Player Matchup

Hachiman
Hachiman
Burglore
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dell59sid
Nu Wa
Level 140
God Stats
2W - 1L
1,547 SR
Queue Stats
80W - 53L
1,610 Elo+
Party 1
Kuzenbo
Kuzenbo
MochikoPochi
Kuzenbo
Level 159
God Stats
4W - 3L
1,481 SR
Queue Stats
76W - 44L
1,649 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Témeni
Kumbhakarna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zaykieff
Morgan Le Fay
Level 157
God Stats
3W - 2L
1,600 SR
Queue Stats
124W - 77L
1,620 Elo+
Party 1
Team Averages
Level 108
1,526 SR
1,556 Elo+

VS

Team Averages
Level 47
1,453 SR
1,462 Elo+
Thoth
Thoth
BSkizz
Thoth
Level 154
God Stats
1W - 4L
1,275 SR
Queue Stats
137W - 129L
1,546 Elo+
Party 2
Artemis
Artemis
FrankyP445
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Anhur
Anhur
Latesito
Anhur
Level 16
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 17L
1,743 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZipzapShapap21
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,184 Elo+
Party 2
Cthulhu
Cthulhu
buglumcflu
Cthulhu
Level 21
God Stats
0W - 1L
1,255 SR
Queue Stats
9W - 10L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Burglore
Hachiman
20
5 / 8 / 16
13,664
719
29,482
18,815
9,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Dell59sid
Nu Wa
20
12 / 6 / 13
14,593
768
22,798
18,444
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
MochikoPochi
Kuzenbo
20
5 / 3 / 14
13,712
722
9,867
24,084
35,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Témeni
Kumbhakarna
20
3 / 2 / 21
13,624
717
6,777
24,832
36,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Zaykieff
Morgan Le Fay
20
6 / 2 / 17
13,839
728
27,794
15,342
8,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BSkizz
Thoth
20
7 / 6 / 6
14,474
762
20,940
20,398
11,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
FrankyP445
Artemis
17
1 / 10 / 4
10,922
575
9,601
18,666
8,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Latesito
Anhur
19
4 / 5 / 9
11,870
625
19,103
18,955
10,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
ZipzapShapap21
Cu Chulainn
18
0 / 6 / 11
11,865
624
8,946
23,060
36,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
buglumcflu
Cthulhu
20
9 / 4 / 11
14,456
761
27,260
25,339
39,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
31
Kills
21
21
Deaths
31
81
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
BSkizz
Thoth
7
6
6
1.67
W
Hachiman
Burglore
Hachiman
5
8
16
1.63
W
Nu Wa
Dell59sid
Nu Wa
12
6
13
3.08
L
Artemis
FrankyP445
Artemis
1
10
4
0.3
L
Anhur
Latesito
Anhur
4
5
9
1.7
W
Kuzenbo
MochikoPochi
Kuzenbo
5
3
14
4
W
Kumbhakarna
Témeni
Kumbhakarna
3
2
21
6.75
W
Morgan Le Fay
Zaykieff
Morgan Le Fay
6
2
17
7.25
L
Cu Chulainn
ZipzapShapap21
Cu Chulainn
0
6
11
0.92
L
Cthulhu
buglumcflu
Cthulhu
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,718
Damage
85,850
101,517
Taken
106,418
99,162
Mitigated
106,477
38,963
Healing
37,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BSkizz
Thoth
20,940
916
2,804
6,831
20,398
11,092
1,145
14,906
5,492
58,902
0
W
Hachiman
Burglore
Hachiman
29,482
10,411
3,680
3,909
18,815
9,430
1,690
9,692
9,123
0
64,214
W
Nu Wa
Dell59sid
Nu Wa
22,798
5,187
2,710
3,968
18,444
9,974
1,916
12,009
6,435
46,402
0
L
Artemis
FrankyP445
Artemis
9,601
3,876
2,774
1,835
18,666
8,706
1,635
13,541
5,125
0
23,431
L
Anhur
Latesito
Anhur
19,103
8,031
54
5,160
18,955
10,202
0
14,427
4,528
0
37,385
W
Kuzenbo
MochikoPochi
Kuzenbo
9,867
2,206
2,983
2,754
24,084
35,053
454
10,964
13,120
16,915
0
W
Kumbhakarna
Témeni
Kumbhakarna
6,777
347
1,207
4,459
24,832
36,451
321
7,180
17,652
10,880
0
W
Morgan Le Fay
Zaykieff
Morgan Le Fay
27,794
1,644
6,987
6,306
15,342
8,254
1,008
8,355
6,987
63,042
0
L
Cu Chulainn
ZipzapShapap21
Cu Chulainn
8,946
975
2,182
2,625
23,060
36,923
68
12,236
10,824
0
25,226
L
Cthulhu
buglumcflu
Cthulhu
27,260
376
4,915
8,496
25,339
39,554
446
12,126
13,213
62,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,432
Gold Earned
63,587
197
Minions Killed
241
0
Camps Cleared
0
1,648,750
Distance Traveled
1,592,903
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,474
762
82
4
0
355,506
2
W
Hachiman
13,664
719
73
4
0
282,764
0
W
Nu Wa
14,593
768
36
2
0
300,951
0
L
Artemis
10,922
575
35
2
0
283,628
0
L
Anhur
11,870
625
41
2
0
301,189
1
W
Kuzenbo
13,712
722
13
1
0
303,263
3
W
Kumbhakarna
13,624
717
12
1
0
362,024
1
W
Morgan Le Fay
13,839
728
63
3
0
399,748
2
L
Cu Chulainn
11,865
624
29
2
0
291,221
3
L
Cthulhu
14,456
761
54
3
0
361,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role