Player Matchup

Khepri
Khepri
ANTI x MOLL
Khepri
Level 41
God Stats
45W - 44L
1,470 SR
Queue Stats
308W - 359L
1,398 Elo+
Party 1
Anubis
Anubis
Adurethor
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 379L
1,411 Elo+
Party 1
Chiron
Chiron
ZartoX_L2R2
Chiron
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 18L
1,305 Elo+
Solo
Team Averages
Level 64
1,562 SR
1,372 Elo+

VS

Team Averages
Level 51
1,479 SR
1,244 Elo+
Nike
Nike
NANDITOFER1990
Nike
Level 89
God Stats
2W - 11L
1,433 SR
Queue Stats
28W - 72L
1,292 Elo+
Solo
Ra
Ra
ol_kali_lo
Ra
Level 16
God Stats
0W - 5L
1,568 SR
Queue Stats
3W - 18L
1,133 Elo+
Solo
Zeus
Zeus
xavierdu27apo
Zeus
Level 47
God Stats
9W - 15L
1,435 SR
Queue Stats
24W - 35L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 10
8,553
713
4,161
6,537
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Adurethor
Anubis
13
5 / 1 / 6
8,997
750
9,717
6,241
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
14
9 / 1 / 5
9,773
814
11,983
9,272
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,778
648
3,924
13,503
9,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
0 / 4 / 1
6,624
552
837
7,494
4,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 2
7,384
615
11,028
9,218
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
10
5
W
Anubis
Adurethor
Anubis
5
1
6
8
L
2
5
0
0.4
W
Chiron
9
1
5
11.5
L
0
4
1
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
15,789
22,050
Taken
30,215
14,506
Mitigated
16,138
9,979
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,161
209
704
1,748
6,537
7,220
0
3,354
2,931
12,110
0
W
Anubis
Adurethor
Anubis
9,717
312
0
1,109
6,241
3,342
41
2,929
3,072
32,724
0
L
3,924
485
302
666
13,503
9,983
0
6,532
6,665
0
18,540
W
Chiron
11,983
5,866
766
5,652
9,272
3,944
1,244
5,068
3,741
0
37,110
L
837
264
227
224
7,494
4,093
0
3,532
3,701
9,389
0
L
11,028
1,757
373
2,287
9,218
2,062
0
3,812
5,152
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
21,786
147
Minions Killed
102
7
Camps Cleared
3
668,712
Distance Traveled
569,632
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,553
713
16
1
0
236,010
0
W
Anubis
8,997
750
68
6
6
218,686
3
L
Nike
7,778
648
24
2
2
201,991
0
W
Chiron
9,773
814
63
5
1
214,016
0
L
Ra
6,624
552
14
1
0
184,938
0
L
Zeus
7,384
615
64
5
1
182,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role