Player Matchup

Cernunnos
Cernunnos
Astrastargazer
Cernunnos
Level 26
God Stats
9W - 9L
1,561 SR
Queue Stats
38W - 42L
1,514 Elo+
Solo
Ymir
Ymir
SaintJamesRa
Ymir
Level 29
God Stats
5W - 6L
1,626 SR
Queue Stats
99W - 145L
1,218 Elo+
Party 1
Nemesis
Nemesis
SoledbyKleber
Nemesis
Level 12
God Stats
0W - 1L
1,171 SR
Queue Stats
5W - 4L
1,379 Elo+
Solo
Ra
Ra
The_Ladybug23
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
smiteguilly
Mulan
Level 29
God Stats
2W - 4L
1,573 SR
Queue Stats
94W - 146L
1,251 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,372 Elo+

VS

Team Averages
Level 17
1,529 SR
1,432 Elo+
Izanami
Izanami
Fantasma2602
Izanami
Level 18
God Stats
18W - 13L
1,932 SR
Queue Stats
37W - 41L
1,393 Elo+
Solo
Agni
Agni
ReaperAlex7663
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Pele
Pele
SantiTHM
Pele
Level 26
God Stats
28W - 11L
1,274 SR
Queue Stats
30W - 16L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
ShamelessSwine
Sun Wukong
Level 28
God Stats
10W - 9L
1,492 SR
Queue Stats
69W - 83L
1,365 Elo+
Solo
Chang'e
Chang'e
dogsterbrows7u7
Chang'e
Level 13
God Stats
2W - 3L
1,446 SR
Queue Stats
15W - 19L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Astrastargazer
Cernunnos
12
3 / 3 / 1
7,005
500
8,408
9,834
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
3 / 4 / 1
7,165
512
4,052
9,350
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
8
3 / 5 / 2
6,016
430
5,319
7,699
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 7 / 3
6,079
434
1,899
5,294
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
6,388
456
5,784
8,896
3,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fantasma2602
Izanami
11
1 / 1 / 4
6,709
479
3,763
6,877
2,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 10 / 0
7,005
500
4,112
7,954
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
6 / 2 / 4
7,633
545
7,070
7,420
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
ShamelessSwine
Sun Wukong
14
5 / 0 / 1
7,923
566
6,836
9,230
5,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 3
6,912
494
4,263
8,794
6,757
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
13
Kills
20
22
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Astrastargazer
Cernunnos
3
3
1
1.17
W
Izanami
Fantasma2602
Izanami
1
1
4
3
W
5
10
0
0.5
L
3
4
1
0.88
W
Pele
6
2
4
4
W
Sun Wukong
ShamelessSwine
Sun Wukong
5
0
1
5.5
L
Nemesis
3
5
2
0.8
L
1
7
3
0.36
W
3
2
3
2.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
26,044
41,073
Taken
40,275
15,399
Mitigated
19,183
7,407
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Astrastargazer
Cernunnos
8,408
3,538
0
3,247
9,834
3,312
726
3,745
6,049
0
43,864
W
Izanami
Fantasma2602
Izanami
3,763
2,970
564
1,243
6,877
2,056
2,341
1,003
5,874
0
37,221
W
4,112
908
0
0
7,954
2,434
343
1,731
6,223
21,554
0
L
4,052
1,042
0
1,759
9,350
4,760
594
1,505
7,709
32,880
3,333
W
Pele
7,070
2,990
0
2,019
7,420
2,332
1,060
611
6,809
0
39,023
W
Sun Wukong
ShamelessSwine
Sun Wukong
6,836
2,822
0
2,909
9,230
5,604
1,551
1,713
7,517
0
36,993
L
Nemesis
5,319
1,957
0
846
7,699
2,577
304
2,460
5,205
0
17,333
L
1,899
248
0
0
5,294
1,284
240
914
4,336
16,977
0
W
4,263
606
1,610
4,305
8,794
6,757
841
633
8,161
15,983
0
L
5,784
1,056
0
1,555
8,896
3,466
0
200
8,682
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
36,182
250
Minions Killed
272
0
Camps Cleared
0
1,209,257
Distance Traveled
1,316,371
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,005
500
77
6
0
219,728
1
W
Izanami
6,709
479
78
6
0
271,311
4
W
Agni
7,005
500
38
3
0
251,482
0
L
Ymir
7,165
512
69
5
0
239,846
0
W
Pele
7,633
545
49
4
0
284,445
2
W
Sun Wukong
7,923
566
79
6
0
252,805
4
L
Nemesis
6,016
430
19
1
0
314,388
0
L
Ra
6,079
434
31
2
0
199,475
0
W
Chang'e
6,912
494
28
2
0
256,328
0
L
Mulan
6,388
456
54
4
0
235,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role