Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DominaDiaboli
Danzaburou
Level 89
God Stats
6W - 11L
1,383 SR
Queue Stats
329W - 365L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
LUXREY
Gilgamesh
Level 146
God Stats
8W - 7L
1,576 SR
Queue Stats
387W - 363L
1,540 Elo+
Party 2
Arachne
Arachne
pedrohenvi
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sol
Sol
shobert
Sol
Level 128
God Stats
0W - 6L
1,304 SR
Queue Stats
60W - 77L
1,493 Elo+
Party 2
Team Averages
Level 107
1,453 SR
1,494 Elo+

VS

Team Averages
Level 95
1,549 SR
1,467 Elo+
Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EuWaag
Cthulhu
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 150L
1,464 Elo+
Party 1
Tiamat
Tiamat
GCDamasuke
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,383 Elo+
Solo
Charybdis
Charybdis
RafaelLisboa
Charybdis
Level 160
God Stats
3W - 2L
1,583 SR
Queue Stats
278W - 274L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
RealJorge
Hou Yi
Level 126
God Stats
5W - 0L
1,662 SR
Queue Stats
212W - 217L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 4 / 7
10,801
772
15,421
9,025
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DominaDiaboli
Danzaburou
17
0 / 3 / 10
8,799
629
8,771
11,872
5,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
LUXREY
Gilgamesh
15
8 / 8 / 6
9,554
682
13,556
18,478
18,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
pedrohenvi
Arachne
16
3 / 8 / 9
9,525
680
7,745
12,774
5,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
16
2 / 4 / 7
9,207
658
14,514
12,271
4,276
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
8 / 5 / 12
11,120
794
11,067
11,555
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EuWaag
Cthulhu
18
4 / 4 / 14
10,418
744
8,392
26,035
28,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
GCDamasuke
Tiamat
16
2 / 5 / 15
10,151
725
10,121
12,301
9,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RafaelLisboa
Charybdis
19
4 / 3 / 17
11,494
821
14,669
13,297
6,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
RealJorge
Hou Yi
18
9 / 2 / 11
11,520
823
14,099
15,196
7,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
19
Kills
27
27
Deaths
19
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
7
2.38
W
Eset
 
Eset
8
5
12
2.8
L
Danzaburou
DominaDiaboli
Danzaburou
0
3
10
1.67
W
Cthulhu
EuWaag
Cthulhu
4
4
14
2.75
W
Tiamat
GCDamasuke
Tiamat
2
5
15
1.9
L
Gilgamesh
LUXREY
Gilgamesh
8
8
6
1.38
W
Charybdis
RafaelLisboa
Charybdis
4
3
17
4.17
W
Hou Yi
RealJorge
Hou Yi
9
2
11
7.25
L
Arachne
pedrohenvi
Arachne
3
8
9
0.94
L
Sol
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,007
Damage
58,348
64,420
Taken
78,384
36,958
Mitigated
57,780
20,244
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,421
512
803
2,272
9,025
3,732
0
3,139
5,886
34,903
0
W
Eset
 
Eset
11,067
612
3,288
1,472
11,555
5,668
231
4,960
6,595
19,179
0
L
Danzaburou
DominaDiaboli
Danzaburou
8,771
1,580
948
4,846
11,872
5,035
490
5,143
6,729
0
26,240
W
Cthulhu
EuWaag
Cthulhu
8,392
330
1,491
5,171
26,035
28,684
0
9,505
15,864
22,681
0
W
Tiamat
GCDamasuke
Tiamat
10,121
772
799
1,920
12,301
9,183
228
3,685
8,616
22,179
0
L
Gilgamesh
LUXREY
Gilgamesh
13,556
2,761
272
3,287
18,478
18,521
0
8,066
10,412
0
21,373
W
Charybdis
RafaelLisboa
Charybdis
14,669
5,902
1,100
3,822
13,297
6,408
2,372
5,687
7,610
0
43,117
W
Hou Yi
RealJorge
Hou Yi
14,099
6,287
3,013
4,960
15,196
7,837
2,232
6,098
9,098
0
32,338
L
Arachne
pedrohenvi
Arachne
7,745
6,042
0
866
12,774
5,394
0
6,169
6,605
0
9,713
L
Sol
14,514
2,820
1,705
5,245
12,271
4,276
77
7,063
5,208
29,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
54,703
123
Minions Killed
187
0
Camps Cleared
0
1,337,636
Distance Traveled
1,230,434
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,801
772
60
4
0
281,027
3
W
Eset
11,120
794
13
1
0
246,005
0
L
Danzaburou
8,799
629
26
2
0
282,310
4
W
Cthulhu
10,418
744
30
2
0
236,610
0
W
Tiamat
10,151
725
29
2
0
231,016
1
L
Gilgamesh
9,554
682
5
0
0
248,657
0
W
Charybdis
11,494
821
81
6
0
267,332
3
W
Hou Yi
11,520
823
34
2
0
249,471
2
L
Arachne
9,525
680
8
1
0
250,167
0
L
Sol
9,207
658
24
2
0
275,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role