Player Matchup

Vamana
Vamana
Deskpuncer
Vamana
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 98L
1,606 Elo+
Party 1
Ymir
Ymir
GuyWithFeelings
Ymir
Level 29
God Stats
14W - 6L
1,716 SR
Queue Stats
143W - 115L
1,597 Elo+
Solo
Ra
Ra
Neglected_Boog76
Ra
Level 120
God Stats
2W - 1L
1,559 SR
Queue Stats
310W - 228L
1,665 Elo+
Party 1
Thor
Thor
YesQuiteIndeed
Thor
Level 23
God Stats
2W - 0L
1,586 SR
Queue Stats
53W - 38L
1,695 Elo+
Solo
Medusa
Medusa
ºCharybdisº
Medusa
Level 28
God Stats
2W - 2L
1,840 SR
Queue Stats
22W - 23L
1,524 Elo+
Solo
Team Averages
Level 42
1,640 SR
1,617 Elo+

VS

Team Averages
Level 24
1,617 SR
1,748 Elo+
Persephone
Persephone
MageOneTrick
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,699 Elo+
Party 2
Sylvanus
Sylvanus
PlayerDif
Sylvanus
Level 6
God Stats
3W - 2L
1,895 SR
Queue Stats
32W - 12L
1,887 Elo+
Party 2
Neith
Neith
RIPNormMacdonald
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 20L
1,662 Elo+
Solo
Achilles
Achilles
Rùsh
Achilles
Level 102
God Stats
26W - 38L
1,593 SR
Queue Stats
360W - 293L
1,649 Elo+
Party 2
King Arthur
King Arthur
Vervk
King Arthur
Level 7
God Stats
6W - 2L
1,599 SR
Queue Stats
48W - 27L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deskpuncer
Vamana
12
1 / 1 / 0
6,946
579
1,608
6,390
4,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 3
6,062
505
6,016
9,597
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
6,645
554
4,221
6,310
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 2
5,904
492
3,982
7,729
2,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 2
7,401
617
7,193
6,329
1,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MageOneTrick
Persephone
10
2 / 2 / 6
6,531
544
6,046
6,466
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PlayerDif
Sylvanus
10
1 / 1 / 5
5,611
468
3,411
8,671
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 3
5,313
443
4,032
7,913
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Rùsh
Achilles
11
5 / 3 / 2
6,670
556
4,014
8,866
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Vervk
King Arthur
12
2 / 0 / 0
7,151
596
5,443
5,794
4,262
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
10
10
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
Deskpuncer
Vamana
1
1
0
1
W
1
4
3
0.63
L
Persephone
MageOneTrick
Persephone
2
2
6
2.5
W
2
3
3
1.17
L
Sylvanus
PlayerDif
Sylvanus
1
1
5
3.5
L
0
4
3
0.38
L
Achilles
Rùsh
Achilles
5
3
2
2
L
King Arthur
Vervk
King Arthur
2
0
0
2
W
3
1
2
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
22,946
36,355
Taken
37,710
14,592
Mitigated
19,548
11,559
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Deskpuncer
Vamana
1,608
466
0
3,237
6,390
4,546
108
0
6,390
0
36,723
W
6,016
1,278
0
1,611
9,597
3,867
89
3,519
6,078
29,935
0
L
Persephone
MageOneTrick
Persephone
6,046
351
0
1,857
6,466
2,130
0
2,893
3,571
35,060
0
W
4,221
863
597
1,953
6,310
2,108
272
2,716
3,531
36,763
0
L
Sylvanus
PlayerDif
Sylvanus
3,411
1,272
1,301
2,104
8,671
6,269
0
2,091
6,580
18,984
9,257
L
4,032
1,674
0
2,684
7,913
2,092
230
956
6,957
0
21,824
L
Achilles
Rùsh
Achilles
4,014
720
0
1,746
8,866
4,795
0
3,539
5,327
0
33,575
L
King Arthur
Vervk
King Arthur
5,443
1,293
0
2,063
5,794
4,262
26
757
5,037
0
41,928
W
3,982
781
60
1,742
7,729
2,258
0
1,493
6,144
0
14,694
W
7,193
3,653
0
2,359
6,329
1,813
498
1,030
5,162
0
53,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
31,276
349
Minions Killed
323
0
Camps Cleared
0
1,149,279
Distance Traveled
1,148,142
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,946
579
99
8
0
234,049
3
W
Ymir
6,062
505
51
4
0
219,172
1
L
Persephone
6,531
544
63
5
0
226,579
3
W
Ra
6,645
554
74
6
0
242,975
0
L
Sylvanus
5,611
468
51
4
0
213,201
2
L
Neith
5,313
443
44
4
0
217,476
1
L
Achilles
6,670
556
72
6
0
236,276
0
L
King Arthur
7,151
596
93
8
0
254,610
1
W
Thor
5,904
492
24
2
0
214,015
2
W
Medusa
7,401
617
101
8
0
239,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role