Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Axyhm
Izanami
Level 113
God Stats
17W - 4L
1,583 SR
Queue Stats
92W - 40L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
EzqT3815
Baron Samedi
Level 135
God Stats
36W - 12L
1,644 SR
Queue Stats
104W - 49L
1,599 Elo+
Party 2
Team Averages
Level 122
1,576 SR
1,581 Elo+

VS

Team Averages
Level 97
1,549 SR
1,487 Elo+
Fafnir
Fafnir
EstyStark
Fafnir
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 242L
1,577 Elo+
Party 1
Achilles
Achilles
Hallowalchemist
Achilles
Level 127
God Stats
3W - 4L
1,648 SR
Queue Stats
367W - 322L
1,548 Elo+
Party 1
Eset
Eset
Phrog_Dictator
Eset
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 2 / 9
12,142
675
21,081
27,510
20,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Axyhm
Izanami
16
8 / 4 / 8
12,541
697
18,170
17,159
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
EzqT3815
Baron Samedi
17
7 / 3 / 16
13,185
733
25,526
18,819
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EstyStark
Fafnir
15
2 / 5 / 6
11,924
662
10,077
30,067
40,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
15
3 / 9 / 5
11,906
661
17,033
25,651
21,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 9 / 3
11,706
650
19,131
22,254
10,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
9
9
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
9
5.75
W
Izanami
Axyhm
Izanami
8
4
8
3
L
Fafnir
EstyStark
Fafnir
2
5
6
1
W
Baron Samedi
EzqT3815
Baron Samedi
7
3
16
5
L
Achilles
3
9
5
0.61
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,777
Damage
46,241
63,488
Taken
77,972
34,627
Mitigated
72,501
24,931
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
21,081
5,713
0
7,373
27,510
20,717
60
12,038
14,657
0
42,508
W
Izanami
Axyhm
Izanami
18,170
12,799
0
3,486
17,159
6,324
2,320
7,451
9,360
0
55,749
L
Fafnir
EstyStark
Fafnir
10,077
3,742
0
5,496
30,067
40,375
0
8,912
21,155
18,395
0
W
Baron Samedi
EzqT3815
Baron Samedi
25,526
1,166
5,500
8,572
18,819
7,586
572
10,883
7,529
52,950
0
L
Achilles
17,033
4,955
0
2,526
25,651
21,676
0
7,382
18,269
289
41,018
L
19,131
1,048
2,084
5,521
22,254
10,450
0
9,587
12,667
44,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
35,536
173
Minions Killed
126
12
Camps Cleared
2
933,826
Distance Traveled
845,160
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,142
675
26
1
4
346,548
1
W
Izanami
12,541
697
82
5
2
300,393
2
L
Fafnir
11,924
662
14
1
0
288,547
6
W
Baron Samedi
13,185
733
65
4
6
286,885
2
L
Achilles
11,906
661
48
3
1
294,550
12
L
Eset
11,706
650
64
4
1
262,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role