Player Matchup

Discordia
Discordia
 
Discordia
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Gavset
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,611 Elo+
Solo
Serqet
Serqet
Kashellhound
Serqet
Level 148
God Stats
0W - 2L
1,259 SR
Queue Stats
641W - 548L
1,604 Elo+
Party 2
Ra
Ra
LINHSANITY319
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,371 Elo+
Party 2
Persephone
Persephone
jowjow61
Persephone
Level 107
God Stats
3W - 5L
1,490 SR
Queue Stats
290W - 291L
1,578 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,533 Elo+

VS

Team Averages
Level 125
1,581 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Carlos24012
Cabrakan
Level 109
God Stats
1W - 2L
1,614 SR
Queue Stats
109W - 102L
1,605 Elo+
Solo
Sobek
Sobek
axellover123
Sobek
Level 143
God Stats
10W - 4L
1,604 SR
Queue Stats
198W - 173L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
chibigaaralover
Ah Puch
Level 149
God Stats
21W - 7L
1,689 SR
Queue Stats
438W - 438L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
tlrPROdigy
Sylvanus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 4 / 8
8,285
921
7,557
6,114
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Gavset
Heimdallr
14
3 / 5 / 7
8,120
902
6,056
7,395
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
11
2 / 6 / 7
7,407
823
5,372
7,831
5,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 7 / 5
6,798
755
4,491
8,332
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
jowjow61
Persephone
15
4 / 4 / 4
8,557
951
9,585
7,260
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 3 / 22
8,494
944
4,888
13,739
7,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Carlos24012
Cabrakan
14
8 / 3 / 14
8,907
990
6,671
10,210
12,175
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 17
8,372
930
2,833
14,765
19,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 18
9,414
1,046
12,671
7,355
4,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
tlrPROdigy
Sylvanus
15
7 / 3 / 19
9,347
1,039
7,523
11,930
10,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
13
Kills
26
26
Deaths
14
31
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
8
2
W
Da Ji
 
Da Ji
2
3
22
4.33
W
Cabrakan
Carlos24012
Cabrakan
8
3
14
5
L
Heimdallr
Gavset
Heimdallr
3
5
7
1.3
L
Serqet
2
6
7
0.92
L
0
7
5
0.36
W
3
3
17
3.83
W
6
2
18
7.5
L
Persephone
jowjow61
Persephone
4
4
4
1.5
W
Sylvanus
tlrPROdigy
Sylvanus
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
34,586
36,932
Taken
57,999
14,201
Mitigated
54,850
5,172
Healing
24,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,557
252
438
427
6,114
1,935
0
5,476
638
19,017
0
W
Da Ji
 
Da Ji
4,888
994
1,676
3,398
13,739
7,880
960
5,350
8,171
0
15,769
W
Cabrakan
Carlos24012
Cabrakan
6,671
681
0
432
10,210
12,175
231
3,718
5,932
11,122
0
L
Heimdallr
Gavset
Heimdallr
6,056
2,116
0
0
7,395
2,532
0
4,949
2,446
0
13,451
L
Serqet
5,372
607
762
946
7,831
5,036
563
6,743
1,088
0
4,935
L
4,491
497
559
201
8,332
2,342
0
7,595
737
8,594
0
W
2,833
76
1,280
2,737
14,765
19,747
411
5,325
8,812
10,188
0
W
12,671
60
1,647
592
7,355
4,351
1,790
2,610
4,381
31,607
0
L
Persephone
jowjow61
Persephone
9,585
251
396
1,443
7,260
2,356
412
4,931
2,325
25,239
0
W
Sylvanus
tlrPROdigy
Sylvanus
7,523
1,133
8,871
4,299
11,930
10,697
1,264
4,630
6,726
15,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
44,534
103
Minions Killed
93
0
Camps Cleared
0
829,091
Distance Traveled
854,765
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,285
921
17
2
0
173,659
1
W
Da Ji
8,494
944
18
2
0
234,163
0
W
Cabrakan
8,907
990
11
1
0
164,377
2
L
Heimdallr
8,120
902
25
3
0
166,555
0
L
Serqet
7,407
823
6
1
0
167,833
1
L
Ra
6,798
755
21
2
0
148,374
0
W
Sobek
8,372
930
15
2
0
139,536
0
W
Ah Puch
9,414
1,046
36
4
0
165,641
0
L
Persephone
8,557
951
34
4
0
172,670
1
W
Sylvanus
9,347
1,039
13
1
0
151,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role