Player Matchup

Kumbhakarna
Kumbhakarna
Berd elite 8
Kumbhakarna
Level 2
God Stats
0W - 2L
1,232 SR
Queue Stats
7W - 7L
1,211 Elo+
Party 2
Nemesis
Nemesis
Dev Elite 7
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nacru
Morgan Le Fay
Level 12
God Stats
6W - 13L
1,351 SR
Queue Stats
13W - 26L
1,242 Elo+
Solo
Ares
Ares
ironmanss50
Ares
Level 13
God Stats
1W - 4L
1,342 SR
Queue Stats
35W - 40L
1,165 Elo+
Solo
Thoth
Thoth
xWARMEISTERx
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Solo
Team Averages
Level 7
1,385 SR
1,251 Elo+

VS

Team Averages
Level 13
1,423 SR
1,395 Elo+
Tiamat
Tiamat
Bxnj4min_1912-_
Tiamat
Level 9
God Stats
1W - 1L
1,187 SR
Queue Stats
5W - 6L
1,281 Elo+
Party 1
Zhong Kui
Zhong Kui
Descend-Gravity
Zhong Kui
Level 15
God Stats
6W - 11L
1,442 SR
Queue Stats
119W - 109L
1,322 Elo+
Solo
Charybdis
Charybdis
FreshOutOfSoup
Charybdis
Level 30
God Stats
13W - 13L
1,490 SR
Queue Stats
104W - 99L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
NomNoMyyy
Baron Samedi
Level 6
God Stats
2W - 1L
1,320 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Squixhy_
Ymir
Level 5
God Stats
2W - 1L
1,678 SR
Queue Stats
4W - 4L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Berd elite 8
Kumbhakarna
9
0 / 5 / 1
5,452
363
2,706
10,060
5,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Dev Elite 7
Nemesis
9
0 / 4 / 2
5,744
383
3,482
8,332
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Nacru
Morgan Le Fay
11
1 / 6 / 5
6,854
457
7,400
10,647
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 4
6,404
427
1,900
11,111
7,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
11 / 1 / 0
8,886
592
13,164
6,915
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,625
442
5,069
9,033
5,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Descend-Gravity
Zhong Kui
14
5 / 5 / 2
9,080
605
9,145
15,286
9,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
FreshOutOfSoup
Charybdis
14
7 / 3 / 4
8,769
585
10,518
8,849
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
NomNoMyyy
Baron Samedi
12
5 / 1 / 5
7,576
505
6,067
6,378
4,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
0 / 3 / 2
6,528
435
1,962
10,944
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
19
19
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Berd elite 8
Kumbhakarna
0
5
1
0.1
W
2
2
1
1.25
W
Zhong Kui
Descend-Gravity
Zhong Kui
5
5
2
1.2
L
Nemesis
Dev Elite 7
Nemesis
0
4
2
0.25
W
Charybdis
FreshOutOfSoup
Charybdis
7
3
4
3
L
Morgan Le Fay
Nacru
Morgan Le Fay
1
6
5
0.58
W
Baron Samedi
NomNoMyyy
Baron Samedi
5
1
5
7.5
W
Ymir
0
3
2
0.33
L
0
3
4
0.67
L
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
32,761
47,065
Taken
50,490
22,443
Mitigated
30,825
4,230
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Berd elite 8
Kumbhakarna
2,706
946
0
666
10,060
5,671
0
4,671
5,389
8,201
0
W
5,069
680
0
1,573
9,033
5,140
668
4,619
4,414
27,237
0
W
Zhong Kui
Descend-Gravity
Zhong Kui
9,145
1,243
0
7,047
15,286
9,060
1,406
10,033
5,253
46,798
0
L
Nemesis
Dev Elite 7
Nemesis
3,482
1,407
0
2,025
8,332
3,218
0
3,128
5,204
0
21,646
W
Charybdis
FreshOutOfSoup
Charybdis
10,518
5,616
0
2,292
8,849
3,309
2,611
3,309
5,540
0
52,339
L
Morgan Le Fay
Nacru
Morgan Le Fay
7,400
1,344
0
1,097
10,647
3,514
246
5,545
5,102
30,856
0
W
Baron Samedi
NomNoMyyy
Baron Samedi
6,067
666
1,292
3,611
6,378
4,143
823
2,169
4,209
24,673
0
W
Ymir
1,962
615
0
1,582
10,944
9,173
275
5,040
5,904
19,427
0
L
1,900
394
0
0
11,111
7,891
369
5,785
5,326
12,304
0
L
13,164
238
0
442
6,915
2,149
10
3,114
3,801
61,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
38,578
220
Minions Killed
294
0
Camps Cleared
0
1,359,869
Distance Traveled
1,360,914
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,452
363
14
1
0
267,515
2
W
Tiamat
6,625
442
47
3
0
276,961
0
W
Zhong Kui
9,080
605
87
6
0
266,198
2
L
Nemesis
5,744
383
32
2
0
274,046
1
W
Charybdis
8,769
585
90
6
0
276,327
0
L
Morgan Le Fay
6,854
457
45
3
0
241,818
0
W
Baron Samedi
7,576
505
42
3
0
272,258
2
W
Ymir
6,528
435
28
2
0
269,170
0
L
Ares
6,404
427
20
1
0
289,039
0
L
Thoth
8,886
592
109
7
0
287,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role