Player Matchup

Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeathThunder88
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 106L
1,391 Elo+
Solo
Da Ji
Da Ji
LE0NiIDAS
Da Ji
Level 28
God Stats
2W - 1L
1,740 SR
Queue Stats
150W - 150L
1,399 Elo+
Solo
Bacchus
Bacchus
Suppleyr
Bacchus
Level 132
God Stats
7W - 0L
1,729 SR
Queue Stats
565W - 485L
1,482 Elo+
Solo
Cernunnos
Cernunnos
X-SIDE1010
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,316 Elo+
Solo
Team Averages
Level 75
1,594 SR
1,418 Elo+

VS

Team Averages
Level 82
1,583 SR
1,404 Elo+
Baron Samedi
Baron Samedi
CalumChis
Baron Samedi
Level 124
God Stats
2W - 2L
1,855 SR
Queue Stats
110W - 104L
1,536 Elo+
Solo
Olorun
Olorun
DSKeks
Olorun
Level 88
God Stats
2W - 2L
1,277 SR
Queue Stats
246W - 257L
1,423 Elo+
Party 1
Nike
Nike
Mxdness404
Nike
Level 107
God Stats
7W - 9L
1,786 SR
Queue Stats
637W - 716L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
ivmid
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,159 Elo+
Solo
Thoth
Thoth
smocy
Thoth
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 51L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 4 / 14
12,023
802
22,642
15,828
7,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 5 / 14
12,469
831
18,032
21,506
23,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
LE0NiIDAS
Da Ji
17
5 / 8 / 13
10,904
727
10,127
14,851
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Suppleyr
Bacchus
19
3 / 2 / 19
11,569
771
13,872
22,344
31,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
X-SIDE1010
Cernunnos
20
4 / 2 / 19
12,709
847
14,307
15,866
12,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalumChis
Baron Samedi
20
6 / 4 / 12
11,879
792
25,556
22,379
12,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
DSKeks
Olorun
20
7 / 6 / 7
11,185
746
17,577
20,058
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 1 / 0
3,748
250
0
590
158
Kuzenbo
ivmid
Kuzenbo
16
3 / 7 / 7
10,246
683
8,243
25,429
31,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
smocy
Thoth
17
5 / 13 / 7
10,698
713
7,063
20,783
7,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
31
Kills
21
21
Deaths
31
79
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
14
3.75
L
Baron Samedi
CalumChis
Baron Samedi
6
4
12
3
L
Olorun
DSKeks
Olorun
7
6
7
1.75
W
11
5
14
3.6
W
Da Ji
LE0NiIDAS
Da Ji
5
8
13
1.44
L
0
1
0
0
W
Bacchus
Suppleyr
Bacchus
3
2
19
6.25
W
Cernunnos
X-SIDE1010
Cernunnos
4
2
19
6.75
L
Kuzenbo
ivmid
Kuzenbo
3
7
7
0.93
L
Thoth
smocy
Thoth
5
13
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,980
Damage
58,439
90,395
Taken
89,239
84,637
Mitigated
60,698
44,579
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,642
1,699
2,362
3,624
15,828
7,483
1,527
11,958
3,870
44,926
0
L
Baron Samedi
CalumChis
Baron Samedi
25,556
550
5,788
10,775
22,379
12,922
0
14,076
8,303
58,510
0
L
Olorun
DSKeks
Olorun
17,577
8,393
1,758
4,758
20,058
8,483
0
12,778
7,280
26,419
0
W
18,032
3,467
11,322
9,708
21,506
23,861
1,877
14,631
5,902
26,585
0
W
Da Ji
LE0NiIDAS
Da Ji
10,127
1,753
1,724
1,008
14,851
8,580
0
9,898
4,953
0
15,072
L
0
0
0
0
590
158
0
590
0
0
0
W
Bacchus
Suppleyr
Bacchus
13,872
1,580
3,888
6,715
22,344
31,930
673
12,587
9,757
22,976
0
W
Cernunnos
X-SIDE1010
Cernunnos
14,307
7,231
885
3,343
15,866
12,783
1,907
9,365
6,501
0
47,814
L
Kuzenbo
ivmid
Kuzenbo
8,243
3,239
0
1,992
25,429
31,573
88
14,268
11,161
14,227
0
L
Thoth
smocy
Thoth
7,063
1,199
1,032
2,032
20,783
7,562
0
12,834
7,949
18,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,674
Gold Earned
47,756
153
Minions Killed
107
0
Camps Cleared
0
1,399,457
Distance Traveled
921,143
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,023
802
38
3
0
284,883
2
L
Baron Samedi
11,879
792
57
4
0
254,203
0
L
Olorun
11,185
746
25
2
0
225,750
0
W
Hel
12,469
831
25
2
0
285,697
0
W
Da Ji
10,904
727
8
1
0
260,384
0
L
Nike
3,748
250
0
0
0
0
0
W
Bacchus
11,569
771
19
1
0
290,462
2
W
Cernunnos
12,709
847
63
4
0
278,031
3
L
Kuzenbo
10,246
683
11
1
0
233,489
0
L
Thoth
10,698
713
14
1
0
207,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role