Player Matchup

Fafnir
Fafnir
FireWolfJ
Fafnir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 61L
1,580 Elo+
Solo
Apollo
Apollo
Lexfuri
Apollo
Level 15
God Stats
9W - 7L
1,448 SR
Queue Stats
25W - 23L
1,355 Elo+
Solo
Ne Zha
Ne Zha
Marcelluscampos
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,426 Elo+
Solo
Odin
Odin
MeiaNoite08
Odin
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
41W - 41L
1,382 Elo+
Solo
Chiron
Chiron
SergioSaFra
Chiron
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
41W - 42L
1,582 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,465 Elo+

VS

Team Averages
Level 12
1,486 SR
1,360 Elo+
Apollo
Apollo
Issfith
Apollo
Level 16
God Stats
16W - 14L
1,662 SR
Queue Stats
186W - 199L
1,535 Elo+
Solo
Ymir
Ymir
Lumero
Ymir
Level 16
God Stats
0W - 2L
1,270 SR
Queue Stats
33W - 38L
1,272 Elo+
Solo
Agni
Agni
MichaelKliveler
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Solo
Awilix
Awilix
Shanpoo
Awilix
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 28L
1,634 Elo+
Solo
Odin
Odin
bester-rock
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FireWolfJ
Fafnir
9
2 / 0 / 8
6,124
612
4,142
4,199
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Lexfuri
Apollo
10
8 / 3 / 2
6,182
618
5,307
5,648
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 2
6,263
626
1,570
4,538
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 0 / 1
6,018
602
1,489
2,692
1,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
3 / 1 / 8
6,778
678
6,902
3,904
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Issfith
Apollo
9
3 / 3 / 0
5,451
545
3,810
6,325
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Lumero
Ymir
7
0 / 3 / 2
4,605
461
2,718
6,478
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
4,397
440
974
5,048
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Shanpoo
Awilix
7
1 / 4 / 1
4,871
487
1,416
7,790
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 3 / 0
3,409
341
33
1,688
417
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FireWolfJ
Fafnir
2
0
8
6
L
Apollo
Issfith
Apollo
3
3
0
1
W
Apollo
Lexfuri
Apollo
8
3
2
3
L
Ymir
Lumero
Ymir
0
3
2
0.33
W
3
1
2
4
W
3
0
1
3.5
L
0
6
1
0.08
W
Chiron
3
1
8
7
L
Awilix
Shanpoo
Awilix
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
8,951
20,981
Taken
27,329
9,127
Mitigated
7,493
8,240
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FireWolfJ
Fafnir
4,142
1,179
0
1,745
4,199
3,329
0
1,231
2,968
15,182
0
L
Apollo
Issfith
Apollo
3,810
2,617
0
1,380
6,325
1,614
0
1,464
4,861
0
28,002
W
Apollo
Lexfuri
Apollo
5,307
3,303
0
1,260
5,648
1,350
1,082
1,228
4,420
0
27,739
L
Ymir
Lumero
Ymir
2,718
321
0
220
6,478
2,244
0
1,728
4,750
9,495
0
W
1,570
272
0
2,315
4,538
1,413
0
586
3,952
0
31,697
W
1,489
1,067
0
586
2,692
1,515
812
0
2,692
0
21,557
L
974
233
0
232
5,048
1,117
0
247
4,801
11,827
0
W
Chiron
6,902
3,359
180
2,154
3,904
1,520
1,848
973
2,931
0
34,917
L
Awilix
Shanpoo
Awilix
1,416
757
0
2,044
7,790
2,101
0
104
7,686
0
17,569
L
33
33
0
0
1,688
417
0
599
1,089
0
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
22,733
255
Minions Killed
137
0
Camps Cleared
0
933,662
Distance Traveled
767,928
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,124
612
16
2
0
191,302
3
L
Apollo
5,451
545
55
6
0
173,426
2
W
Apollo
6,182
618
48
5
0
200,994
3
L
Ymir
4,605
461
12
1
0
160,584
2
W
Ne Zha
6,263
626
76
8
0
188,203
5
W
Odin
6,018
602
48
5
0
180,725
2
L
Agni
4,397
440
27
3
0
182,787
3
W
Chiron
6,778
678
67
7
0
172,438
3
L
Awilix
4,871
487
43
4
0
199,264
0
L
Odin
3,409
341
0
0
0
51,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role