Player Matchup

Bastet
Bastet
Fourthy7n
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Persephone
Persephone
Gaiiaa
Persephone
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
HeavenDown
Apollo
Level 28
God Stats
24W - 6L
1,757 SR
Queue Stats
442W - 331L
1,631 Elo+
Solo
Chang'e
Chang'e
Marquinhos6291
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Solo
Da Ji
Da Ji
SlililaY
Da Ji
Level 29
God Stats
4W - 5L
1,559 SR
Queue Stats
125W - 82L
1,514 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,458 Elo+

VS

Team Averages
Level 20
1,682 SR
1,537 Elo+
Mercury
Mercury
G0ZEN
Mercury
Level 30
God Stats
7W - 4L
1,797 SR
Queue Stats
15W - 20L
1,467 Elo+
Solo
Guan Yu
Guan Yu
In4ts
Guan Yu
Level 10
God Stats
7W - 4L
1,720 SR
Queue Stats
22W - 15L
1,676 Elo+
Solo
Eset
Eset
LadySaadness
Eset
Level 15
God Stats
9W - 1L
1,956 SR
Queue Stats
249W - 101L
1,497 Elo+
Solo
Nu Wa
Nu Wa
VictorStrufaldi
Nu Wa
Level 29
God Stats
3W - 4L
1,440 SR
Queue Stats
109W - 98L
1,555 Elo+
Solo
Medusa
Medusa
barcacuca
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 64L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fourthy7n
Bastet
11
0 / 6 / 1
7,030
414
3,635
14,146
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Gaiiaa
Persephone
7
0 / 6 / 0
6,047
356
1,231
5,907
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
HeavenDown
Apollo
17
7 / 8 / 0
10,999
647
11,965
18,704
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 10 / 1
6,607
389
2,160
12,729
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
SlililaY
Da Ji
9
1 / 10 / 3
7,189
423
6,711
11,864
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
G0ZEN
Mercury
14
7 / 2 / 7
10,041
591
4,909
9,690
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
In4ts
Guan Yu
16
4 / 2 / 3
10,382
611
7,870
10,822
10,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 8
10,154
597
7,372
10,671
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
14 / 1 / 11
12,193
717
17,876
11,372
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
barcacuca
Medusa
17
10 / 1 / 6
11,189
658
11,953
13,328
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
9
Kills
40
40
Deaths
10
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
Fourthy7n
Bastet
0
6
1
0.08
W
Mercury
G0ZEN
Mercury
7
2
7
5.25
L
Persephone
Gaiiaa
Persephone
0
6
0
0
L
Apollo
HeavenDown
Apollo
7
8
0
0.88
W
Guan Yu
In4ts
Guan Yu
4
2
3
2.75
W
5
4
8
2.25
L
1
10
1
0.15
L
Da Ji
SlililaY
Da Ji
1
10
3
0.25
W
14
1
11
19.5
W
Medusa
barcacuca
Medusa
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
49,980
63,350
Taken
55,883
21,444
Mitigated
33,867
11,399
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Fourthy7n
Bastet
3,635
1,245
0
1,607
14,146
3,630
0
5,980
7,892
0
35,218
W
Mercury
G0ZEN
Mercury
4,909
2,665
0
1,683
9,690
3,859
4,321
744
8,946
0
46,574
L
Persephone
Gaiiaa
Persephone
1,231
308
0
275
5,907
1,222
0
3,345
2,186
11,019
0
L
Apollo
HeavenDown
Apollo
11,965
9,192
0
6,707
18,704
5,107
814
5,066
13,346
0
79,598
W
Guan Yu
In4ts
Guan Yu
7,870
1,585
190
5,006
10,822
10,116
2,437
654
10,168
66
47,006
W
7,372
1,525
0
1,232
10,671
10,628
674
877
9,794
34,484
0
L
2,160
569
892
1,637
12,729
8,215
0
5,567
6,871
14,564
0
L
Da Ji
SlililaY
Da Ji
6,711
1,253
0
281
11,864
3,270
0
4,282
7,418
0
15,796
W
17,876
3,464
0
2,660
11,372
4,211
2,033
255
11,117
62,027
0
W
Medusa
barcacuca
Medusa
11,953
7,070
0
6,077
13,328
5,053
5,687
955
12,373
0
85,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
53,959
262
Minions Killed
468
0
Camps Cleared
0
1,183,452
Distance Traveled
1,616,566
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,030
414
60
4
0
286,663
3
W
Mercury
10,041
591
84
5
0
370,246
2
L
Persephone
6,047
356
17
1
0
129,930
0
L
Apollo
10,999
647
137
8
0
282,384
2
W
Guan Yu
10,382
611
99
6
0
300,387
2
W
Eset
10,154
597
48
3
0
294,014
1
L
Chang'e
6,607
389
26
2
0
244,187
1
L
Da Ji
7,189
423
22
1
0
240,288
2
W
Nu Wa
12,193
717
111
7
0
318,420
5
W
Medusa
11,189
658
126
7
0
333,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role