Player Matchup

Terra
Terra
Paulonious
Terra
Level 38
God Stats
3W - 1L
1,643 SR
Queue Stats
162W - 84L
1,686 Elo+
Solo
Tiamat
Tiamat
Shaunstrocity
Tiamat
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,387 Elo+
Party 1
Set
Set
jaqe
Set
Level 97
God Stats
0W - 4L
1,342 SR
Queue Stats
89W - 82L
1,578 Elo+
Party 1
Team Averages
Level 60
1,495 SR
1,550 Elo+

VS

Team Averages
Level 92
1,415 SR
1,536 Elo+
Hercules
Hercules
Imperialninja18
Hercules
Level 109
God Stats
19W - 23L
1,532 SR
Queue Stats
84W - 81L
1,566 Elo+
Party 2
Anubis
Anubis
getmoney420
Anubis
Level 49
God Stats
19W - 18L
1,406 SR
Queue Stats
84W - 109L
1,467 Elo+
Solo
Cernunnos
Cernunnos
pjhaug
Cernunnos
Level 119
God Stats
2W - 2L
1,305 SR
Queue Stats
41W - 38L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 3 / 3
8,915
637
7,094
19,214
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 9 / 3
7,883
563
6,537
12,912
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
jaqe
Set
11
3 / 7 / 0
8,649
618
8,681
12,559
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
7 / 0 / 8
10,296
735
10,652
15,141
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
5 / 3 / 10
10,384
742
10,721
9,674
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
pjhaug
Cernunnos
15
7 / 1 / 10
10,827
773
15,815
10,661
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
19
19
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
0
8
11
L
Terra
1
3
3
0.83
L
0
9
3
0.17
W
Anubis
5
3
10
3.33
L
Set
jaqe
Set
3
7
0
0.43
W
Cernunnos
pjhaug
Cernunnos
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
37,188
44,685
Taken
35,476
27,076
Mitigated
23,642
7,362
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,652
1,762
381
7,109
15,141
15,238
419
4,644
10,117
0
26,150
L
Terra
7,094
1,288
437
5,618
19,214
15,310
0
5,029
13,652
14,155
0
L
6,537
540
0
871
12,912
6,375
0
2,958
9,689
23,462
0
W
Anubis
10,721
399
0
1,932
9,674
4,321
486
4,685
4,813
44,514
0
L
Set
jaqe
Set
8,681
3,263
0
436
12,559
5,391
0
2,918
9,332
0
22,836
W
Cernunnos
pjhaug
Cernunnos
15,815
7,006
0
3,857
10,661
4,083
1,573
4,343
6,120
0
55,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
31,507
96
Minions Killed
190
2
Camps Cleared
10
750,873
Distance Traveled
796,012
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,296
735
27
2
1
298,339
0
L
Terra
8,915
637
14
1
1
272,901
3
L
Tiamat
7,883
563
43
3
1
219,927
1
W
Anubis
10,384
742
80
6
2
248,814
1
L
Set
8,649
618
39
3
0
258,045
4
W
Cernunnos
10,827
773
83
6
7
248,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role