Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Orion61
Horus
Level 124
God Stats
7W - 7L
1,593 SR
Queue Stats
297W - 255L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
SvG_vicsiov
Ah Puch
Level 69
God Stats
3W - 2L
1,628 SR
Queue Stats
117W - 148L
1,527 Elo+
Solo
Izanami
Izanami
alfa95
Izanami
Level 87
God Stats
2W - 2L
1,432 SR
Queue Stats
232W - 168L
1,601 Elo+
Party 2
Hou Yi
Hou Yi
ll_Courtney_ll
Hou Yi
Level 127
God Stats
2W - 8L
1,201 SR
Queue Stats
366W - 370L
1,582 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,560 Elo+

VS

Team Averages
Level 114
1,554 SR
1,564 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TrickZxFade
Cernunnos
Level 103
God Stats
1W - 1L
1,480 SR
Queue Stats
116W - 98L
1,567 Elo+
Party 1
Raijin
Raijin
xLatchBo55x
Raijin
Level 107
God Stats
0W - 1L
1,790 SR
Queue Stats
7W - 3L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 4 / 5
10,894
838
15,283
13,572
7,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Orion61
Horus
17
1 / 1 / 10
9,574
736
6,393
15,511
17,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Ah Puch
SvG_vicsiov
Ah Puch
17
1 / 3 / 8
10,079
775
22,051
10,710
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
alfa95
Izanami
15
2 / 6 / 6
9,514
732
9,086
11,984
5,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 5
10,149
781
8,329
12,068
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 3 / 12
9,932
764
12,633
31,044
28,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
15
0 / 4 / 11
8,577
660
7,753
11,392
9,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
11
2 / 0 / 2
7,707
593
4,891
3,372
3,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
TrickZxFade
Cernunnos
15
3 / 4 / 9
8,958
689
8,589
12,876
5,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
19
7 / 2 / 7
11,098
854
18,812
12,492
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
13
Kills
16
16
Deaths
13
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
4
5
1.88
L
Hercules
 
Hercules
4
3
12
3.33
L
Hel
 
Hel
0
4
11
1.38
L
Chaac
 
Chaac
2
0
2
3
W
Horus
Orion61
Horus
1
1
10
6
W
Ah Puch
SvG_vicsiov
Ah Puch
1
3
8
1.67
L
Cernunnos
TrickZxFade
Cernunnos
3
4
9
1.88
W
Izanami
alfa95
Izanami
2
6
6
0.83
W
4
2
5
3.25
L
Raijin
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,142
Damage
52,678
63,845
Taken
71,176
40,807
Mitigated
53,102
31,661
Healing
40,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,283
6,840
589
3,547
13,572
7,013
2,082
5,075
8,049
0
26,221
L
Hercules
 
Hercules
12,633
2,765
1,575
16,876
31,044
28,501
212
7,437
23,607
0
18,419
L
Hel
 
Hel
7,753
973
10,457
4,119
11,392
9,302
344
3,726
7,666
12,032
0
L
Chaac
 
Chaac
4,891
205
95
1,231
3,372
3,698
0
1,472
1,900
0
8,251
W
Horus
Orion61
Horus
6,393
2,844
8,337
7,900
15,511
17,822
699
6,758
8,309
0
9,015
W
Ah Puch
SvG_vicsiov
Ah Puch
22,051
964
1,391
3,256
10,710
4,782
525
4,562
5,804
47,377
0
L
Cernunnos
TrickZxFade
Cernunnos
8,589
2,377
1,216
3,497
12,876
5,929
435
4,394
8,482
0
15,018
W
Izanami
alfa95
Izanami
9,086
6,587
1,403
1,230
11,984
5,224
2,277
5,042
6,672
0
23,515
W
8,329
3,775
883
3,125
12,068
5,966
1,317
5,128
6,578
0
21,494
L
Raijin
18,812
1,698
472
1,224
12,492
5,672
435
5,022
7,470
54,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
46,272
136
Minions Killed
138
0
Camps Cleared
0
1,262,569
Distance Traveled
1,047,428
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,894
838
30
2
0
242,278
0
L
Hercules
9,932
764
5
0
0
238,409
0
L
Hel
8,577
660
15
1
0
242,066
0
L
Chaac
7,707
593
6
0
0
113,548
0
W
Horus
9,574
736
3
0
0
286,961
1
W
Ah Puch
10,079
775
47
4
0
250,214
1
L
Cernunnos
8,958
689
19
1
0
220,953
2
W
Izanami
9,514
732
33
3
0
223,552
0
W
Hou Yi
10,149
781
23
2
0
259,564
0
L
Raijin
11,098
854
93
7
0
232,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role