Player Matchup

Jormungandr
Jormungandr
Garebear184
Jormungandr
Level 86
God Stats
1W - 6L
1,381 SR
Queue Stats
96W - 128L
1,331 Elo+
Party 1
Kali
Kali
Werewolfattack2
Kali
Level 95
God Stats
2W - 5L
1,271 SR
Queue Stats
203W - 226L
1,425 Elo+
Party 1
Discordia
Discordia
YaebiZombie20
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,333 Elo+
Party 1
Team Averages
Level 81
1,384 SR
1,363 Elo+

VS

Team Averages
Level 107
1,541 SR
1,341 Elo+
Chang'e
Chang'e
Eyiva
Chang'e
Level 85
God Stats
20W - 15L
1,556 SR
Queue Stats
506W - 603L
1,396 Elo+
Party 2
Ymir
Ymir
Waabigut1352
Ymir
Level 114
God Stats
32W - 54L
1,425 SR
Queue Stats
324W - 383L
1,341 Elo+
Party 2
Loki
Loki
dman122515
Loki
Level 121
God Stats
5W - 8L
1,643 SR
Queue Stats
79W - 112L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Garebear184
Jormungandr
12
2 / 2 / 1
10,867
604
14,735
12,247
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 4 / 3
9,606
534
5,394
8,594
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
YaebiZombie20
Discordia
14
1 / 3 / 2
10,034
557
12,742
7,066
3,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eyiva
Chang'e
16
5 / 1 / 2
11,246
625
10,543
12,858
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 6
10,783
599
7,104
19,837
17,499
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 2 / 6
10,653
592
5,474
11,445
4,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
9
9
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Eyiva
Chang'e
5
1
2
6
L
Jormungandr
Garebear184
Jormungandr
2
2
1
1.25
W
2
0
6
5
L
0
4
3
0.38
L
Discordia
YaebiZombie20
Discordia
1
3
2
0.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
23,121
27,907
Taken
44,140
25,877
Mitigated
26,532
3,574
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Eyiva
Chang'e
10,543
563
7,015
8,767
12,858
4,893
470
9,241
3,617
45,624
0
L
Jormungandr
Garebear184
Jormungandr
14,735
3,913
0
1,152
12,247
18,698
0
7,730
4,003
32,079
0
W
7,104
1,214
712
3,567
19,837
17,499
907
13,920
5,917
29,837
0
L
5,394
1,538
0
799
8,594
4,139
0
4,595
3,809
0
30,705
L
Discordia
YaebiZombie20
Discordia
12,742
658
0
1,623
7,066
3,040
0
4,817
2,173
42,740
0
W
5,474
652
352
1,859
11,445
4,140
0
5,761
5,684
0
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
32,682
157
Minions Killed
194
5
Camps Cleared
10
962,034
Distance Traveled
1,045,448
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,246
625
73
4
3
312,585
2
L
Jormungandr
10,867
604
21
1
0
298,934
1
W
Ymir
10,783
599
68
4
1
344,115
4
L
Kali
9,606
534
60
3
4
336,685
5
L
Discordia
10,034
557
76
4
1
326,415
5
W
Loki
10,653
592
53
3
6
388,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role