Player Matchup

Hera
Hera
AGENTCOOLX
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,337 Elo+
Party 1
Sol
Sol
SlimeSays
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,706 Elo+
Party 1
Olorun
Olorun
Tangy Sriracha
Olorun
Level 66
God Stats
3W - 1L
1,588 SR
Queue Stats
51W - 59L
1,396 Elo+
Party 1
Ares
Ares
TraceHilde
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,372 Elo+
Party 1
Fafnir
Fafnir
WrigglyCornet29
Fafnir
Level 62
God Stats
1W - 3L
1,493 SR
Queue Stats
65W - 68L
1,473 Elo+
Solo
Team Averages
Level 85
1,516 SR
1,457 Elo+

VS

Team Averages
Level 85
1,435 SR
1,396 Elo+
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Cougar Colby
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 177L
1,384 Elo+
Party 2
Da Ji
Da Ji
HEY CATCH
Da Ji
Level 82
God Stats
0W - 7L
1,160 SR
Queue Stats
255W - 291L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
Kryzix
Kuzenbo
Level 106
God Stats
0W - 1L
1,513 SR
Queue Stats
12W - 19L
1,302 Elo+
Party 3
Nike
Nike
TheBaconHawk
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 152L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 15
11,233
936
16,920
8,715
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 7
10,851
904
18,401
12,125
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 17
9,807
817
8,072
8,808
4,369
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 17
9,530
794
5,418
12,037
9,560
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 15
9,208
767
3,936
12,245
15,304
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 5 / 10
8,809
734
8,405
14,718
5,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 5 / 9
8,382
699
10,615
9,212
3,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
HEY CATCH
Da Ji
16
6 / 5 / 8
9,769
814
9,805
10,955
12,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Kryzix
Kuzenbo
16
3 / 4 / 8
8,782
732
7,750
12,716
20,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 9 / 6
8,432
703
4,950
15,410
14,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
28
Kills
15
15
Deaths
28
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
10
1.4
W
10
3
15
5.83
L
2
5
9
1.3
L
Da Ji
HEY CATCH
Da Ji
6
5
8
2
L
Kuzenbo
Kryzix
Kuzenbo
3
4
8
1.75
W
11
2
7
7.25
W
4
3
17
4.17
L
2
9
6
0.56
W
2
5
17
2.1
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
41,525
53,930
Taken
63,011
37,888
Mitigated
57,066
20,651
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,405
5,107
1,412
5,577
14,718
5,648
1,027
13,658
1,060
0
25,834
W
16,920
4,043
689
1,355
8,715
3,928
740
4,129
4,586
39,936
0
L
10,615
1,211
0
1,067
9,212
3,412
440
8,084
1,128
25,160
0
L
Da Ji
HEY CATCH
Da Ji
9,805
221
928
1,799
10,955
12,657
150
8,499
2,456
0
16,473
L
Kuzenbo
Kryzix
Kuzenbo
7,750
2,393
1,243
2,494
12,716
20,464
160
9,958
2,758
16,065
0
W
18,401
5,558
1,750
6,638
12,125
4,727
2,861
4,657
7,468
39,000
0
W
8,072
3,322
1,480
2,280
8,808
4,369
1,096
2,874
5,934
23,102
0
L
4,950
811
0
502
15,410
14,885
91
12,548
2,862
264
9,393
W
5,418
371
741
758
12,037
9,560
342
3,331
8,706
8,215
0
W
3,936
1,160
1,159
3,801
12,245
15,304
271
3,638
8,607
9,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,629
Gold Earned
44,174
140
Minions Killed
99
0
Camps Cleared
0
1,127,723
Distance Traveled
988,018
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,809
734
39
3
0
183,544
1
W
Hera
11,233
936
48
4
0
237,167
0
L
Sol
8,382
699
28
2
0
191,558
0
L
Da Ji
9,769
814
9
1
0
231,414
0
L
Kuzenbo
8,782
732
17
1
0
231,575
0
W
Sol
10,851
904
49
4
0
224,001
2
W
Olorun
9,807
817
32
3
0
209,138
1
L
Nike
8,432
703
6
1
0
149,927
0
W
Ares
9,530
794
8
1
0
227,191
1
W
Fafnir
9,208
767
3
0
0
230,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role