Player Matchup

Mercury
Mercury
AspireLord
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,516 Elo+
Solo
Vulcan
Vulcan
Bigmuro91
Vulcan
Level 49
God Stats
25W - 21L
1,600 SR
Queue Stats
160W - 155L
1,507 Elo+
Solo
Apollo
Apollo
Gen-Kenobi-212th
Apollo
Level 160
God Stats
41W - 29L
1,565 SR
Queue Stats
134W - 127L
1,553 Elo+
Party 2
Bellona
Bellona
jaimehc97
Bellona
Level 94
God Stats
1W - 3L
1,401 SR
Queue Stats
110W - 110L
1,563 Elo+
Solo
Ganesha
Ganesha
julio_4123
Ganesha
Level 140
God Stats
36W - 29L
1,654 SR
Queue Stats
67W - 66L
1,557 Elo+
Party 2
Team Averages
Level 114
1,544 SR
1,539 Elo+

VS

Team Averages
Level 124
1,582 SR
1,609 Elo+
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
HV ECHO
Zhong Kui
Level 144
God Stats
36W - 37L
1,552 SR
Queue Stats
570W - 569L
1,432 Elo+
Solo
Bakasura
Bakasura
IHELLSINGI
Bakasura
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,884 Elo+
Party 1
Tiamat
Tiamat
MadMadolche
Tiamat
Level 154
God Stats
12W - 15L
1,439 SR
Queue Stats
179W - 182L
1,540 Elo+
Solo
Osiris
Osiris
nezhabodypillow
Osiris
Level 138
God Stats
2W - 0L
1,919 SR
Queue Stats
125W - 101L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AspireLord
Mercury
11
2 / 5 / 2
6,581
823
2,889
6,181
2,125
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Bigmuro91
Vulcan
11
2 / 2 / 0
6,109
764
4,535
3,010
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 5
5,792
724
4,663
7,551
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
jaimehc97
Bellona
12
1 / 5 / 3
6,479
810
6,030
13,503
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
julio_4123
Ganesha
11
0 / 7 / 5
5,605
701
3,959
11,369
7,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 2 / 17
7,679
960
8,348
9,665
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
HV ECHO
Zhong Kui
13
2 / 2 / 7
7,267
908
4,617
5,556
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
IHELLSINGI
Bakasura
14
5 / 1 / 14
8,476
1,060
6,822
7,183
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
1 / 0 / 12
7,667
958
2,637
3,171
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 1 / 9
10,713
1,339
14,905
10,934
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
5
Kills
24
24
Deaths
6
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
17
5.25
L
Mercury
AspireLord
Mercury
2
5
2
0.6
L
Vulcan
Bigmuro91
Vulcan
2
2
0
1
L
0
5
5
0.5
W
Zhong Kui
HV ECHO
Zhong Kui
2
2
7
2.75
W
Bakasura
IHELLSINGI
Bakasura
5
1
14
12
W
Tiamat
1
0
12
7
L
Bellona
jaimehc97
Bellona
1
5
3
0.5
L
Ganesha
julio_4123
Ganesha
0
7
5
0.36
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
37,329
41,614
Taken
36,509
23,134
Mitigated
28,614
1,588
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,348
607
0
2,138
9,665
9,293
468
2,090
7,378
18,494
0
L
Mercury
AspireLord
Mercury
2,889
1,084
0
226
6,181
2,125
0
2,038
3,622
0
13,253
L
Vulcan
Bigmuro91
Vulcan
4,535
1,230
0
0
3,010
1,081
0
1,053
1,830
17,219
0
L
4,663
3,732
0
570
7,551
2,863
1
2,861
4,337
0
14,991
W
Zhong Kui
HV ECHO
Zhong Kui
4,617
231
0
1,136
5,556
3,718
804
827
4,709
20,035
0
W
Bakasura
IHELLSINGI
Bakasura
6,822
5,662
0
3,946
7,183
2,780
2,781
1,839
5,246
0
22,400
W
Tiamat
2,637
531
0
2,278
3,171
1,853
1,382
1,020
2,151
28,321
0
L
Bellona
jaimehc97
Bellona
6,030
1,392
0
792
13,503
9,159
0
4,724
7,699
0
16,706
L
Ganesha
julio_4123
Ganesha
3,959
520
0
0
11,369
7,906
0
4,164
6,275
14,078
0
W
14,905
5,540
0
2,228
10,934
10,970
1,724
2,732
7,987
184
27,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
41,802
150
Minions Killed
224
1
Camps Cleared
13
687,780
Distance Traveled
892,170
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,679
960
25
3
0
176,534
2
L
Mercury
6,581
823
35
4
0
155,220
0
L
Vulcan
6,109
764
49
6
1
118,205
2
L
Apollo
5,792
724
24
3
0
128,935
3
W
Zhong Kui
7,267
908
42
5
1
163,751
1
W
Bakasura
8,476
1,060
51
6
4
183,950
1
W
Tiamat
7,667
958
65
8
5
180,562
3
L
Bellona
6,479
810
32
4
0
156,370
5
L
Ganesha
5,605
701
10
1
0
129,050
3
W
Osiris
10,713
1,339
41
5
3
187,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role