Player Matchup

Bellona
Bellona
ClownGoSoft x
Bellona
Level 160
God Stats
147W - 100L
1,650 SR
Queue Stats
672W - 644L
1,614 Elo+
Solo
Sobek
Sobek
Gaminaire
Sobek
Level 62
God Stats
7W - 6L
1,639 SR
Queue Stats
138W - 101L
1,683 Elo+
Party 1
Mercury
Mercury
MissQwan
Mercury
Level 93
God Stats
40W - 26L
1,656 SR
Queue Stats
377W - 312L
1,570 Elo+
Party 1
Janus
Janus
Nacrusia
Janus
Level 143
God Stats
4W - 10L
1,373 SR
Queue Stats
294W - 247L
1,658 Elo+
Solo
Apollo
Apollo
RedFlameSword777
Apollo
Level 160
God Stats
8W - 5L
1,736 SR
Queue Stats
145W - 147L
1,622 Elo+
Solo
Team Averages
Level 124
1,611 SR
1,629 Elo+

VS

Team Averages
Level 107
1,509 SR
1,626 Elo+
Tsukuyomi
Tsukuyomi
L4NKU5
Tsukuyomi
Level 118
God Stats
8W - 11L
1,543 SR
Queue Stats
503W - 478L
1,618 Elo+
Party 3
Heimdallr
Heimdallr
LechronnJamess
Heimdallr
Level 125
God Stats
6W - 5L
1,482 SR
Queue Stats
756W - 663L
1,601 Elo+
Party 2
Achilles
Achilles
Rifletower
Achilles
Level 63
God Stats
5W - 4L
1,756 SR
Queue Stats
350W - 245L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheAndr
Morgan Le Fay
Level 103
God Stats
7W - 12L
1,413 SR
Queue Stats
290W - 266L
1,625 Elo+
Party 3
Bastet
Bastet
iSapphic
Bastet
Level 128
God Stats
22W - 10L
1,351 SR
Queue Stats
350W - 292L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 3 / 1
7,801
557
6,349
10,849
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Gaminaire
Sobek
10
1 / 2 / 2
6,649
475
1,901
7,504
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
MissQwan
Mercury
12
2 / 2 / 0
7,606
543
2,785
9,435
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Nacrusia
Janus
14
1 / 2 / 0
8,068
576
3,093
6,166
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 2
6,732
481
3,194
6,937
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
L4NKU5
Tsukuyomi
15
4 / 1 / 0
8,625
616
7,481
10,943
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LechronnJamess
Heimdallr
14
1 / 1 / 2
7,922
566
4,003
5,599
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Rifletower
Achilles
12
3 / 2 / 0
6,932
495
4,498
6,996
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
TheAndr
Morgan Le Fay
15
1 / 1 / 3
8,288
592
4,399
4,568
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
iSapphic
Bastet
13
2 / 1 / 4
7,881
563
4,265
8,509
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
1
0.5
L
Sobek
Gaminaire
Sobek
1
2
2
1
W
Tsukuyomi
L4NKU5
Tsukuyomi
4
1
0
4
W
Heimdallr
LechronnJamess
Heimdallr
1
1
2
2
L
Mercury
MissQwan
Mercury
2
2
0
1
L
Janus
Nacrusia
Janus
1
2
0
0.5
L
1
2
2
1
W
Achilles
Rifletower
Achilles
3
2
0
1.5
W
Morgan Le Fay
TheAndr
Morgan Le Fay
1
1
3
2.5
W
Bastet
iSapphic
Bastet
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
24,646
40,891
Taken
36,615
23,423
Mitigated
18,661
7,316
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,349
2,697
0
2,757
10,849
10,974
268
81
9,657
2,020
50,192
L
Sobek
Gaminaire
Sobek
1,901
125
0
1,831
7,504
4,912
0
50
7,106
14,522
0
W
Tsukuyomi
L4NKU5
Tsukuyomi
7,481
2,223
0
5,276
10,943
6,512
76
252
10,691
0
52,141
W
Heimdallr
LechronnJamess
Heimdallr
4,003
2,511
0
2,239
5,599
2,056
491
663
4,936
0
55,968
L
Mercury
MissQwan
Mercury
2,785
1,161
0
225
9,435
3,711
0
606
8,513
0
50,654
L
Janus
Nacrusia
Janus
3,093
91
0
500
6,166
1,903
159
2,731
3,074
60,293
0
L
3,194
2,355
0
2,003
6,937
1,923
0
629
6,192
0
42,998
W
Achilles
Rifletower
Achilles
4,498
640
0
1,355
6,996
5,699
93
1,591
5,369
0
25,072
W
Morgan Le Fay
TheAndr
Morgan Le Fay
4,399
334
0
1,142
4,568
1,685
0
1,809
2,595
60,040
0
W
Bastet
iSapphic
Bastet
4,265
683
0
4,313
8,509
2,709
0
961
7,492
0
42,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
39,648
457
Minions Killed
448
0
Camps Cleared
0
1,329,373
Distance Traveled
1,442,963
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,801
557
109
8
0
289,804
1
L
Sobek
6,649
475
27
2
0
290,845
2
W
Tsukuyomi
8,625
616
112
8
0
286,488
5
W
Heimdallr
7,922
566
93
7
0
274,333
1
L
Mercury
7,606
543
99
7
0
296,810
5
L
Janus
8,068
576
130
9
0
266,498
5
L
Apollo
6,732
481
92
7
0
185,416
3
W
Achilles
6,932
495
40
3
0
288,869
11
W
Morgan Le Fay
8,288
592
128
9
0
291,479
7
W
Bastet
7,881
563
75
5
0
301,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role