Player Matchup

Medusa
Medusa
DanboyVHP
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 185L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
STCommander
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,381 Elo+
Party 1
King Arthur
King Arthur
black2reed
King Arthur
Level 13
God Stats
4W - 2L
1,599 SR
Queue Stats
7W - 9L
1,392 Elo+
Solo
Nemesis
Nemesis
rafinhasacana8
Nemesis
Level 7
God Stats
2W - 2L
1,505 SR
Queue Stats
36W - 34L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
rique133
Jormungandr
Level 8
God Stats
3W - 7L
1,528 SR
Queue Stats
25W - 26L
1,369 Elo+
Party 1
Team Averages
Level 16
1,526 SR
1,396 Elo+

VS

Team Averages
Level 23
1,518 SR
1,507 Elo+
Zeus
Zeus
MMessias20
Zeus
Level 16
God Stats
2W - 1L
1,274 SR
Queue Stats
84W - 24L
1,606 Elo+
Solo
King Arthur
King Arthur
Pedro_olivr
King Arthur
Level 28
God Stats
14W - 12L
1,628 SR
Queue Stats
83W - 55L
1,574 Elo+
Solo
Thor
Thor
SiirAlonne
Thor
Level 27
God Stats
17W - 3L
1,592 SR
Queue Stats
57W - 14L
1,643 Elo+
Solo
Hachiman
Hachiman
TM96SJ
Hachiman
Level 16
God Stats
7W - 3L
1,546 SR
Queue Stats
14W - 15L
1,351 Elo+
Solo
Bacchus
Bacchus
xWarninGxBR
Bacchus
Level 27
God Stats
10W - 14L
1,551 SR
Queue Stats
100W - 94L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanboyVHP
Medusa
13
6 / 4 / 2
7,822
559
9,077
10,366
3,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
STCommander
Baba Yaga
9
1 / 9 / 6
5,819
416
4,114
8,106
2,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
black2reed
King Arthur
9
0 / 3 / 0
5,837
417
1,975
9,429
5,841
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 4 / 7
7,034
502
5,393
8,957
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
rique133
Jormungandr
9
0 / 2 / 8
6,017
430
3,493
10,052
5,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 4
9,039
646
11,750
9,092
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Pedro_olivr
King Arthur
13
3 / 0 / 2
7,635
545
3,650
7,633
6,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 1 / 1
8,730
624
6,846
7,617
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
TM96SJ
Hachiman
13
4 / 2 / 3
7,674
548
5,932
7,586
2,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xWarninGxBR
Bacchus
9
0 / 4 / 8
5,880
420
5,909
8,337
8,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
11
Kills
22
22
Deaths
11
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
DanboyVHP
Medusa
6
4
2
1.75
W
8
4
4
2.5
W
King Arthur
Pedro_olivr
King Arthur
3
0
2
4
L
Baba Yaga
STCommander
Baba Yaga
1
9
6
0.44
W
7
1
1
7.5
W
Hachiman
TM96SJ
Hachiman
4
2
3
2.75
L
King Arthur
black2reed
King Arthur
0
3
0
0
L
4
4
7
1.88
L
Jormungandr
rique133
Jormungandr
0
2
8
2
W
Bacchus
xWarninGxBR
Bacchus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
34,087
46,910
Taken
40,265
21,587
Mitigated
22,891
5,909
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DanboyVHP
Medusa
9,077
4,396
0
2,290
10,366
3,445
0
3,158
7,208
0
40,947
W
11,750
887
0
2,606
9,092
3,575
1,085
2,234
6,858
60,575
0
W
King Arthur
Pedro_olivr
King Arthur
3,650
640
0
3,189
7,633
6,170
299
1,230
6,403
0
33,603
L
Baba Yaga
STCommander
Baba Yaga
4,114
222
0
752
8,106
2,929
504
5,471
2,635
14,388
0
W
6,846
2,642
0
3,424
7,617
2,977
0
157
7,460
0
55,623
W
Hachiman
TM96SJ
Hachiman
5,932
3,559
0
4,095
7,586
2,002
561
1,347
6,239
0
44,904
L
King Arthur
black2reed
King Arthur
1,975
239
0
1,453
9,429
5,841
120
815
8,614
0
25,944
L
5,393
2,408
0
1,164
8,957
3,735
433
2,369
6,588
0
34,170
L
Jormungandr
rique133
Jormungandr
3,493
698
0
250
10,052
5,637
261
5,846
4,206
18,048
0
W
Bacchus
xWarninGxBR
Bacchus
5,909
984
312
727
8,337
8,167
127
2,683
5,654
10,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
38,958
230
Minions Killed
403
0
Camps Cleared
0
1,338,287
Distance Traveled
1,344,135
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,822
559
63
5
0
253,877
3
W
Zeus
9,039
646
119
9
0
254,482
4
W
King Arthur
7,635
545
80
6
0
262,650
0
L
Baba Yaga
5,819
416
19
1
0
246,107
0
W
Thor
8,730
624
114
8
0
292,103
4
W
Hachiman
7,674
548
81
6
0
252,758
2
L
King Arthur
5,837
417
58
4
0
265,438
1
L
Nemesis
7,034
502
63
5
0
296,054
0
L
Jormungandr
6,017
430
27
2
0
276,811
4
W
Bacchus
5,880
420
9
1
0
282,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role