Player Matchup

Kumbhakarna
Kumbhakarna
Bronze IV
BIG T BONE 23
Kumbhakarna
Bronze IV
Level 57
God Stats
1W - 9L
1,344 SR
Queue Stats
4W - 17L
1,065 MMR
Party 2
Guan Yu
Guan Yu
Bronze IV
SmokyLISTO626
Guan Yu
Bronze IV
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,163 MMR
Party 2
Izanami
Izanami
Silver I
klajakx
Izanami
Silver I
Level 119
God Stats
24W - 24L
1,532 SR
Queue Stats
373W - 399L
1,046 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,459 SR
1,091 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,541 SR
1,436 MMR
Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
WarGeneraI7629
Medusa
Gold IV
Level 90
God Stats
59W - 71L
1,508 SR
Queue Stats
652W - 683L
1,458 MMR
Party 1
Zeus
Zeus
Gold V
XxQuiGonBeezy
Zeus
Gold V
Level 107
God Stats
28W - 22L
1,616 SR
Queue Stats
692W - 731L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIG T BONE 23
Kumbhakarna
15
2 / 4 / 6
11,039
613
8,729
28,123
13,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
13
0 / 7 / 5
10,047
558
1,862
15,233
8,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
klajakx
Izanami
17
8 / 5 / 2
12,417
690
22,681
20,120
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
OlorunGilgameshNoxAthenaKing Arthur

VS

Bans
BacchusYmirMerlinKukulkanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 1 / 13
11,470
637
7,133
16,781
19,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 5 / 5
13,249
736
25,784
16,258
5,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 10
12,091
672
20,503
8,487
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
16
16
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
13
8.5
L
Kumbhakarna
BIG T BONE 23
Kumbhakarna
2
4
6
1.25
L
Guan Yu
0
7
5
0.36
W
10
5
5
2.5
W
4
4
10
2.25
L
Izanami
klajakx
Izanami
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
53,420
63,476
Taken
41,526
31,055
Mitigated
27,893
14,426
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,133
592
424
5,297
16,781
19,240
539
2,560
14,221
19,758
0
L
Kumbhakarna
BIG T BONE 23
Kumbhakarna
8,729
1,769
353
7,834
28,123
13,392
435
13,139
14,984
26,926
0
L
Guan Yu
1,862
559
854
966
15,233
8,341
0
6,745
8,488
0
19,747
W
25,784
14,630
0
5,678
16,258
5,866
1,017
3,656
12,602
0
58,321
W
20,503
1,532
0
1,363
8,487
2,787
893
2,849
5,638
56,976
0
L
Izanami
klajakx
Izanami
22,681
15,385
0
4,419
20,120
9,322
1,075
8,586
11,534
0
79,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
36,810
184
Minions Killed
189
11
Camps Cleared
5
849,266
Distance Traveled
864,069
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,470
637
19
1
0
275,102
1
L
Kumbhakarna
11,039
613
36
2
1
313,250
1
L
Guan Yu
10,047
558
30
2
1
271,340
1
W
Medusa
13,249
736
84
5
2
291,335
1
W
Zeus
12,091
672
86
5
3
297,632
5
L
Izanami
12,417
690
118
7
9
264,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role