Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Legendreu2
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
LitoMT
Cthulhu
Level 4
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 5L
1,241 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,417 Elo+

VS

Team Averages
Level 66
1,565 SR
1,480 Elo+
Kukulkan
Kukulkan
PantheonSlayer69
Kukulkan
Level 29
God Stats
4W - 3L
1,465 SR
Queue Stats
64W - 64L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
RsDeliuk
Hou Yi
Level 154
God Stats
18W - 18L
1,574 SR
Queue Stats
151W - 161L
1,585 Elo+
Party 1
Sobek
Sobek
wysocki90238
Sobek
Level 16
God Stats
4W - 4L
1,656 SR
Queue Stats
14W - 24L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 1
4,608
922
4,109
4,839
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Legendreu2
Olorun
7
1 / 3 / 1
4,294
859
1,876
4,571
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
LitoMT
Cthulhu
1
0 / 0 / 0
1,896
379
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
4,417
883
2,936
2,489
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
RsDeliuk
Hou Yi
8
3 / 0 / 2
4,880
976
3,352
2,400
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 4
4,820
964
1,506
3,803
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
5
5
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Olorun
Legendreu2
Olorun
1
3
1
0.5
L
Cthulhu
LitoMT
Cthulhu
0
0
0
0
W
1
2
4
1.5
W
Hou Yi
RsDeliuk
Hou Yi
3
0
2
4
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,985
Damage
7,794
9,410
Taken
8,692
3,270
Mitigated
3,494
1,778
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,109
793
0
818
4,839
1,610
0
2,232
2,423
0
13,963
L
Olorun
Legendreu2
Olorun
1,876
989
88
872
4,571
1,660
0
2,129
2,324
6,714
0
L
Cthulhu
LitoMT
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,936
395
0
486
2,489
735
108
631
1,858
9,258
0
W
Hou Yi
RsDeliuk
Hou Yi
3,352
1,660
0
500
2,400
678
165
434
1,966
0
15,988
W
1,506
197
0
1,746
3,803
2,081
0
1,116
2,687
3,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,798
Gold Earned
14,117
41
Minions Killed
49
3
Camps Cleared
3
189,119
Distance Traveled
276,214
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,608
922
30
6
2
101,376
2
L
Olorun
4,294
859
11
2
1
87,743
0
L
Cthulhu
1,896
379
0
0
0
0
0
W
Kukulkan
4,417
883
15
3
1
95,002
2
W
Hou Yi
4,880
976
29
6
1
90,120
2
W
Sobek
4,820
964
5
1
1
91,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role