Player Matchup

Ra
Ra
Brettthebot
Ra
Level 13
God Stats
1W - 2L
1,737 SR
Queue Stats
11W - 11L
1,508 Elo+
Party 3
Ares
Ares
MercuryMalone
Ares
Level 34
God Stats
16W - 19L
1,598 SR
Queue Stats
41W - 52L
1,478 Elo+
Party 3
Chiron
Chiron
NotAKingYode
Chiron
Level 23
God Stats
2W - 3L
1,311 SR
Queue Stats
20W - 16L
1,520 Elo+
Solo
Odin
Odin
StupidBob7
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
doodiebooty
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,529 SR
1,501 Elo+

VS

Team Averages
Level 41
1,523 SR
1,523 Elo+
Bellona
Bellona
IGraphicI
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 4
Ratatoskr
Ratatoskr
Kleomenis
Ratatoskr
Level 28
God Stats
5W - 6L
1,590 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 4
Tiamat
Tiamat
SniffyJoseph
Tiamat
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 4
Izanami
Izanami
XiroKey
Izanami
Level 106
God Stats
1W - 1L
1,525 SR
Queue Stats
117W - 130L
1,344 Elo+
Party 1
Artio
Artio
batzleonel
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,187
399
899
6,880
1,800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 5
7,384
568
3,891
6,372
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
14
7 / 2 / 3
7,872
606
9,395
9,165
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 10 / 1
4,729
364
918
11,843
5,812
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
6
0 / 10 / 2
4,827
371
1,198
8,366
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IGraphicI
Bellona
13
8 / 2 / 3
8,380
645
8,966
8,290
6,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Kleomenis
Ratatoskr
13
11 / 4 / 2
8,059
620
7,207
10,155
3,484
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
7 / 1 / 6
8,538
657
8,789
6,238
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
XiroKey
Izanami
13
1 / 3 / 1
7,456
574
3,656
6,546
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
6
0 / 4 / 0
5,145
396
295
6,008
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
27
29
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bellona
IGraphicI
Bellona
8
2
3
4.75
W
Ratatoskr
Kleomenis
Ratatoskr
11
4
2
3
L
4
1
5
6.5
L
Chiron
7
2
3
4.25
W
Tiamat
7
1
6
10
L
0
10
1
0.05
W
Izanami
XiroKey
Izanami
1
3
1
0.5
W
Artio
0
4
0
0
L
Susano
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
28,913
42,626
Taken
37,237
17,094
Mitigated
18,254
6,216
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
899
0
156
845
6,880
1,800
355
3,809
2,777
19,982
0
W
Bellona
IGraphicI
Bellona
8,966
4,649
0
2,962
8,290
6,142
1,745
566
7,724
0
46,770
W
Ratatoskr
Kleomenis
Ratatoskr
7,207
2,507
0
327
10,155
3,484
397
654
9,501
0
43,769
L
3,891
397
0
676
6,372
4,289
0
446
5,882
16,046
0
L
Chiron
9,395
4,345
396
2,794
9,165
3,136
270
242
8,923
0
49,029
W
Tiamat
8,789
106
0
1,675
6,238
3,790
168
1,238
5,000
44,844
0
L
918
405
360
631
11,843
5,812
0
1,420
10,346
0
10,446
W
Izanami
XiroKey
Izanami
3,656
1,965
0
1,007
6,546
2,452
948
1,253
5,293
0
51,000
W
Artio
295
117
0
885
6,008
2,386
23
1,079
4,929
2,093
0
L
Susano
1,198
132
0
358
8,366
2,057
0
2,626
5,614
0
12,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
37,578
180
Minions Killed
360
0
Camps Cleared
0
1,181,355
Distance Traveled
1,212,985
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,187
399
41
3
0
222,356
0
W
Bellona
8,380
645
83
6
0
217,666
1
W
Ratatoskr
8,059
620
71
5
0
279,874
2
L
Ares
7,384
568
24
2
0
279,169
0
L
Chiron
7,872
606
82
6
0
235,554
4
W
Tiamat
8,538
657
93
7
0
245,531
0
L
Odin
4,729
364
15
1
0
213,437
4
W
Izanami
7,456
574
111
9
0
247,257
1
W
Artio
5,145
396
2
0
0
222,657
0
L
Susano
4,827
371
18
1
0
230,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role