Player Matchup

Artemis
Artemis
Bronze III
FluffyButWhole
Artemis
Bronze III
Level 83
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Janus
Janus
Gold V
MaggiMann
Janus
Gold V
Level 160
God Stats
0W - 1L
1,580 SR
Queue Stats
8W - 11L
1,700 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SenseiTao
Kuzenbo
Gold V
Level 126
God Stats
0W - 1L
1,560 SR
Queue Stats
8W - 9L
1,671 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,563 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,706 SR
1,495 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
DEMON58217
Cerberus
Gold IV
Level 103
God Stats
17W - 10L
1,888 SR
Queue Stats
93W - 89L
1,361 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
мурпер
Tsukuyomi
Gold III
Level 106
God Stats
9W - 2L
1,729 SR
Queue Stats
23W - 13L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,341
576
6,655
10,483
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
MaggiMann
Janus
9
1 / 6 / 1
6,819
620
6,553
8,588
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
SenseiTao
Kuzenbo
9
1 / 4 / 1
7,282
662
4,768
13,887
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothMorgan Le FayArtioSolPersephone

VS

Bans
GilgameshGuan YuHou YiSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
11 / 1 / 4
9,544
868
13,475
8,692
3,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DEMON58217
Cerberus
12
3 / 1 / 14
9,116
829
7,793
15,499
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
мурпер
Tsukuyomi
12
4 / 0 / 13
8,578
780
8,361
8,701
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
4
13
W
Cerberus
DEMON58217
Cerberus
3
1
14
10
L
0
8
1
0.06
L
Janus
MaggiMann
Janus
1
6
1
0.25
L
Kuzenbo
SenseiTao
Kuzenbo
1
4
1
0.38
W
Tsukuyomi
мурпер
Tsukuyomi
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
29,629
32,958
Taken
32,892
18,464
Mitigated
24,939
5,191
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,475
6,709
0
4,540
8,692
3,224
2,216
3,807
4,801
0
48,164
W
Cerberus
DEMON58217
Cerberus
7,793
673
389
7,245
15,499
14,777
160
5,106
10,071
22,501
0
L
6,655
2,323
0
1,377
10,483
2,634
0
2,212
7,847
0
15,167
L
Janus
MaggiMann
Janus
6,553
258
50
853
8,588
1,901
68
3,324
4,914
25,076
0
L
Kuzenbo
SenseiTao
Kuzenbo
4,768
1,382
0
2,911
13,887
13,929
14
2,803
10,714
12,529
0
W
Tsukuyomi
мурпер
Tsukuyomi
8,361
1,056
0
4,073
8,701
6,938
969
2,493
6,006
530
24,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,442
Gold Earned
27,238
94
Minions Killed
151
4
Camps Cleared
5
603,302
Distance Traveled
631,352
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,544
868
71
6
3
187,444
5
W
Cerberus
9,116
829
52
5
1
211,434
3
L
Artemis
6,341
576
28
3
0
191,687
4
L
Janus
6,819
620
58
5
4
190,139
3
L
Kuzenbo
7,282
662
8
1
0
221,476
5
W
Tsukuyomi
8,578
780
28
3
1
232,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role