Player Matchup

Ares
Ares
AlphaMikeRomeo
Ares
Level 147
God Stats
8W - 4L
1,637 SR
Queue Stats
173W - 164L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
GarthonTech
Kukulkan
Level 28
God Stats
3W - 5L
1,269 SR
Queue Stats
33W - 43L
1,449 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
Level 29
God Stats
12W - 16L
1,360 SR
Queue Stats
48W - 54L
1,408 Elo+
Party 1
Artio
Artio
samwiseiles
Artio
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 173L
1,429 Elo+
Party 3
Ao Kuang
Ao Kuang
sharkon5
Ao Kuang
Level 68
God Stats
13W - 7L
1,425 SR
Queue Stats
115W - 97L
1,481 Elo+
Party 1
Team Averages
Level 64
1,438 SR
1,468 Elo+

VS

Team Averages
Level 45
1,511 SR
1,452 Elo+
Horus
Horus
ArgLys
Horus
Level 58
God Stats
49W - 30L
1,714 SR
Queue Stats
191W - 188L
1,527 Elo+
Party 2
Bakasura
Bakasura
BoyNamedCrow
Bakasura
Level 68
God Stats
1W - 3L
1,653 SR
Queue Stats
279W - 289L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Highestbidder23
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 134L
1,456 Elo+
Party 2
King Arthur
King Arthur
TheSwindler60
King Arthur
Level 26
God Stats
0W - 4L
1,309 SR
Queue Stats
88W - 89L
1,448 Elo+
Party 2
Charybdis
Charybdis
skyace201
Charybdis
Level 44
God Stats
8W - 12L
1,378 SR
Queue Stats
48W - 71L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
13,301
532
17,051
19,906
24,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
GarthonTech
Kukulkan
20
5 / 4 / 9
13,958
558
13,551
9,848
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
maztrjantr
Ah Muzen Cab
18
2 / 4 / 11
12,788
512
10,634
12,628
5,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

19
1 / 2 / 11
12,844
514
11,867
16,835
22,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
sharkon5
Ao Kuang
20
17 / 6 / 6
14,843
594
23,904
19,934
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArgLys
Horus
15
1 / 7 / 12
10,576
423
8,653
30,639
37,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
BoyNamedCrow
Bakasura
20
15 / 6 / 0
13,938
558
22,483
24,441
13,657
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 10 / 2
11,062
442
6,760
16,575
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheSwindler60
King Arthur
18
0 / 5 / 5
11,213
449
6,454
25,449
29,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
skyace201
Charybdis
18
1 / 3 / 7
11,985
479
4,435
13,920
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
30
Kills
17
17
Deaths
31
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Horus
ArgLys
Horus
1
7
12
1
L
Bakasura
BoyNamedCrow
Bakasura
15
6
0
2.5
W
Kukulkan
GarthonTech
Kukulkan
5
4
9
2.38
L
0
10
2
0.1
L
King Arthur
TheSwindler60
King Arthur
0
5
5
0.5
W
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
2
4
11
1.88
W
1
2
11
3.25
W
Ao Kuang
sharkon5
Ao Kuang
17
6
6
3.33
L
Charybdis
skyace201
Charybdis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,007
Damage
48,785
79,151
Taken
111,024
65,046
Mitigated
92,673
21,845
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,051
968
0
2,379
19,906
24,918
451
1,440
16,748
35,363
0
L
Horus
ArgLys
Horus
8,653
3,727
5,397
8,909
30,639
37,652
549
20,848
9,791
0
24,053
L
Bakasura
BoyNamedCrow
Bakasura
22,483
14,480
0
6,221
24,441
13,657
3,509
13,354
11,087
0
104,568
W
Kukulkan
GarthonTech
Kukulkan
13,551
1,682
0
2,004
9,848
4,174
3,251
1,411
7,946
108,226
0
L
6,760
2,150
0
1,605
16,575
6,260
464
13,812
2,763
69,475
0
L
King Arthur
TheSwindler60
King Arthur
6,454
1,483
0
5,679
25,449
29,014
664
19,043
6,406
0
63,541
W
Ah Muzen Cab
maztrjantr
Ah Muzen Cab
10,634
5,485
235
4,752
12,628
5,581
4,129
357
11,076
0
91,793
W
11,867
1,492
752
7,250
16,835
22,095
851
1,008
14,684
65,838
0
W
Ao Kuang
sharkon5
Ao Kuang
23,904
6,669
0
4,473
19,934
8,278
672
2,461
17,120
80,125
0
L
Charybdis
skyace201
Charybdis
4,435
2,340
596
2,252
13,920
6,090
2,427
6,789
7,131
0
82,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,734
Gold Earned
58,774
542
Minions Killed
587
0
Camps Cleared
0
2,442,185
Distance Traveled
2,246,243
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,301
532
30
1
0
517,508
6
L
Horus
10,576
423
29
1
0
487,158
4
L
Bakasura
13,938
558
147
6
0
563,357
7
W
Kukulkan
13,958
558
171
7
0
459,354
4
L
Nu Wa
11,062
442
120
5
0
375,408
0
L
King Arthur
11,213
449
120
5
0
425,484
2
W
Ah Muzen Cab
12,788
512
135
5
0
494,166
0
W
Artio
12,844
514
126
5
0
469,337
7
W
Ao Kuang
14,843
594
80
3
0
501,820
0
L
Charybdis
11,985
479
171
7
0
394,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role