Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HARDEEZZ
Ra
Level 69
God Stats
1W - 2L
1,207 SR
Queue Stats
297W - 354L
1,463 Elo+
Party 1
Apollo
Apollo
bloodhewk20
Apollo
Level 49
God Stats
4W - 14L
1,356 SR
Queue Stats
63W - 92L
1,447 Elo+
Party 1
Mulan
Mulan
cakeinator
Mulan
Level 111
God Stats
5W - 3L
1,668 SR
Queue Stats
166W - 199L
1,477 Elo+
Party 1
Bellona
Bellona
yetikiller
Bellona
Level 74
God Stats
29W - 34L
1,484 SR
Queue Stats
178W - 221L
1,425 Elo+
Party 1
Team Averages
Level 80
1,443 SR
1,462 Elo+

VS

Team Averages
Level 92
1,464 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
FloatyBoii
Tsukuyomi
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 122L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
Kazenotakuto
Jing Wei
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,499 Elo+
Solo
Nox
Nox
Sambone617
Nox
Level 74
God Stats
15W - 12L
1,640 SR
Queue Stats
150W - 120L
1,561 Elo+
Party 2
Osiris
Osiris
Shuyung
Osiris
Level 154
God Stats
8W - 10L
1,238 SR
Queue Stats
153W - 160L
1,493 Elo+
Solo
Anubis
Anubis
Vayxe
Anubis
Level 75
God Stats
18W - 17L
1,442 SR
Queue Stats
167W - 180L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 3
6,464
462
4,026
11,265
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 3
7,676
548
4,709
7,342
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
10
0 / 6 / 0
5,945
425
3,172
11,095
2,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
13
1 / 1 / 1
7,606
543
4,838
6,876
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
yetikiller
Bellona
11
4 / 4 / 2
7,276
520
7,419
12,152
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FloatyBoii
Tsukuyomi
11
4 / 3 / 4
7,300
521
5,037
9,499
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Kazenotakuto
Jing Wei
11
2 / 1 / 4
6,677
477
9,285
6,965
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 4
7,467
533
6,107
7,417
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Shuyung
Osiris
14
1 / 1 / 0
7,890
564
5,242
7,970
5,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Vayxe
Anubis
15
5 / 3 / 2
8,857
633
8,431
10,718
6,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
3
1.5
W
Tsukuyomi
FloatyBoii
Tsukuyomi
4
3
4
2
L
3
3
3
1.5
W
Jing Wei
Kazenotakuto
Jing Wei
2
1
4
4
W
3
0
4
5
W
Osiris
Shuyung
Osiris
1
1
0
1
W
Anubis
Vayxe
Anubis
5
3
2
2
L
Apollo
0
6
0
0
L
Mulan
1
1
1
1.5
L
Bellona
yetikiller
Bellona
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
34,102
48,730
Taken
42,569
25,481
Mitigated
22,309
13,451
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,026
164
0
2,059
11,265
8,032
81
2,885
8,380
24,910
0
W
Tsukuyomi
FloatyBoii
Tsukuyomi
5,037
1,583
0
2,952
9,499
2,631
590
1,902
7,597
0
35,318
L
4,709
536
675
1,297
7,342
2,374
469
3,325
4,017
45,626
0
W
Jing Wei
Kazenotakuto
Jing Wei
9,285
6,020
0
1,876
6,965
2,128
1,855
1,543
5,422
0
35,157
W
6,107
952
0
2,018
7,417
5,340
461
2,255
5,162
22,760
0
W
Osiris
Shuyung
Osiris
5,242
2,608
0
2,400
7,970
5,999
796
0
7,970
0
43,279
W
Anubis
Vayxe
Anubis
8,431
718
0
6,169
10,718
6,211
316
3,035
7,683
62,477
0
L
Apollo
3,172
1,876
124
2,708
11,095
2,920
0
3,356
7,739
0
30,549
L
Mulan
4,838
1,671
0
2,900
6,876
4,843
944
0
6,876
0
39,119
L
Bellona
yetikiller
Bellona
7,419
2,527
0
3,688
12,152
7,312
0
4,972
7,180
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
38,191
340
Minions Killed
385
0
Camps Cleared
0
1,290,265
Distance Traveled
1,270,427
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,464
462
36
3
0
277,423
4
W
Tsukuyomi
7,300
521
70
5
0
270,011
4
L
Ra
7,676
548
95
7
0
264,805
2
W
Jing Wei
6,677
477
64
5
0
262,043
5
W
Nox
7,467
533
23
2
0
249,874
6
W
Osiris
7,890
564
104
7
0
248,663
1
W
Anubis
8,857
633
124
9
0
239,836
7
L
Apollo
5,945
425
51
4
0
245,519
0
L
Mulan
7,606
543
101
7
0
250,691
4
L
Bellona
7,276
520
57
4
0
251,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role