Player Matchup

Horus
Horus
Deathclaw1357
Horus
Level 28
God Stats
5W - 3L
1,503 SR
Queue Stats
74W - 104L
1,405 Elo+
Solo
Zeus
Zeus
FsE ElYaga
Zeus
Level 27
God Stats
103W - 95L
1,519 SR
Queue Stats
113W - 119L
1,409 Elo+
Solo
Anubis
Anubis
MUA1008
Anubis
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 6L
1,246 Elo+
Solo
Ne Zha
Ne Zha
RexTheReject
Ne Zha
Level 29
God Stats
4W - 2L
1,736 SR
Queue Stats
209W - 198L
1,439 Elo+
Solo
Xbalanque
Xbalanque
restful-claim7
Xbalanque
Level 21
God Stats
14W - 6L
1,863 SR
Queue Stats
233W - 246L
1,540 Elo+
Solo
Team Averages
Level 26
1,624 SR
1,408 Elo+

VS

Team Averages
Level 19
1,522 SR
1,514 Elo+
Cthulhu
Cthulhu
B00N3_BOMB66
Cthulhu
Level 25
God Stats
0W - 1L
1,099 SR
Queue Stats
3W - 3L
1,458 Elo+
Solo
Nike
Nike
JTSkittles
Nike
Level 4
God Stats
1W - 2L
1,757 SR
Queue Stats
1W - 4L
1,628 Elo+
Solo
Set
Set
KidRoyalty843
Set
Level 46
God Stats
12W - 13L
1,541 SR
Queue Stats
170W - 182L
1,500 Elo+
Party 1
Discordia
Discordia
Thetimekeeper122
Discordia
Level 6
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 17L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
ThyNamer
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 23
11,773
1,177
12,727
19,283
14,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 12
11,467
1,147
16,948
7,626
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
MUA1008
Anubis
18
10 / 1 / 15
12,163
1,216
16,136
8,483
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
19
7 / 4 / 23
11,907
1,191
13,703
11,571
4,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
restful-claim7
Xbalanque
19
13 / 1 / 21
12,538
1,254
24,308
8,969
4,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00N3_BOMB66
Cthulhu
18
2 / 7 / 7
11,369
1,137
16,625
23,938
22,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 13 / 1
9,038
904
2,806
19,185
19,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 11 / 3
11,866
1,187
13,584
19,426
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
16
2 / 6 / 2
9,639
964
9,214
12,687
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
ThyNamer
Cernunnos
16
1 / 7 / 3
10,166
1,017
8,449
15,417
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
44
Kills
10
10
Deaths
44
94
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B00N3_BOMB66
Cthulhu
2
7
7
0.79
W
7
1
23
18.5
W
7
3
12
4.33
L
0
13
1
0.04
L
5
11
3
0.59
W
Anubis
MUA1008
Anubis
10
1
15
17.5
W
Ne Zha
7
4
23
4.63
L
Discordia
2
6
2
0.5
L
Cernunnos
ThyNamer
Cernunnos
1
7
3
0.36
W
Xbalanque
restful-claim7
Xbalanque
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,822
Damage
50,678
55,932
Taken
90,653
32,648
Mitigated
59,934
16,878
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B00N3_BOMB66
Cthulhu
16,625
1,137
0
0
23,938
22,699
0
12,670
10,960
43,431
0
W
12,727
4,427
3,039
8,360
19,283
14,712
0
8,490
10,491
9,019
14,679
W
16,948
1,811
0
0
7,626
3,035
0
3,668
3,722
37,045
0
L
2,806
799
0
10
19,185
19,467
0
5,621
13,422
320
14,449
L
13,584
7,983
0
700
19,426
8,232
0
8,267
10,886
0
27,057
W
Anubis
MUA1008
Anubis
16,136
545
0
2,623
8,483
5,815
0
3,968
4,385
28,041
0
W
Ne Zha
13,703
9,406
0
848
11,571
4,927
0
4,820
6,599
0
20,092
L
Discordia
9,214
830
0
471
12,687
4,203
0
3,819
8,780
19,284
0
L
Cernunnos
ThyNamer
Cernunnos
8,449
4,073
0
1,219
15,417
5,333
0
5,828
9,380
0
20,373
W
Xbalanque
restful-claim7
Xbalanque
24,308
13,121
9
1,999
8,969
4,159
0
4,169
4,680
0
51,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,848
Gold Earned
52,078
193
Minions Killed
174
5
Camps Cleared
8
916,364
Distance Traveled
901,644
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,369
1,137
56
6
2
200,900
0
W
Horus
11,773
1,177
18
2
0
216,624
0
W
Zeus
11,467
1,147
58
6
2
137,901
1
L
Nike
9,038
904
31
3
0
149,148
1
L
Set
11,866
1,187
30
3
3
203,137
1
W
Anubis
12,163
1,216
42
4
0
146,185
0
W
Ne Zha
11,907
1,191
6
1
2
211,683
0
L
Discordia
9,639
964
15
2
2
190,950
0
L
Cernunnos
10,166
1,017
42
4
1
157,509
0
W
Xbalanque
12,538
1,254
69
7
1
203,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role