Player Matchup

Ares
Ares
Atlo
Ares
Level 29
God Stats
47W - 17L
1,690 SR
Queue Stats
247W - 122L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
Leningrast
Danzaburou
Level 34
God Stats
37W - 33L
1,564 SR
Queue Stats
381W - 448L
1,504 Elo+
Party 4
Tiamat
Tiamat
Solxrian
Tiamat
Level 32
God Stats
22W - 18L
1,531 SR
Queue Stats
74W - 73L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Torrukz
Guan Yu
Level 111
God Stats
4W - 0L
1,494 SR
Queue Stats
357W - 177L
1,707 Elo+
Party 2
Nu Wa
Nu Wa
peachy_9678
Nu Wa
Level 29
God Stats
56W - 36L
1,640 SR
Queue Stats
388W - 428L
1,500 Elo+
Party 4
Team Averages
Level 47
1,584 SR
1,581 Elo+

VS

Team Averages
Level 52
1,570 SR
1,439 Elo+
Neith
Neith
AliGrimm
Neith
Level 140
God Stats
5W - 6L
1,464 SR
Queue Stats
339W - 361L
1,423 Elo+
Party 1
King Arthur
King Arthur
CynicalDurge
King Arthur
Level 47
God Stats
15W - 11L
1,505 SR
Queue Stats
84W - 98L
1,431 Elo+
Party 1
Poseidon
Poseidon
EclipsedDawn
Poseidon
Level 10
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 14L
1,451 Elo+
Party 1
Skadi
Skadi
MapleBarg
Skadi
Level 28
God Stats
3W - 5L
1,574 SR
Queue Stats
218W - 255L
1,433 Elo+
Party 3
Jormungandr
Jormungandr
samuraijakob
Jormungandr
Level 36
God Stats
44W - 36L
1,581 SR
Queue Stats
310W - 327L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Atlo
Ares
18
3 / 0 / 14
11,717
976
7,035
10,142
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Leningrast
Danzaburou
18
5 / 2 / 13
11,899
992
15,594
9,467
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Solxrian
Tiamat
18
2 / 0 / 10
10,613
884
8,609
10,537
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Torrukz
Guan Yu
19
16 / 0 / 10
13,354
1,113
23,614
19,589
33,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 21
12,608
1,051
22,800
7,520
3,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

343

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AliGrimm
Neith
15
0 / 2 / 0
9,530
794
7,333
10,355
2,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CynicalDurge
King Arthur
16
2 / 5 / 0
10,150
846
9,479
19,519
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
EclipsedDawn
Poseidon
15
0 / 4 / 0
9,279
773
2,829
8,538
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
MapleBarg
Skadi
15
0 / 15 / 1
9,623
802
11,682
23,216
5,106
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
samuraijakob
Jormungandr
16
0 / 6 / 2
9,808
817
19,305
21,524
25,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
5
32
Kills
2
2
Deaths
32
68
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
AliGrimm
Neith
0
2
0
0
W
Ares
Atlo
Ares
3
0
14
10
L
King Arthur
CynicalDurge
King Arthur
2
5
0
0.4
L
Poseidon
EclipsedDawn
Poseidon
0
4
0
0
W
Danzaburou
Leningrast
Danzaburou
5
2
13
5.75
L
Skadi
MapleBarg
Skadi
0
15
1
0.03
W
Tiamat
Solxrian
Tiamat
2
0
10
7
W
Guan Yu
Torrukz
Guan Yu
16
0
10
21
W
6
0
21
16.5
L
Jormungandr
samuraijakob
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,652
Damage
50,628
57,255
Taken
83,152
60,402
Mitigated
57,117
17,665
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AliGrimm
Neith
7,333
4,089
0
2,045
10,355
2,904
0
3,369
6,986
0
34,013
W
Ares
Atlo
Ares
7,035
353
0
1,017
10,142
10,911
0
4,086
5,790
10,798
0
L
King Arthur
CynicalDurge
King Arthur
9,479
885
0
941
19,519
21,452
0
10,178
9,341
0
20,252
L
Poseidon
EclipsedDawn
Poseidon
2,829
683
0
71
8,538
2,513
0
3,205
5,333
9,736
0
W
Danzaburou
Leningrast
Danzaburou
15,594
8,224
0
2,179
9,467
4,673
0
3,913
5,422
0
42,497
L
Skadi
MapleBarg
Skadi
11,682
6,631
70
467
23,216
5,106
0
9,622
13,594
0
28,069
W
Tiamat
Solxrian
Tiamat
8,609
748
260
2,642
10,537
7,434
0
5,874
4,484
26,541
0
W
Guan Yu
Torrukz
Guan Yu
23,614
2,434
4,700
6,744
19,589
33,971
0
4,626
14,642
390
36,905
W
22,800
9,175
0
123
7,520
3,413
0
3,635
3,692
44,347
0
L
Jormungandr
samuraijakob
Jormungandr
19,305
1,821
0
0
21,524
25,142
0
12,442
9,082
42,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,191
Gold Earned
48,390
194
Minions Killed
155
11
Camps Cleared
2
1,168,298
Distance Traveled
900,727
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,530
794
54
5
0
184,931
0
W
Ares
11,717
976
10
1
0
221,846
0
L
King Arthur
10,150
846
21
2
0
213,164
0
L
Poseidon
9,279
773
11
1
1
174,957
0
W
Danzaburou
11,899
992
66
6
3
208,481
1
L
Skadi
9,623
802
46
4
1
168,736
0
W
Tiamat
10,613
884
49
4
1
224,642
0
W
Guan Yu
13,354
1,113
24
2
2
283,390
0
W
Nu Wa
12,608
1,051
45
4
5
229,939
1
L
Jormungandr
9,808
817
23
2
0
158,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role