
L
Nu Wa
Queenchei
Nu Wa
0
3
1
0.17
L
0
3
1
0.17
L
Hel
1
7
2
0.29
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,299
Damage
20,092
37,698
Taken
39,180
20,806
Mitigated
15,056
10,657
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,921
1,397
802
2,429
8,645
3,141
2,464
5,348
3,297
0
33,905
W
Sun Wukong
Diezombies222
Sun Wukong
6,660
1,524
0
633
9,595
6,017
197
3,380
6,215
0
28,931
L
Geb
Garked
Geb
3,926
133
0
2,957
13,025
6,014
0
7,534
5,491
15,740
0
W
Freya
LuciRX_
Freya
4,339
1,455
0
2,465
7,454
3,152
896
3,712
3,742
19,935
0
W
Cerberus
MIKEOOCHIE_
Cerberus
4,654
173
0
2,717
8,566
7,402
51
3,267
5,299
26,480
0
L
502
168
0
798
1,873
843
0
1,301
572
1,840
0
L
Nu Wa
Queenchei
Nu Wa
8,978
1,532
0
1,630
7,706
3,101
1
3,227
4,479
28,358
0
L
2,789
498
0
424
7,725
2,200
0
4,059
3,666
0
12,845
L
Hel
3,897
904
1,295
1,509
8,851
2,898
0
3,921
4,930
19,834
0
W
10,725
2,505
72
1,539
3,438
1,094
1,342
2,406
1,032
32,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
32,462
283
Minions Killed
120
14
Camps Cleared
3
1,013,471
Distance Traveled
688,332
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,728
873
60
6
6
196,249
2
W
Sun Wukong
8,143
814
63
6
1
214,539
0
L
Geb
7,428
743
19
2
0
193,337
0
W
Freya
8,540
854
40
4
2
212,786
1
W
Cerberus
8,375
838
73
7
4
187,959
1
L
Ymir
5,585
559
1
0
0
43,499
0
L
Nu Wa
6,197
620
47
5
1
160,200
1
L
Ravana
6,045
605
22
2
2
150,467
0
L
Hel
7,207
721
31
3
0
140,829
0
W
Nu Wa
8,724
872
47
5
1
201,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role