Player Matchup

Pele
Pele
Bungle Jait
Pele
Level 29
God Stats
1W - 2L
1,209 SR
Queue Stats
58W - 30L
1,643 Elo+
Party 2
Chang'e
Chang'e
DireSmilodon
Chang'e
Level 140
God Stats
9W - 4L
1,369 SR
Queue Stats
53W - 62L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
JTaids
Kuzenbo
Level 158
God Stats
3W - 3L
1,781 SR
Queue Stats
330W - 318L
1,618 Elo+
Party 2
Bakasura
Bakasura
TheDDB
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 157L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
Void Shield 0P
Jing Wei
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 22L
1,628 Elo+
Party 2
Team Averages
Level 106
1,472 SR
1,597 Elo+

VS

Team Averages
Level 81
1,541 SR
1,517 Elo+
Ares
Ares
FunkyMunky1983
Ares
Level 59
God Stats
0W - 3L
1,227 SR
Queue Stats
182W - 221L
1,322 Elo+
Solo
Scylla
Scylla
Hinata OP
Scylla
Level 23
God Stats
1W - 2L
1,747 SR
Queue Stats
96W - 79L
1,676 Elo+
Party 1
Charybdis
Charybdis
KodakJango14
Charybdis
Level 96
God Stats
30W - 35L
1,500 SR
Queue Stats
273W - 282L
1,382 Elo+
Solo
Ah Puch
Ah Puch
Warsong1248
Ah Puch
Level 99
God Stats
13W - 12L
1,572 SR
Queue Stats
196W - 181L
1,595 Elo+
Party 1
Arachne
Arachne
mattja1998
Arachne
Level 127
God Stats
2W - 3L
1,659 SR
Queue Stats
110W - 99L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
10,065
559
8,084
11,997
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
DireSmilodon
Chang'e
14
2 / 7 / 10
9,063
504
6,201
16,587
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
JTaids
Kuzenbo
15
5 / 3 / 12
10,575
588
9,328
18,720
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
TheDDB
Bakasura
20
4 / 4 / 4
12,470
693
10,321
13,364
6,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
20
17 / 0 / 3
14,176
788
19,298
12,252
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
6,449
358
2,915
17,403
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Hinata OP
Scylla
15
3 / 6 / 3
8,818
490
12,264
11,025
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KodakJango14
Charybdis
11
0 / 8 / 3
7,190
399
4,098
11,425
3,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Warsong1248
Ah Puch
15
3 / 4 / 6
9,253
514
10,264
13,594
12,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
mattja1998
Arachne
15
10 / 4 / 1
10,064
559
14,131
15,616
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
32
Kills
16
17
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Chang'e
DireSmilodon
Chang'e
2
7
10
1
L
0
10
0
0
L
Scylla
Hinata OP
Scylla
3
6
3
0.75
W
Kuzenbo
JTaids
Kuzenbo
5
3
12
3.67
L
Charybdis
KodakJango14
Charybdis
0
8
3
0.19
W
Bakasura
TheDDB
Bakasura
4
4
4
1.5
W
Jing Wei
17
0
3
18.5
L
Ah Puch
Warsong1248
Ah Puch
3
4
6
1.5
L
Arachne
mattja1998
Arachne
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
43,672
72,920
Taken
69,063
45,026
Mitigated
37,642
28,600
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
1,980
0
4,398
11,997
5,023
2,295
2,856
9,031
0
68,632
W
Chang'e
DireSmilodon
Chang'e
6,201
121
4,735
8,089
16,587
5,923
1,139
8,001
8,102
41,982
0
L
2,915
678
0
1,214
17,403
10,726
0
3,925
13,261
13,987
0
L
Scylla
Hinata OP
Scylla
12,264
2,441
0
1,509
11,025
3,431
363
4,338
5,987
63,088
0
W
Kuzenbo
JTaids
Kuzenbo
9,328
3,393
0
2,253
18,720
22,349
495
6,973
11,580
29,021
0
L
Charybdis
KodakJango14
Charybdis
4,098
2,645
50
2,305
11,425
3,345
159
1,182
10,243
0
29,572
W
Bakasura
TheDDB
Bakasura
10,321
5,960
0
4,977
13,364
6,515
972
4,976
8,372
0
85,003
W
Jing Wei
19,298
12,396
0
4,148
12,252
5,216
5,559
1,977
10,239
0
135,057
L
Ah Puch
Warsong1248
Ah Puch
10,264
690
0
3,875
13,594
12,624
0
2,033
10,568
55,511
0
L
Arachne
mattja1998
Arachne
14,131
8,097
0
5,675
15,616
7,516
0
3,447
11,727
0
58,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
41,774
653
Minions Killed
394
0
Camps Cleared
0
1,857,177
Distance Traveled
1,544,959
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,065
559
116
6
0
383,618
0
W
Chang'e
9,063
504
79
4
0
345,201
1
L
Ares
6,449
358
16
1
0
322,220
0
L
Scylla
8,818
490
113
6
0
312,920
3
W
Kuzenbo
10,575
588
32
2
0
351,617
2
L
Charybdis
7,190
399
62
3
0
254,663
1
W
Bakasura
12,470
693
207
12
0
393,096
1
W
Jing Wei
14,176
788
219
12
0
383,645
0
L
Ah Puch
9,253
514
112
6
0
290,800
0
L
Arachne
10,064
559
91
5
0
364,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role