Player Matchup

Izanami
Izanami
BNANNN
Izanami
Level 87
God Stats
6W - 8L
1,442 SR
Queue Stats
28W - 25L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Grizzly6046399
Nu Wa
Level 66
God Stats
8W - 12L
1,551 SR
Queue Stats
398W - 400L
1,461 Elo+
Solo
King Arthur
King Arthur
Saalty Schlagel
King Arthur
Level 107
God Stats
0W - 1L
1,158 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
SaaltySalazar
Danzaburou
Level 108
God Stats
1W - 1L
1,627 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 3
Zeus
Zeus
sh4m3l3sst00ls
Zeus
Level 70
God Stats
35W - 38L
1,218 SR
Queue Stats
322W - 469L
1,382 Elo+
Solo
Team Averages
Level 88
1,399 SR
1,458 Elo+

VS

Team Averages
Level 96
1,469 SR
1,466 Elo+
Kuzenbo
Kuzenbo
DeVaull525
Kuzenbo
Level 89
God Stats
26W - 19L
1,520 SR
Queue Stats
390W - 402L
1,419 Elo+
Solo
Fenrir
Fenrir
PapiGr3ase
Fenrir
Level 140
God Stats
12W - 7L
1,604 SR
Queue Stats
283W - 291L
1,492 Elo+
Party 1
Ymir
Ymir
PokeMeister1994
Ymir
Level 68
God Stats
299W - 299L
1,484 SR
Queue Stats
330W - 353L
1,445 Elo+
Party 1
Scylla
Scylla
RancidRat69
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,490 Elo+
Party 2
Charybdis
Charybdis
kakafo3n
Charybdis
Level 83
God Stats
1W - 1L
1,238 SR
Queue Stats
46W - 43L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BNANNN
Izanami
20
8 / 10 / 6
15,805
988
34,676
28,242
8,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 2 / 4
11,729
733
2,316
3,556
1,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Saalty Schlagel
King Arthur
20
2 / 11 / 14
15,041
940
20,559
30,670
23,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SaaltySalazar
Danzaburou
20
8 / 4 / 9
17,068
1,067
27,324
18,736
6,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 15 / 13
14,400
900
18,469
26,665
7,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeVaull525
Kuzenbo
20
4 / 2 / 25
17,024
1,064
10,370
26,438
43,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
PapiGr3ase
Fenrir
20
16 / 4 / 17
17,444
1,090
30,622
25,158
22,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 0 / 24
15,114
945
11,032
21,971
27,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
20
12 / 7 / 13
16,409
1,026
26,477
18,135
7,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
kakafo3n
Charybdis
20
7 / 7 / 20
15,264
954
23,833
18,966
8,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
141
20
Kills
42
42
Deaths
20
46
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Izanami
BNANNN
Izanami
8
10
6
1.1
W
Kuzenbo
DeVaull525
Kuzenbo
4
2
25
8.25
L
0
2
4
1
W
Fenrir
PapiGr3ase
Fenrir
16
4
17
6.13
W
3
0
24
15
W
Scylla
12
7
13
2.64
L
King Arthur
Saalty Schlagel
King Arthur
2
11
14
0.82
L
Danzaburou
SaaltySalazar
Danzaburou
8
4
9
3.13
W
Charybdis
kakafo3n
Charybdis
7
7
20
2.43
L
2
15
13
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,344
Damage
102,334
107,869
Taken
110,668
47,192
Mitigated
108,495
9,164
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BNANNN
Izanami
34,676
28,297
101
4,241
28,242
8,290
0
9,939
18,303
0
90,318
W
Kuzenbo
DeVaull525
Kuzenbo
10,370
3,395
0
1,867
26,438
43,098
0
4,995
21,443
38,834
0
L
2,316
520
144
361
3,556
1,028
0
2,026
1,530
9,182
0
W
Fenrir
PapiGr3ase
Fenrir
30,622
6,802
0
1,395
25,158
22,817
0
5,688
19,470
0
47,276
W
11,032
369
41
952
21,971
27,117
0
4,228
17,743
23,544
0
W
Scylla
26,477
1,598
288
1,782
18,135
7,084
0
3,416
14,719
62,570
0
L
King Arthur
Saalty Schlagel
King Arthur
20,559
418
0
0
30,670
23,784
0
18,364
12,306
0
50,732
L
Danzaburou
SaaltySalazar
Danzaburou
27,324
8,754
0
3,815
18,736
6,133
0
7,394
11,342
0
60,117
W
Charybdis
kakafo3n
Charybdis
23,833
10,133
929
512
18,966
8,379
0
2,458
16,508
0
50,927
L
18,469
3,494
0
502
26,665
7,957
0
10,156
16,509
40,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,043
Gold Earned
81,255
322
Minions Killed
290
4
Camps Cleared
12
1,134,883
Distance Traveled
1,472,335
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,805
988
118
7
0
248,559
0
W
Kuzenbo
17,024
1,064
44
3
0
309,518
1
L
Nu Wa
11,729
733
11
1
1
69,670
0
W
Fenrir
17,444
1,090
35
2
9
339,332
0
W
Ymir
15,114
945
21
1
0
293,424
0
W
Scylla
16,409
1,026
118
7
0
277,649
0
L
King Arthur
15,041
940
76
5
1
312,320
0
L
Danzaburou
17,068
1,067
71
4
2
281,308
0
W
Charybdis
15,264
954
72
5
3
252,412
0
L
Zeus
14,400
900
46
3
0
223,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role