Player Matchup

Skadi
Skadi
Burch_canoe
Skadi
Level 94
God Stats
13W - 8L
1,500 SR
Queue Stats
265W - 257L
1,470 Elo+
Solo
Pele
Pele
MayaOfTheDna
Pele
Level 86
God Stats
2W - 1L
1,927 SR
Queue Stats
143W - 119L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
PlutoHendrix--
Sylvanus
Level 128
God Stats
8W - 6L
1,283 SR
Queue Stats
214W - 207L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
iTZ_DeeJaY_K-oS
Ao Kuang
Level 160
God Stats
40W - 29L
1,629 SR
Queue Stats
1,660W - 1,578L
1,468 Elo+
Solo
Zeus
Zeus
whiplash368
Zeus
Level 125
God Stats
1W - 0L
1,504 SR
Queue Stats
196W - 182L
1,504 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,469 Elo+

VS

Team Averages
Level 109
1,488 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darkriamon
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 494L
1,483 Elo+
Solo
Yemoja
Yemoja
Moshis-brah_TTV
Yemoja
Level 120
God Stats
2W - 4L
1,475 SR
Queue Stats
64W - 60L
1,448 Elo+
Solo
Mulan
Mulan
SpriggaNx777
Mulan
Level 118
God Stats
1W - 4L
1,416 SR
Queue Stats
38W - 32L
1,480 Elo+
Party 2
Izanami
Izanami
xliL C Dew777x
Izanami
Level 99
God Stats
33W - 30L
1,549 SR
Queue Stats
35W - 34L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,746
575
4,663
5,212
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 6
5,789
579
1,604
4,607
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
9
2 / 0 / 4
5,370
537
4,384
5,281
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
11
1 / 0 / 0
5,866
587
2,111
5,069
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 0 / 2
7,072
707
6,246
3,858
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 4 / 0
4,867
487
3,310
6,127
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Darkriamon
Mercury
8
0 / 3 / 0
4,824
482
1,002
6,325
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,507
451
2,371
7,609
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,418
542
1,955
3,516
1,245
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,618
462
2,082
4,249
597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
3
0
4
5
L
Mercury
Darkriamon
Mercury
0
3
0
0
W
1
0
6
4
L
0
3
0
0
W
Sylvanus
2
0
4
4
L
0
1
0
0
W
Ao Kuang
1
0
0
1
W
7
0
2
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
10,720
24,027
Taken
27,826
8,671
Mitigated
7,928
8,628
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,310
409
99
1,350
6,127
1,746
0
3,421
2,706
24,756
0
W
4,663
2,574
0
2,139
5,212
1,634
534
1,757
3,455
0
31,035
L
Mercury
Darkriamon
Mercury
1,002
548
0
376
6,325
1,413
0
2,398
3,850
0
23,561
W
1,604
458
0
636
4,607
1,297
120
545
4,062
0
31,589
L
2,371
757
188
1,516
7,609
2,927
0
3,051
4,558
11,083
0
W
Sylvanus
4,384
1,486
783
1,641
5,281
2,436
430
2,018
3,263
14,426
5,060
L
1,955
301
0
1,207
3,516
1,245
0
1,553
1,645
0
23,669
W
Ao Kuang
2,111
367
0
3,002
5,069
2,120
0
0
5,069
25,558
0
W
6,246
1,440
0
427
3,858
1,184
509
1,361
2,497
43,412
0
L
2,082
1,453
0
712
4,249
597
673
1,384
2,865
0
23,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
24,234
292
Minions Killed
249
0
Camps Cleared
0
943,824
Distance Traveled
870,451
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,867
487
53
5
0
150,871
0
W
Skadi
5,746
575
56
6
0
179,678
4
L
Mercury
4,824
482
53
5
0
208,315
0
W
Pele
5,789
579
68
7
0
214,476
1
L
Yemoja
4,507
451
18
2
0
173,978
2
W
Sylvanus
5,370
537
31
3
0
167,798
1
L
Mulan
5,418
542
68
7
0
183,389
0
W
Ao Kuang
5,866
587
54
5
0
205,313
2
W
Zeus
7,072
707
83
8
0
176,559
1
L
Izanami
4,618
462
57
6
0
153,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role